Player Matchup

Olorun
Olorun
Brankoo 94
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,661 Elo+
Solo
Achilles
Achilles
KjacMyers2
Achilles
Level 26
God Stats
0W - 2L
1,274 SR
Queue Stats
38W - 30L
1,554 Elo+
Solo
Izanami
Izanami
LustTropfen666
Izanami
Level 17
God Stats
1W - 3L
1,212 SR
Queue Stats
41W - 32L
1,505 Elo+
Solo
Charybdis
Charybdis
tainaGomez
Charybdis
Level 6
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 4L
1,554 Elo+
Solo
Discordia
Discordia
thaisk608860987
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,330 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,521 Elo+

VS

Team Averages
Level 26
1,650 SR
1,612 Elo+
Gilgamesh
Gilgamesh
MetaSlaves
Gilgamesh
Level 46
God Stats
5W - 0L
1,933 SR
Queue Stats
14W - 2L
1,693 Elo+
Party 1
Thanatos
Thanatos
OgburnOnPC
Thanatos
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 23L
1,829 Elo+
Party 1
Raijin
Raijin
Tempora88
Raijin
Level 18
God Stats
1W - 1L
1,541 SR
Queue Stats
67W - 14L
1,753 Elo+
Party 1
Cthulhu
Cthulhu
didikid94
Cthulhu
Level 29
God Stats
2W - 2L
1,776 SR
Queue Stats
285W - 286L
1,438 Elo+
Solo
Neith
Neith
sLk_ZuLe
Neith
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
145W - 158L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brankoo 94
Olorun
7
0 / 7 / 0
4,612
419
2,259
7,534
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
KjacMyers2
Achilles
10
0 / 3 / 4
6,037
549
3,163
7,109
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 0
6,735
612
1,928
5,003
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
tainaGomez
Charybdis
5
0 / 7 / 2
4,230
385
665
4,548
1,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
thaisk608860987
Discordia
10
4 / 3 / 0
6,507
592
5,729
5,322
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MetaSlaves
Gilgamesh
12
1 / 0 / 1
6,125
557
891
4,873
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
OgburnOnPC
Thanatos
12
9 / 3 / 4
7,300
664
6,943
7,568
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Tempora88
Raijin
11
8 / 2 / 4
7,127
648
6,048
4,901
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
didikid94
Cthulhu
9
2 / 0 / 6
5,781
526
2,774
6,849
4,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
sLk_ZuLe
Neith
10
2 / 0 / 5
5,791
526
3,133
3,590
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
22
22
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brankoo 94
Olorun
0
7
0
0
L
Achilles
KjacMyers2
Achilles
0
3
4
0.67
L
1
2
0
0.5
W
Gilgamesh
MetaSlaves
Gilgamesh
1
0
1
1.5
W
Thanatos
OgburnOnPC
Thanatos
9
3
4
3.67
W
Raijin
Tempora88
Raijin
8
2
4
5
W
Cthulhu
didikid94
Cthulhu
2
0
6
5
W
Neith
sLk_ZuLe
Neith
2
0
5
4.5
L
Charybdis
tainaGomez
Charybdis
0
7
2
0.14
L
Discordia
thaisk608860987
Discordia
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,744
Damage
19,789
29,516
Taken
27,781
8,335
Mitigated
12,661
6,282
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brankoo 94
Olorun
2,259
1,036
0
1,454
7,534
1,422
0
1,462
6,072
14,290
0
L
Achilles
KjacMyers2
Achilles
3,163
610
0
2,180
7,109
2,744
0
2,312
4,701
0
33,688
L
1,928
1,118
0
1,757
5,003
1,714
1,208
87
4,916
0
47,125
W
Gilgamesh
MetaSlaves
Gilgamesh
891
253
0
2,407
4,873
2,777
360
0
4,873
4,818
30,929
W
Thanatos
OgburnOnPC
Thanatos
6,943
1,902
0
6,393
7,568
3,059
0
1,177
6,253
0
38,328
W
Raijin
Tempora88
Raijin
6,048
1,180
0
1,335
4,901
1,373
0
1,893
2,794
33,790
0
W
Cthulhu
didikid94
Cthulhu
2,774
178
82
1,755
6,849
4,184
96
3,119
3,564
14,815
0
W
Neith
sLk_ZuLe
Neith
3,133
1,473
0
2,278
3,590
1,268
274
1,221
2,309
0
31,272
L
Charybdis
tainaGomez
Charybdis
665
579
0
0
4,548
1,175
0
2,824
1,552
0
4,478
L
Discordia
thaisk608860987
Discordia
5,729
341
0
891
5,322
1,280
0
1,818
3,366
31,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
32,124
274
Minions Killed
304
0
Camps Cleared
0
940,207
Distance Traveled
1,051,506
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,612
419
25
2
0
187,481
0
L
Achilles
6,037
549
72
7
0
229,006
2
L
Izanami
6,735
612
106
10
0
175,325
4
W
Gilgamesh
6,125
557
75
7
0
219,743
4
W
Thanatos
7,300
664
63
6
0
228,645
1
W
Raijin
7,127
648
76
7
0
192,354
4
W
Cthulhu
5,781
526
24
2
0
219,625
2
W
Neith
5,791
526
66
6
0
191,139
4
L
Charybdis
4,230
385
7
1
0
159,670
0
L
Discordia
6,507
592
64
6
0
188,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role