Player Matchup

King Arthur
King Arthur
Darksolgryn
King Arthur
Level 17
God Stats
0W - 5L
1,108 SR
Queue Stats
12W - 18L
1,458 Elo+
Solo
Agni
Agni
Juju4RB
Agni
Level 6
God Stats
2W - 3L
1,532 SR
Queue Stats
17W - 28L
1,551 Elo+
Solo
Thanatos
Thanatos
LordRivendare
Thanatos
Level 29
God Stats
3W - 5L
1,504 SR
Queue Stats
5W - 7L
1,489 Elo+
Solo
Ares
Ares
Ubertev
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Heimdallr
Heimdallr
WolfPeeSipper
Heimdallr
Level 17
God Stats
13W - 12L
1,736 SR
Queue Stats
202W - 220L
1,413 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,515 Elo+

VS

Team Averages
Level 32
1,654 SR
1,504 Elo+
Danzaburou
Danzaburou
Antnator2
Danzaburou
Level 16
God Stats
5W - 4L
1,617 SR
Queue Stats
15W - 13L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sombrosi
Morgan Le Fay
Level 29
God Stats
3W - 0L
1,873 SR
Queue Stats
47W - 44L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
dasix69
Sun Wukong
Level 29
God Stats
5W - 1L
1,660 SR
Queue Stats
92W - 113L
1,418 Elo+
Solo
Thanatos
Thanatos
denkodg
Thanatos
Level 16
God Stats
11W - 8L
1,601 SR
Queue Stats
41W - 35L
1,531 Elo+
Party 1
Ares
Ares
httpsSaga
Ares
Level 69
God Stats
2W - 3L
1,518 SR
Queue Stats
287W - 234L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darksolgryn
King Arthur
14
4 / 3 / 4
8,879
522
9,855
13,951
10,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
Juju4RB
Agni
16
4 / 5 / 3
9,314
548
6,556
11,112
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LordRivendare
Thanatos
15
7 / 5 / 5
9,632
567
11,620
16,311
4,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Ubertev
Ares
11
0 / 6 / 3
7,330
431
4,607
13,243
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
WolfPeeSipper
Heimdallr
12
0 / 6 / 1
6,926
407
2,591
9,095
2,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antnator2
Danzaburou
16
6 / 1 / 7
9,624
566
14,531
11,715
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Sombrosi
Morgan Le Fay
12
0 / 4 / 3
7,189
423
5,049
9,496
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
dasix69
Sun Wukong
13
1 / 4 / 3
7,673
451
4,651
9,606
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
denkodg
Thanatos
15
12 / 4 / 1
9,741
573
11,230
12,991
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
5 / 2 / 11
8,787
517
7,962
12,276
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
15
Kills
24
25
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Antnator2
Danzaburou
6
1
7
9.5
L
King Arthur
Darksolgryn
King Arthur
4
3
4
2
L
Agni
Juju4RB
Agni
4
5
3
1.1
L
Thanatos
LordRivendare
Thanatos
7
5
5
1.9
W
Morgan Le Fay
Sombrosi
Morgan Le Fay
0
4
3
0.38
L
Ares
Ubertev
Ares
0
6
3
0.25
L
Heimdallr
WolfPeeSipper
Heimdallr
0
6
1
0.08
W
Sun Wukong
dasix69
Sun Wukong
1
4
3
0.63
W
Thanatos
denkodg
Thanatos
12
4
1
3.13
W
Ares
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
43,423
63,712
Taken
56,084
31,278
Mitigated
33,840
21,481
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Antnator2
Danzaburou
14,531
7,160
0
6,491
11,715
4,623
811
3,268
8,447
0
59,460
L
King Arthur
Darksolgryn
King Arthur
9,855
1,267
76
5,484
13,951
10,243
272
1,535
11,732
0
46,403
L
Agni
Juju4RB
Agni
6,556
746
144
1,691
11,112
2,906
0
4,844
6,268
64,316
0
L
Thanatos
LordRivendare
Thanatos
11,620
3,974
0
12,572
16,311
4,601
0
3,259
12,963
0
47,115
W
Morgan Le Fay
Sombrosi
Morgan Le Fay
5,049
514
0
1,899
9,496
3,497
319
2,887
6,403
38,222
0
L
Ares
Ubertev
Ares
4,607
297
0
1,013
13,243
10,823
151
2,180
11,063
21,121
0
L
Heimdallr
WolfPeeSipper
Heimdallr
2,591
1,148
0
501
9,095
2,705
502
1,193
7,902
0
35,515
W
Sun Wukong
dasix69
Sun Wukong
4,651
1,357
0
1,051
9,606
8,253
0
0
9,606
0
27,274
W
Thanatos
denkodg
Thanatos
11,230
5,554
0
9,794
12,991
4,428
0
2,308
10,641
0
48,887
W
Ares
7,962
630
0
2,114
12,276
13,039
211
2,266
9,824
20,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
43,014
397
Minions Killed
307
0
Camps Cleared
0
1,581,340
Distance Traveled
1,700,221
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,624
566
94
6
0
369,685
2
L
King Arthur
8,879
522
90
5
0
313,363
1
L
Agni
9,314
548
132
8
0
308,844
1
L
Thanatos
9,632
567
74
4
0
353,718
1
W
Morgan Le Fay
7,189
423
57
3
0
298,467
4
L
Ares
7,330
431
34
2
0
302,056
3
L
Heimdallr
6,926
407
67
4
0
303,359
0
W
Sun Wukong
7,673
451
53
3
0
334,105
2
W
Thanatos
9,741
573
82
5
0
345,387
3
W
Ares
8,787
517
21
1
0
352,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role