Player Matchup

Raijin
Raijin
 
Raijin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Avarkusleiu
Freya
Level 23
God Stats
1W - 2L
1,485 SR
Queue Stats
35W - 48L
1,385 Elo+
Party 1
Chaac
Chaac
BeeSterNSSF13
Chaac
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 114L
1,470 Elo+
Solo
Zeus
Zeus
Cleborb
Zeus
Level 6
God Stats
0W - 1L
1,769 SR
Queue Stats
5W - 2L
1,637 Elo+
Solo
Artemis
Artemis
lydo123
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,351 Elo+
Party 1
Team Averages
Level 16
1,551 SR
1,469 Elo+

VS

Team Averages
Level 21
1,548 SR
1,478 Elo+
Ymir
Ymir
KiNgJex
Ymir
Level 24
God Stats
2W - 0L
1,326 SR
Queue Stats
17W - 20L
1,391 Elo+
Solo
Tyr
Tyr
Ostertag
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,526 Elo+
Solo
Raijin
Raijin
Robotstick
Raijin
Level 18
God Stats
3W - 1L
1,454 SR
Queue Stats
54W - 44L
1,572 Elo+
Party 2
Anhur
Anhur
crazywhiteboy383
Anhur
Level 18
God Stats
12W - 12L
1,670 SR
Queue Stats
49W - 51L
1,395 Elo+
Solo
Cliodhna
Cliodhna
downpipe
Cliodhna
Level 29
God Stats
10W - 8L
1,789 SR
Queue Stats
207W - 206L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
2 / 6 / 0
5,189
432
3,697
8,854
1,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 1
5,372
448
1,635
8,229
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 0
5,597
466
2,877
8,200
5,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Cleborb
Zeus
11
2 / 3 / 1
6,643
554
5,603
6,870
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
lydo123
Artemis
8
0 / 6 / 2
5,258
438
5,224
6,623
1,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KiNgJex
Ymir
10
2 / 1 / 12
6,955
580
3,547
8,288
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 0 / 3
7,107
592
5,215
8,821
6,117
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Robotstick
Raijin
11
1 / 2 / 4
6,634
553
4,393
7,232
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 1 / 2
7,805
650
6,202
5,496
1,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
downpipe
Cliodhna
11
4 / 1 / 6
6,723
560
7,612
7,331
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
19
19
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
6
0
0.33
L
1
1
1
1.5
L
0
3
0
0
L
Zeus
Cleborb
Zeus
2
3
1
0.83
W
Ymir
KiNgJex
Ymir
2
1
12
8
W
5
0
3
6.5
W
Raijin
Robotstick
Raijin
1
2
4
1.5
W
7
1
2
8
W
Cliodhna
downpipe
Cliodhna
4
1
6
7
L
Artemis
lydo123
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,036
Damage
26,969
38,776
Taken
37,168
13,002
Mitigated
18,206
9,614
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,697
840
0
1,698
8,854
1,837
0
1,545
7,249
18,379
0
L
1,635
745
0
2,665
8,229
2,236
222
366
7,827
24,496
0
L
2,877
635
0
2,780
8,200
5,922
296
613
7,565
78
24,863
L
Zeus
Cleborb
Zeus
5,603
1,207
0
1,941
6,870
1,788
0
2,401
4,117
42,914
0
W
Ymir
KiNgJex
Ymir
3,547
772
0
2,797
8,288
5,896
327
2,739
5,549
11,871
0
W
5,215
652
0
4,698
8,821
6,117
0
1,047
7,774
0
27,790
W
Raijin
Robotstick
Raijin
4,393
438
0
3,129
7,232
2,378
757
3,862
3,370
39,554
0
W
6,202
3,153
0
1,506
5,496
1,631
1,236
1,016
4,480
0
41,551
W
Cliodhna
downpipe
Cliodhna
7,612
1,229
0
3,041
7,331
2,184
0
2,291
5,040
0
36,828
L
Artemis
lydo123
Artemis
5,224
2,663
0
530
6,623
1,219
152
2,515
4,078
0
21,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
35,224
260
Minions Killed
319
0
Camps Cleared
0
1,067,179
Distance Traveled
1,130,398
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,189
432
31
3
0
205,104
3
L
Freya
5,372
448
47
4
0
229,307
2
L
Chaac
5,597
466
56
5
0
233,932
4
L
Zeus
6,643
554
82
7
0
212,362
3
W
Ymir
6,955
580
19
2
0
218,120
3
W
Tyr
7,107
592
59
5
0
250,857
4
W
Raijin
6,634
553
88
7
0
215,922
1
W
Anhur
7,805
650
85
7
0
186,740
0
W
Cliodhna
6,723
560
68
6
0
258,759
1
L
Artemis
5,258
438
44
4
0
186,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role