Player Matchup

Sylvanus
Sylvanus
TTV-Lacksss
Sylvanus
Level 97
God Stats
4W - 5L
1,662 SR
Queue Stats
34W - 34L
1,471 Elo+
Party 1
Agni
Agni
TTV-Pulsse
Agni
Level 60
God Stats
9W - 13L
1,527 SR
Queue Stats
40W - 41L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
havokhawk9582
Cliodhna
Level 80
God Stats
5W - 5L
1,691 SR
Queue Stats
21W - 49L
1,329 Elo+
Solo
Team Averages
Level 79
1,627 SR
1,423 Elo+

VS

Team Averages
Level 79
1,542 SR
1,399 Elo+
Chang'e
Chang'e
DrRagaMuffin
Chang'e
Level 69
God Stats
10W - 6L
1,610 SR
Queue Stats
47W - 64L
1,481 Elo+
Solo
Fenrir
Fenrir
Hawkinger
Fenrir
Level 68
God Stats
1W - 1L
1,579 SR
Queue Stats
4W - 7L
1,276 Elo+
Solo
Chaac
Chaac
dinkelbureg
Chaac
Level 99
God Stats
1W - 2L
1,438 SR
Queue Stats
114W - 129L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TTV-Lacksss
Sylvanus
12
1 / 7 / 11
9,515
634
7,788
16,919
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
5 / 5 / 7
9,964
664
11,891
9,716
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
havokhawk9582
Cliodhna
14
7 / 8 / 6
10,373
692
20,134
13,968
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrRagaMuffin
Chang'e
14
2 / 6 / 14
9,982
665
11,424
14,924
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Hawkinger
Fenrir
16
8 / 5 / 10
12,025
802
11,781
14,259
6,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
10 / 2 / 9
11,968
798
10,922
21,119
22,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
13
Kills
20
20
Deaths
13
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DrRagaMuffin
Chang'e
2
6
14
1.5
W
Fenrir
Hawkinger
Fenrir
8
5
10
2.6
L
Sylvanus
TTV-Lacksss
Sylvanus
1
7
11
0.93
L
5
5
7
1.7
W
10
2
9
7.25
L
Cliodhna
havokhawk9582
Cliodhna
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,813
Damage
34,127
40,603
Taken
50,302
29,377
Mitigated
34,934
9,318
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DrRagaMuffin
Chang'e
11,424
559
2,708
5,695
14,924
6,173
0
5,496
9,428
41,211
0
W
Fenrir
Hawkinger
Fenrir
11,781
2,731
571
2,782
14,259
6,754
1,213
6,449
7,810
0
30,580
L
Sylvanus
TTV-Lacksss
Sylvanus
7,788
991
2,147
5,343
16,919
20,656
271
5,892
10,341
15,157
0
L
11,891
286
78
771
9,716
3,270
284
2,850
6,775
36,310
0
W
10,922
2,429
811
7,609
21,119
22,007
1,251
7,854
13,265
0
27,963
L
Cliodhna
havokhawk9582
Cliodhna
20,134
2,380
0
979
13,968
5,451
0
3,445
10,080
0
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
33,975
133
Minions Killed
137
9
Camps Cleared
4
671,566
Distance Traveled
773,405
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,982
665
63
4
1
238,627
1
W
Fenrir
12,025
802
38
3
2
264,881
0
L
Sylvanus
9,515
634
9
1
0
189,788
3
L
Agni
9,964
664
56
4
5
258,939
0
W
Chaac
11,968
798
36
2
1
269,897
2
L
Cliodhna
10,373
692
68
5
4
222,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role