Player Matchup

Chang'e
Chang'e
BearlyPetti
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,788 Elo+
Party 1
Loki
Loki
Fafnir Only
Loki
Level 15
God Stats
2W - 1L
1,759 SR
Queue Stats
44W - 21L
1,737 Elo+
Party 1
Izanami
Izanami
KoduI
Izanami
Level 6
God Stats
1W - 5L
1,265 SR
Queue Stats
6W - 7L
1,529 Elo+
Party 1
Horus
Horus
MirroredShadow
Horus
Level 25
God Stats
4W - 7L
1,663 SR
Queue Stats
105W - 76L
1,608 Elo+
Solo
Yemoja
Yemoja
washedatsmite
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Team Averages
Level 11
1,537 SR
1,675 Elo+

VS

Team Averages
Level 22
1,578 SR
1,550 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BigboiKromper
Horus
Level 27
God Stats
5W - 1L
1,822 SR
Queue Stats
130W - 119L
1,585 Elo+
Solo
Neith
Neith
ChiefG
Neith
Level 29
God Stats
58W - 44L
1,614 SR
Queue Stats
210W - 187L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
D3adjr01
Zhong Kui
Level 28
God Stats
3W - 4L
1,686 SR
Queue Stats
183W - 204L
1,547 Elo+
Solo
Artemis
Artemis
Tezlaa
Artemis
Level 14
God Stats
1W - 1L
1,266 SR
Queue Stats
18W - 14L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BearlyPetti
Chang'e
11
0 / 4 / 1
5,970
543
2,062
7,677
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,227
566
4,417
7,404
1,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
KoduI
Izanami
9
0 / 3 / 0
4,905
446
1,203
5,002
769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 0
6,096
554
5,256
5,681
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 1 / 0
5,056
460
1,225
5,741
3,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 1 / 1
6,990
635
6,111
7,212
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 6
5,999
545
1,863
5,409
2,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ChiefG
Neith
11
4 / 0 / 3
6,763
615
5,579
3,300
1,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
D3adjr01
Zhong Kui
11
2 / 2 / 0
6,478
589
3,473
9,177
4,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Tezlaa
Artemis
13
1 / 0 / 4
7,140
649
4,152
4,383
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
12
12
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
1
5.5
L
Chang'e
BearlyPetti
Chang'e
0
4
1
0.13
W
0
0
6
3
W
Neith
ChiefG
Neith
4
0
3
5.5
W
Zhong Kui
D3adjr01
Zhong Kui
2
2
0
1
L
2
2
0
1
L
Izanami
KoduI
Izanami
0
3
0
0
L
1
2
0
0.5
W
Artemis
Tezlaa
Artemis
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,163
Damage
21,178
31,505
Taken
29,481
10,667
Mitigated
12,279
9,844
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,111
1,327
0
2,788
7,212
2,293
0
914
6,230
0
39,162
L
Chang'e
BearlyPetti
Chang'e
2,062
92
76
2,686
7,677
1,799
0
0
7,677
36,495
0
W
1,863
649
1,365
2,286
5,409
2,703
190
992
4,407
0
11,467
W
Neith
ChiefG
Neith
5,579
2,010
0
1,715
3,300
1,053
826
532
2,768
0
41,699
W
Zhong Kui
D3adjr01
Zhong Kui
3,473
336
0
6,176
9,177
4,465
0
0
9,177
33,851
0
L
4,417
1,627
0
2,860
7,404
1,742
0
308
7,096
0
30,664
L
Izanami
KoduI
Izanami
1,203
1,134
0
138
5,002
769
0
0
5,002
0
25,089
L
5,256
2,241
0
1,580
5,681
3,012
0
3,165
2,516
0
32,949
W
Artemis
Tezlaa
Artemis
4,152
2,404
0
1,159
4,383
1,765
573
898
3,413
0
51,723
L
1,225
347
1,041
1,463
5,741
3,345
0
0
5,741
8,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
33,370
288
Minions Killed
354
0
Camps Cleared
0
1,111,253
Distance Traveled
1,084,651
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,990
635
79
7
0
251,593
3
L
Chang'e
5,970
543
76
7
0
209,852
5
W
Horus
5,999
545
13
1
0
222,798
2
W
Neith
6,763
615
82
7
0
199,261
2
W
Zhong Kui
6,478
589
76
7
0
189,839
4
L
Loki
6,227
566
68
6
0
242,699
6
L
Izanami
4,905
446
63
6
0
204,006
0
L
Horus
6,096
554
66
6
0
242,539
3
W
Artemis
7,140
649
104
9
0
221,160
3
L
Yemoja
5,056
460
15
1
0
212,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role