Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Black Kheops
Ah Muzen Cab
Level 18
God Stats
77W - 107L
1,203 SR
Queue Stats
81W - 114L
1,149 Elo+
Party 2
Osiris
Osiris
Darkknight31231
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
Keke6804
Amaterasu
Level 16
God Stats
36W - 60L
1,261 SR
Queue Stats
45W - 70L
1,186 Elo+
Party 2
Ra
Ra
ZAPfnt
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,022 Elo+
Party 2
Persephone
Persephone
killer gun 4
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,403 Elo+
Party 1
Team Averages
Level 17
1,393 SR
1,224 Elo+

VS

Team Averages
Level 27
1,489 SR
1,257 Elo+
Medusa
Medusa
BriiRosee123
Medusa
Level 5
God Stats
6W - 10L
1,379 SR
Queue Stats
21W - 33L
1,070 Elo+
Party 3
Izanami
Izanami
DISMAS1992
Izanami
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 57L
1,201 Elo+
Party 3
Yemoja
Yemoja
Haramune
Yemoja
Level 20
God Stats
10W - 10L
1,378 SR
Queue Stats
46W - 54L
1,315 Elo+
Solo
Kukulkan
Kukulkan
SuperMo0722
Kukulkan
Level 27
God Stats
2W - 0L
1,742 SR
Queue Stats
7W - 3L
1,378 Elo+
Solo
Sol
Sol
thestonermua
Sol
Level 23
God Stats
82W - 86L
1,444 SR
Queue Stats
98W - 113L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Black Kheops
Ah Muzen Cab
17
2 / 7 / 8
10,734
976
16,360
17,224
6,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 14 / 4
11,468
1,043
15,075
23,141
10,292
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Keke6804
Amaterasu
16
2 / 4 / 6
10,255
932
5,545
14,779
12,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
15
0 / 13 / 4
9,035
821
4,118
14,041
5,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Persephone
killer gun 4
Persephone
16
4 / 6 / 3
10,638
967
11,752
13,591
4,572
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 6 / 22
10,438
949
12,770
12,855
5,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
DISMAS1992
Izanami
19
19 / 1 / 11
14,426
1,311
21,963
8,565
3,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Haramune
Yemoja
19
6 / 2 / 24
12,821
1,166
8,447
12,295
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SuperMo0722
Kukulkan
19
9 / 3 / 22
12,350
1,123
18,217
11,074
5,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 21
11,691
1,063
12,827
13,314
6,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
143
14
Kills
43
44
Deaths
14
25
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Black Kheops
Ah Muzen Cab
2
7
8
0.86
W
Medusa
2
6
22
2.17
W
Izanami
DISMAS1992
Izanami
19
1
11
24.5
L
6
14
4
0.57
W
Yemoja
Haramune
Yemoja
6
2
24
9
L
Amaterasu
Keke6804
Amaterasu
2
4
6
1.25
W
Kukulkan
SuperMo0722
Kukulkan
9
3
22
6.67
L
Ra
0
13
4
0.15
L
Persephone
killer gun 4
Persephone
4
6
3
0.92
W
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
74,224
82,776
Taken
58,103
38,515
Mitigated
33,979
4,340
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Black Kheops
Ah Muzen Cab
16,360
6,754
0
2,987
17,224
6,157
0
9,487
7,737
0
48,334
W
Medusa
12,770
6,838
0
824
12,855
5,250
0
4,990
7,865
0
25,677
W
Izanami
DISMAS1992
Izanami
21,963
17,314
50
3,786
8,565
3,583
0
2,782
5,783
0
36,112
L
15,075
10,606
0
0
23,141
10,292
0
12,258
10,883
0
23,338
W
Yemoja
Haramune
Yemoja
8,447
2,931
6,285
2,745
12,295
13,330
0
2,221
10,074
22,118
0
L
Amaterasu
Keke6804
Amaterasu
5,545
1,515
0
337
14,779
12,005
0
5,463
9,316
0
6,698
W
Kukulkan
SuperMo0722
Kukulkan
18,217
5,259
0
1,402
11,074
5,053
0
2,584
8,490
46,019
0
L
Ra
4,118
1,655
0
458
14,041
5,489
0
7,563
6,478
17,329
0
L
Persephone
killer gun 4
Persephone
11,752
2,125
0
558
13,591
4,572
0
4,718
8,568
23,375
1,249
W
12,827
5,803
119
3,281
13,314
6,763
0
2,791
10,523
25,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
61,726
107
Minions Killed
225
1
Camps Cleared
6
899,548
Distance Traveled
908,862
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,734
976
34
3
1
195,429
0
W
Medusa
10,438
949
39
4
2
164,761
2
W
Izanami
14,426
1,311
45
4
3
185,585
1
L
Osiris
11,468
1,043
9
1
0
186,781
0
W
Yemoja
12,821
1,166
33
3
0
190,262
1
L
Amaterasu
10,255
932
2
0
0
202,159
0
W
Kukulkan
12,350
1,123
86
8
0
175,181
0
L
Ra
9,035
821
30
3
0
131,607
0
L
Persephone
10,638
967
32
3
0
183,572
0
W
Sol
11,691
1,063
22
2
1
193,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role