Player Matchup

Tiamat
Tiamat
AndradePT
Tiamat
Level 32
God Stats
5W - 5L
1,586 SR
Queue Stats
58W - 47L
1,497 Elo+
Solo
Bacchus
Bacchus
El_Flexecutioner
Bacchus
Level 123
God Stats
17W - 20L
1,515 SR
Queue Stats
405W - 389L
1,449 Elo+
Party 1
Nemesis
Nemesis
LuckyX
Nemesis
Level 39
God Stats
12W - 3L
1,832 SR
Queue Stats
99W - 94L
1,505 Elo+
Solo
King Arthur
King Arthur
Rapgaiming07
King Arthur
Level 16
God Stats
4W - 7L
1,523 SR
Queue Stats
76W - 74L
1,458 Elo+
Party 1
Hachiman
Hachiman
lovelyPito24
Hachiman
Level 29
God Stats
6W - 9L
1,524 SR
Queue Stats
199W - 247L
1,388 Elo+
Party 1
Team Averages
Level 48
1,596 SR
1,459 Elo+

VS

Team Averages
Level 67
1,594 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Bartekoscybx
Susano
Level 109
God Stats
4W - 1L
1,687 SR
Queue Stats
142W - 129L
1,541 Elo+
Party 2
Bakasura
Bakasura
Clademus
Bakasura
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,409 Elo+
Party 3
Hachiman
Hachiman
Kuroyan1
Hachiman
Level 27
God Stats
4W - 4L
1,577 SR
Queue Stats
44W - 58L
1,435 Elo+
Party 3
Bellona
Bellona
xxCalzonexx
Bellona
Level 18
God Stats
2W - 1L
1,708 SR
Queue Stats
15W - 12L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AndradePT
Tiamat
10
1 / 1 / 1
6,529
435
2,624
4,904
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 2
6,781
452
4,182
9,962
9,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
LuckyX
Nemesis
13
5 / 4 / 0
8,076
538
8,805
11,389
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Rapgaiming07
King Arthur
11
2 / 4 / 1
6,838
456
7,575
13,512
10,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
lovelyPito24
Hachiman
11
0 / 3 / 1
6,648
443
1,231
6,867
1,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 5 / 3
8,493
566
9,170
10,827
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
14
5 / 2 / 4
8,487
566
8,444
8,648
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Clademus
Bakasura
12
2 / 2 / 4
7,140
476
3,461
7,946
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Kuroyan1
Hachiman
12
2 / 0 / 2
7,360
491
4,516
6,473
1,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xxCalzonexx
Bellona
11
2 / 2 / 3
7,211
481
6,367
10,639
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
11
Kills
14
14
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
5
3
0.9
L
Tiamat
AndradePT
Tiamat
1
1
1
1.5
W
Susano
5
2
4
3.5
W
Bakasura
Clademus
Bakasura
2
2
4
2
L
3
2
2
2
W
Hachiman
Kuroyan1
Hachiman
2
0
2
3
L
Nemesis
LuckyX
Nemesis
5
4
0
1.25
L
King Arthur
Rapgaiming07
King Arthur
2
4
1
0.63
L
Hachiman
lovelyPito24
Hachiman
0
3
1
0.17
W
Bellona
xxCalzonexx
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
31,958
46,634
Taken
44,533
29,969
Mitigated
19,079
12,096
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,170
853
0
1,855
10,827
3,535
0
2,256
8,375
58,982
0
L
Tiamat
AndradePT
Tiamat
2,624
218
0
1,442
4,904
2,062
259
1,465
3,246
30,639
0
W
Susano
8,444
2,115
0
3,489
8,648
2,911
0
2,307
6,285
0
44,940
W
Bakasura
Clademus
Bakasura
3,461
2,184
0
2,310
7,946
2,893
0
636
7,306
0
35,240
L
4,182
729
60
2,229
9,962
9,846
0
1,916
7,832
12,830
0
W
Hachiman
Kuroyan1
Hachiman
4,516
1,449
0
1,570
6,473
1,929
1,106
1,401
5,068
0
36,312
L
Nemesis
LuckyX
Nemesis
8,805
4,266
0
3,215
11,389
5,507
0
3,489
7,756
0
57,030
L
King Arthur
Rapgaiming07
King Arthur
7,575
846
0
3,521
13,512
10,697
0
2,081
11,228
5,736
26,195
L
Hachiman
lovelyPito24
Hachiman
1,231
564
0
1,629
6,867
1,857
0
0
6,447
0
26,405
W
Bellona
xxCalzonexx
Bellona
6,367
2,315
0
5,301
10,639
7,811
966
2,141
8,498
794
27,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,872
Gold Earned
38,691
296
Minions Killed
403
0
Camps Cleared
0
1,354,702
Distance Traveled
1,484,999
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,493
566
118
8
0
257,745
2
L
Tiamat
6,529
435
82
5
0
173,435
2
W
Susano
8,487
566
96
6
0
321,737
2
W
Bakasura
7,140
476
74
5
0
326,207
0
L
Bacchus
6,781
452
17
1
0
316,960
1
W
Hachiman
7,360
491
60
4
0
276,080
5
L
Nemesis
8,076
538
94
6
0
322,107
4
L
King Arthur
6,838
456
47
3
0
285,354
3
L
Hachiman
6,648
443
56
4
0
256,846
0
W
Bellona
7,211
481
55
4
0
303,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role