Player Matchup

Charybdis
Charybdis
ArkamKage
Charybdis
Level 34
God Stats
19W - 34L
1,268 SR
Queue Stats
161W - 249L
1,314 Elo+
Party 1
Achilles
Achilles
LightningMcBean0
Achilles
Level 26
God Stats
2W - 2L
1,539 SR
Queue Stats
82W - 78L
1,363 Elo+
Solo
Ymir
Ymir
ON11SAMA
Ymir
Level 34
God Stats
10W - 13L
1,388 SR
Queue Stats
222W - 298L
1,358 Elo+
Party 1
Nemesis
Nemesis
PhaseSpongebob
Nemesis
Level 23
God Stats
2W - 2L
1,535 SR
Queue Stats
72W - 110L
1,278 Elo+
Party 1
Nox
Nox
ajben101
Nox
Level 28
God Stats
3W - 5L
1,426 SR
Queue Stats
38W - 63L
1,334 Elo+
Party 1
Team Averages
Level 29
1,431 SR
1,329 Elo+

VS

Team Averages
Level 15
1,517 SR
1,263 Elo+
Set
Set
CloudFiire
Set
Level 10
God Stats
1W - 2L
1,553 SR
Queue Stats
4W - 9L
1,346 Elo+
Solo
Ymir
Ymir
Pcfernando
Ymir
Level 40
God Stats
4W - 9L
1,476 SR
Queue Stats
7W - 17L
1,345 Elo+
Party 2
Poseidon
Poseidon
TheCraftsmant420
Poseidon
Level 5
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 6L
1,075 Elo+
Solo
Artemis
Artemis
iClapBranchs
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,119 Elo+
Solo
Hercules
Hercules
rLETAL
Hercules
Level 15
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 8L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArkamKage
Charybdis
8
0 / 3 / 5
5,281
528
3,086
4,496
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
9 / 0 / 2
6,702
670
6,510
6,681
3,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
8
5 / 1 / 0
5,931
593
2,801
7,335
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 4
5,147
515
1,601
4,600
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 1
5,673
567
1,233
3,035
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 0
6,410
641
2,955
6,086
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
1 / 2 / 0
4,404
440
2,255
4,312
3,550
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 5 / 0
4,124
412
1,438
3,911
685
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
iClapBranchs
Artemis
6
0 / 4 / 0
4,098
410
3,188
3,755
892
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
rLETAL
Hercules
7
0 / 5 / 3
4,569
457
3,379
9,091
3,977
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
7
7
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArkamKage
Charybdis
0
3
5
0.83
L
6
2
0
3
W
9
0
2
10
W
Ymir
5
1
0
5
L
1
2
0
0.5
W
0
2
4
1
L
0
5
0
0
W
3
1
1
3.5
L
Artemis
iClapBranchs
Artemis
0
4
0
0
L
Hercules
rLETAL
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
13,215
26,147
Taken
27,155
10,954
Mitigated
12,154
4,585
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArkamKage
Charybdis
3,086
1,572
0
704
4,496
1,207
778
685
3,811
0
16,379
L
2,955
1,072
0
1,875
6,086
3,050
15
131
5,955
0
38,357
W
6,510
1,815
0
2,477
6,681
3,465
0
1,383
5,298
0
25,444
W
Ymir
2,801
1,127
0
491
7,335
3,757
300
1,025
6,310
17,804
0
L
2,255
347
305
369
4,312
3,550
66
1,103
3,209
7,822
0
W
1,601
756
0
787
4,600
1,606
497
390
4,210
0
22,105
L
1,438
650
0
330
3,911
685
0
268
3,643
13,133
0
W
1,233
153
0
126
3,035
919
2,205
210
2,825
18,922
0
L
Artemis
iClapBranchs
Artemis
3,188
1,590
0
184
3,755
892
189
410
3,345
0
9,414
L
Hercules
rLETAL
Hercules
3,379
1,328
139
2,305
9,091
3,977
153
2,122
6,969
0
13,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
23,605
207
Minions Killed
151
0
Camps Cleared
0
950,144
Distance Traveled
821,245
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,281
528
33
3
0
163,565
1
L
Set
6,410
641
79
8
0
215,821
0
W
Achilles
6,702
670
62
6
0
203,468
0
W
Ymir
5,931
593
25
3
0
191,402
2
L
Ymir
4,404
440
9
1
0
153,791
2
W
Nemesis
5,147
515
48
5
0
204,945
1
L
Poseidon
4,124
412
25
3
0
114,622
2
W
Nox
5,673
567
39
4
0
186,764
2
L
Artemis
4,098
410
23
2
0
157,175
0
L
Hercules
4,569
457
15
2
0
179,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role