Player Matchup

Cerberus
Cerberus
CHRONOSBRAZILIAM
Cerberus
Level 18
God Stats
4W - 3L
1,346 SR
Queue Stats
71W - 50L
1,633 Elo+
Solo
Vulcan
Vulcan
bigbussy2012
Vulcan
Level 27
God Stats
5W - 1L
1,873 SR
Queue Stats
86W - 38L
1,790 Elo+
Solo
Mulan
Mulan
kankerboef11
Mulan
Level 28
God Stats
37W - 31L
1,668 SR
Queue Stats
148W - 148L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
mothernizer
Ne Zha
Level 21
God Stats
7W - 3L
1,663 SR
Queue Stats
58W - 43L
1,669 Elo+
Party 2
Izanami
Izanami
pastrypounder
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 43L
1,780 Elo+
Solo
Team Averages
Level 24
1,610 SR
1,684 Elo+

VS

Team Averages
Level 22
1,525 SR
1,616 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BallrReborn
Set
Level 29
God Stats
11W - 8L
1,624 SR
Queue Stats
146W - 90L
1,627 Elo+
Solo
Nemesis
Nemesis
HardSlong
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 50L
1,660 Elo+
Solo
Discordia
Discordia
IncreibleSrS
Discordia
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 24L
1,658 Elo+
Party 1
Cerberus
Cerberus
TakeIMX
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
10,306
542
17,380
18,319
20,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
18
7 / 5 / 6
11,048
581
17,241
10,153
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 2
8,129
428
3,838
14,216
6,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
16
4 / 7 / 4
10,361
545
11,069
16,362
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
20
9 / 3 / 5
12,685
668
22,383
17,380
6,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 7 / 2
10,515
553
10,742
17,993
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
10 / 1 / 2
11,523
606
15,036
16,478
12,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
HardSlong
Nemesis
17
6 / 2 / 7
10,675
562
14,617
18,376
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
IncreibleSrS
Discordia
12
0 / 11 / 2
7,600
400
4,447
13,785
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TakeIMX
Cerberus
14
2 / 7 / 7
8,746
460
10,950
24,219
16,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
28
Kills
22
22
Deaths
28
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
7
2
0.71
L
10
1
2
11
W
8
1
10
13
L
Nemesis
HardSlong
Nemesis
6
2
7
4.75
L
Discordia
IncreibleSrS
Discordia
0
11
2
0.09
L
Cerberus
TakeIMX
Cerberus
2
7
7
0.79
W
Vulcan
7
5
6
2
W
0
6
2
0.17
W
Ne Zha
4
7
4
0.86
W
Izanami
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,911
Damage
55,792
76,430
Taken
90,851
42,265
Mitigated
39,873
22,088
Healing
24,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,742
6,185
0
4,308
17,993
3,394
0
2,809
15,184
0
80,880
L
15,036
6,738
0
6,163
16,478
12,567
1,105
2,797
13,619
0
80,924
W
17,380
1,215
139
4,020
18,319
20,208
0
6,476
11,591
48,958
0
L
Nemesis
HardSlong
Nemesis
14,617
6,293
0
7,986
18,376
5,003
0
7,135
11,093
0
69,841
L
Discordia
IncreibleSrS
Discordia
4,447
642
0
840
13,785
2,861
148
8,575
4,990
35,212
0
L
Cerberus
TakeIMX
Cerberus
10,950
695
129
5,187
24,219
16,048
0
12,782
11,275
51,108
0
W
Vulcan
17,241
5,627
0
1,221
10,153
3,669
0
4,707
5,176
83,595
0
W
3,838
545
0
3,439
14,216
6,625
0
1,172
12,998
0
36,835
W
Ne Zha
11,069
3,463
0
5,856
16,362
5,690
0
1,557
14,725
0
70,259
W
Izanami
22,383
15,389
0
7,413
17,380
6,073
0
897
16,483
0
125,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,529
Gold Earned
49,059
595
Minions Killed
585
0
Camps Cleared
0
1,845,338
Distance Traveled
1,819,073
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,515
553
143
8
0
334,504
4
L
Set
11,523
606
143
8
0
390,701
2
W
Cerberus
10,306
542
78
4
0
381,245
7
L
Nemesis
10,675
562
106
6
0
416,229
3
L
Discordia
7,600
400
74
4
0
319,695
1
L
Cerberus
8,746
460
119
6
0
357,944
2
W
Vulcan
11,048
581
139
7
0
371,530
9
W
Mulan
8,129
428
84
4
0
371,346
5
W
Ne Zha
10,361
545
106
6
0
357,806
0
W
Izanami
12,685
668
188
10
0
363,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role