Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FillerEpisode
Loki
Level 25
God Stats
21W - 8L
1,635 SR
Queue Stats
72W - 49L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Hashkfel
Danzaburou
Level 17
God Stats
1W - 2L
1,266 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
SubvrtPdgm
Ra
Level 18
God Stats
1W - 1L
1,492 SR
Queue Stats
2W - 2L
1,664 Elo+
Solo
Achilles
Achilles
TheDuctor
Achilles
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,444 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,523 Elo+

VS

Team Averages
Level 20
1,407 SR
1,341 Elo+
Ullr
Ullr
BeastOfBoys
Ullr
Level 44
God Stats
4W - 11L
1,220 SR
Queue Stats
157W - 169L
1,431 Elo+
Party 1
Odin
Odin
Burstmoney5895
Odin
Level 17
God Stats
0W - 3L
1,112 SR
Queue Stats
20W - 50L
1,147 Elo+
Solo
Fafnir
Fafnir
King_Fishy05
Fafnir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,230 Elo+
Party 1
Janus
Janus
Wakani
Janus
Level 26
God Stats
1W - 3L
1,497 SR
Queue Stats
23W - 19L
1,445 Elo+
Solo
Thanatos
Thanatos
ig_Dev-
Thanatos
Level 9
God Stats
6W - 8L
1,706 SR
Queue Stats
12W - 29L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
4 / 2 / 0
6,134
613
2,607
5,160
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 0 / 1
6,244
624
4,186
5,266
2,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Hashkfel
Danzaburou
10
7 / 0 / 6
6,804
680
4,960
3,205
849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 5
5,538
554
2,751
2,676
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheDuctor
Achilles
9
5 / 1 / 8
6,131
613
5,069
4,261
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,270
427
1,515
6,048
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 1
4,562
456
2,020
8,787
2,577
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
6
0 / 4 / 0
4,628
463
1,059
5,011
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Wakani
Janus
9
0 / 5 / 1
5,225
523
2,722
5,643
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ig_Dev-
Thanatos
7
2 / 2 / 0
4,911
491
2,054
4,854
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
21
Kills
2
4
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
0
2
L
0
5
0
0
L
0
5
1
0.1
W
5
0
1
5.5
W
Danzaburou
Hashkfel
Danzaburou
7
0
6
10
L
Fafnir
0
4
0
0
W
0
1
5
2.5
W
Achilles
TheDuctor
Achilles
5
1
8
9
L
Janus
Wakani
Janus
0
5
1
0.1
L
Thanatos
ig_Dev-
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
9,370
20,568
Taken
30,343
8,398
Mitigated
9,750
7,905
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,607
1,241
57
1,414
5,160
2,176
1,715
0
5,160
0
29,659
L
1,515
244
155
1,197
6,048
1,174
826
0
5,649
0
15,259
L
2,020
435
0
2,210
8,787
2,577
44
2,144
6,286
0
13,642
W
4,186
906
0
2,636
5,266
2,092
590
1,358
3,786
0
21,745
W
Danzaburou
Hashkfel
Danzaburou
4,960
2,612
0
803
3,205
849
552
1,156
2,001
0
26,449
L
Fafnir
1,059
417
0
249
5,011
3,149
300
46
4,687
4,688
0
W
2,751
596
537
1,367
2,676
608
876
204
2,430
18,877
0
W
Achilles
TheDuctor
Achilles
5,069
1,686
0
1,091
4,261
2,673
232
775
3,410
1,770
11,564
L
Janus
Wakani
Janus
2,722
129
0
320
5,643
1,101
590
140
5,173
25,679
0
L
Thanatos
ig_Dev-
Thanatos
2,054
374
158
3,276
4,854
1,749
0
261
4,365
0
13,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
23,596
220
Minions Killed
141
0
Camps Cleared
0
967,162
Distance Traveled
948,815
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,134
613
53
5
0
157,221
1
L
Ullr
4,270
427
23
2
0
176,741
2
L
Odin
4,562
456
17
2
0
190,340
2
W
Loki
6,244
624
52
5
0
202,545
3
W
Danzaburou
6,804
680
55
6
0
208,795
3
L
Fafnir
4,628
463
13
1
0
174,022
0
W
Ra
5,538
554
48
5
0
180,776
0
W
Achilles
6,131
613
12
1
0
217,825
1
L
Janus
5,225
523
56
6
0
192,369
3
L
Thanatos
4,911
491
32
3
0
215,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role