Player Matchup

Ares
Ares
CacTro
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,796 Elo+
Solo
Tyr
Tyr
Oluwalock20
Tyr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 22L
1,823 Elo+
Solo
Fenrir
Fenrir
RaDu_SaiNt
Fenrir
Level 29
God Stats
43W - 41L
1,698 SR
Queue Stats
335W - 347L
1,470 Elo+
Solo
Hou Yi
Hou Yi
lim_is
Hou Yi
Level 28
God Stats
6W - 9L
1,390 SR
Queue Stats
15W - 17L
1,492 Elo+
Solo
Olorun
Olorun
secret_limb74
Olorun
Level 19
God Stats
17W - 16L
1,417 SR
Queue Stats
54W - 68L
1,389 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,594 Elo+

VS

Team Averages
Level 27
1,548 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Hamadj741
Nox
Level 29
God Stats
23W - 24L
1,488 SR
Queue Stats
410W - 341L
1,506 Elo+
Party 1
Ares
Ares
Suwiuwu2
Ares
Level 29
God Stats
7W - 10L
1,460 SR
Queue Stats
221W - 233L
1,451 Elo+
Party 1
Nemesis
Nemesis
Sékiro
Nemesis
Level 29
God Stats
468W - 412L
1,608 SR
Queue Stats
613W - 547L
1,534 Elo+
Party 1
Zeus
Zeus
hey_arn81
Zeus
Level 19
God Stats
2W - 0L
1,686 SR
Queue Stats
62W - 78L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CacTro
Ares
16
1 / 8 / 3
9,510
865
9,361
21,879
20,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 6 / 5
10,765
979
14,157
20,562
25,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
RaDu_SaiNt
Fenrir
17
5 / 0 / 5
10,757
978
8,889
9,742
6,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
lim_is
Hou Yi
16
3 / 5 / 5
10,786
981
11,343
18,371
8,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 8 / 9
9,870
897
5,805
17,128
10,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

101

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
9 / 4 / 13
11,894
1,081
19,057
10,137
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 0 / 14
11,553
1,050
16,667
10,036
5,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
5 / 2 / 21
12,297
1,118
14,733
14,654
20,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Sékiro
Nemesis
18
4 / 3 / 23
11,027
1,002
19,756
14,542
7,385
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
17
1 / 3 / 20
10,479
953
11,299
6,689
2,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
12
Kills
27
27
Deaths
12
27
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
4
13
3.88
L
Ares
CacTro
Ares
1
8
3
0.31
W
8
0
14
15
L
3
6
5
0.92
L
Fenrir
RaDu_SaiNt
Fenrir
5
0
5
7.5
W
Ares
5
2
21
7.75
W
Nemesis
Sékiro
Nemesis
4
3
23
5.17
W
Zeus
1
3
20
3.67
L
Hou Yi
lim_is
Hou Yi
3
5
5
1.1
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,555
Damage
81,512
87,682
Taken
56,058
71,993
Mitigated
40,015
7,817
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
19,057
13,149
0
442
10,137
4,597
0
2,062
8,075
0
37,112
L
Ares
CacTro
Ares
9,361
486
0
14
21,879
20,459
0
12,201
9,678
20,598
0
W
16,667
323
182
3,039
10,036
5,189
0
1,987
8,049
40,670
0
L
14,157
1,348
1,114
2,095
20,562
25,986
0
8,640
11,922
0
24,336
L
Fenrir
RaDu_SaiNt
Fenrir
8,889
545
0
36
9,742
6,705
0
3,372
6,370
0
15,573
W
Ares
14,733
258
640
2,238
14,654
20,209
0
6,272
8,382
30,453
0
W
Nemesis
Sékiro
Nemesis
19,756
11,391
0
2,839
14,542
7,385
0
3,487
11,055
0
31,888
W
Zeus
11,299
872
376
163
6,689
2,635
0
1,358
5,331
25,991
0
L
Hou Yi
lim_is
Hou Yi
11,343
7,587
0
2,984
18,371
8,056
0
10,198
8,173
0
47,701
L
5,805
2,862
83
1,491
17,128
10,787
0
8,288
8,840
18,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
57,250
173
Minions Killed
196
2
Camps Cleared
4
1,017,797
Distance Traveled
1,097,998
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,894
1,081
35
3
1
214,665
0
L
Ares
9,510
865
29
3
0
187,220
0
W
Nox
11,553
1,050
60
5
2
220,550
0
L
Tyr
10,765
979
14
1
0
212,898
2
L
Fenrir
10,757
978
11
1
0
259,843
0
W
Ares
12,297
1,118
27
2
0
224,293
1
W
Nemesis
11,027
1,002
24
2
1
251,538
1
W
Zeus
10,479
953
50
5
0
186,952
0
L
Hou Yi
10,786
981
83
8
2
195,128
0
L
Olorun
9,870
897
36
3
0
162,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role