Player Matchup

Kali
Kali
Flow ZoZo
Kali
Level 17
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 4L
994 Elo+
Solo
Olorun
Olorun
Hurunuyu
Olorun
Level 29
God Stats
2W - 3L
1,357 SR
Queue Stats
39W - 69L
1,133 Elo+
Party 1
Artemis
Artemis
Kurosaki_Shizuke
Artemis
Level 25
God Stats
12W - 12L
1,513 SR
Queue Stats
33W - 52L
1,014 Elo+
Party 1
Team Averages
Level 24
1,541 SR
1,047 Elo+

VS

Team Averages
Level 44
1,474 SR
1,207 Elo+
Danzaburou
Danzaburou
GoodNightBandit
Danzaburou
Level 63
God Stats
16W - 27L
1,393 SR
Queue Stats
268W - 387L
1,247 Elo+
Solo
Zeus
Zeus
Tigershark250
Zeus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 35L
1,218 Elo+
Solo
Neith
Neith
remendao_laranja
Neith
Level 24
God Stats
10W - 14L
1,530 SR
Queue Stats
42W - 73L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
4 / 13 / 7
12,924
680
8,376
19,149
6,510
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Hurunuyu
Olorun
19
8 / 8 / 8
15,243
802
17,107
21,860
10,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 8 / 10
13,516
711
17,879
22,515
8,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoodNightBandit
Danzaburou
18
10 / 8 / 13
14,482
762
21,012
22,598
7,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 7
10,629
559
2,451
3,480
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
17 / 6 / 9
15,313
806
27,101
22,259
7,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
17
Kills
29
29
Deaths
17
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kali
4
13
7
0.58
L
Danzaburou
GoodNightBandit
Danzaburou
10
8
13
2.06
W
Olorun
Hurunuyu
Olorun
8
8
8
1.5
W
5
8
10
1.25
L
2
3
7
1.83
L
17
6
9
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
50,564
63,524
Taken
48,337
24,826
Mitigated
16,267
17,140
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,376
2,753
607
2,080
19,149
6,510
170
1,249
17,900
0
21,148
L
Danzaburou
GoodNightBandit
Danzaburou
21,012
8,133
284
3,222
22,598
7,780
957
5,663
16,935
0
56,947
W
Olorun
Hurunuyu
Olorun
17,107
9,922
430
9,077
21,860
10,102
2,201
1,214
20,646
65,330
7,020
W
17,879
9,737
0
4,946
22,515
8,214
120
969
21,546
0
46,942
L
2,451
263
0
67
3,480
1,044
456
1,409
2,071
6,843
0
L
27,101
17,566
212
7,808
22,259
7,443
1,505
8,482
13,777
0
47,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
40,424
189
Minions Killed
161
7
Camps Cleared
2
854,311
Distance Traveled
688,970
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,924
680
26
1
0
315,135
4
L
Danzaburou
14,482
762
95
5
1
276,645
1
W
Olorun
15,243
802
120
6
5
248,028
3
W
Artemis
13,516
711
43
2
2
291,148
0
L
Zeus
10,629
559
17
1
1
140,878
0
L
Neith
15,313
806
49
3
0
271,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role