Player Matchup

Chaac
Chaac
FBNani
Chaac
Level 44
God Stats
58W - 54L
1,593 SR
Queue Stats
382W - 326L
1,446 Elo+
Solo
Nu Wa
Nu Wa
HONKERS_1632
Nu Wa
Level 61
God Stats
12W - 11L
1,468 SR
Queue Stats
222W - 228L
1,359 Elo+
Party 2
Athena
Athena
RobinPurves
Athena
Level 64
God Stats
14W - 13L
1,475 SR
Queue Stats
255W - 292L
1,367 Elo+
Party 2
Artemis
Artemis
actuallyjess_
Artemis
Level 15
God Stats
1W - 5L
1,252 SR
Queue Stats
76W - 112L
1,363 Elo+
Party 2
Fenrir
Fenrir
specialkid102938
Fenrir
Level 28
God Stats
3W - 5L
1,213 SR
Queue Stats
141W - 182L
1,374 Elo+
Party 2
Team Averages
Level 42
1,400 SR
1,381 Elo+

VS

Team Averages
Level 80
1,503 SR
1,376 Elo+
Fenrir
Fenrir
Fenrir_2_
Fenrir
Level 66
God Stats
32W - 12L
1,725 SR
Queue Stats
121W - 117L
1,504 Elo+
Solo
Yemoja
Yemoja
Sogggy Bagel
Yemoja
Level 45
God Stats
5W - 4L
1,476 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 1
The Morrigan
The Morrigan
Sogggy Bap
The Morrigan
Level 87
God Stats
1W - 0L
1,314 SR
Queue Stats
7W - 9L
1,288 Elo+
Party 1
Osiris
Osiris
Sogggy Beanz
Osiris
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,385 Elo+
Party 1
Neith
Neith
Sogggy Bread
Neith
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FBNani
Chaac
13
3 / 3 / 0
7,689
549
6,193
11,141
7,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 1
7,321
523
5,167
5,865
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
0 / 4 / 1
6,312
451
3,266
12,544
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
9
0 / 5 / 0
5,442
389
3,740
7,005
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 0
5,690
406
1,889
9,862
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fenrir_2_
Fenrir
12
6 / 1 / 4
7,497
536
4,981
8,380
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
11
4 / 0 / 8
8,001
572
4,527
8,211
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Sogggy Bap
The Morrigan
12
2 / 0 / 5
7,245
518
5,339
4,330
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
1 / 2 / 5
7,540
539
5,663
8,503
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 1 / 6
8,018
573
9,167
7,348
2,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
19
19
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
FBNani
Chaac
3
3
0
1
W
Fenrir
Fenrir_2_
Fenrir
6
1
4
8
L
1
1
1
1.5
L
Athena
0
4
1
0.13
W
Yemoja
4
0
8
8
W
The Morrigan
Sogggy Bap
The Morrigan
2
0
5
4.5
W
Osiris
1
2
5
1.75
W
6
1
6
9
L
Artemis
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
29,677
46,417
Taken
36,772
20,607
Mitigated
23,807
12,109
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FBNani
Chaac
6,193
1,202
0
5,142
11,141
7,184
0
853
10,248
0
42,183
W
Fenrir
Fenrir_2_
Fenrir
4,981
1,052
0
2,980
8,380
3,191
1,303
1,193
7,187
0
39,717
L
5,167
960
287
2,457
5,865
1,661
0
1,685
4,100
54,148
0
L
Athena
3,266
936
409
2,066
12,544
6,653
216
2,721
9,735
20,903
0
W
Yemoja
4,527
1,466
946
1,516
8,211
8,399
232
3,135
5,076
19,353
0
W
The Morrigan
Sogggy Bap
The Morrigan
5,339
1,099
0
453
4,330
1,534
120
1,697
2,633
37,922
2,119
W
Osiris
5,663
2,368
0
695
8,503
8,278
322
497
8,006
0
43,499
W
9,167
3,976
0
2,152
7,348
2,405
456
1,911
5,437
0
42,119
L
Artemis
3,740
1,725
0
593
7,005
1,988
308
1,214
5,791
0
24,900
L
1,889
300
0
1,155
9,862
3,121
0
1,734
7,984
0
29,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
38,301
335
Minions Killed
339
0
Camps Cleared
0
1,266,880
Distance Traveled
1,385,374
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,689
549
95
7
0
245,087
0
W
Fenrir
7,497
536
66
5
0
293,301
5
L
Nu Wa
7,321
523
99
7
0
259,162
2
L
Athena
6,312
451
39
3
0
256,464
6
W
Yemoja
8,001
572
27
2
0
268,702
0
W
The Morrigan
7,245
518
74
5
0
278,306
3
W
Osiris
7,540
539
85
6
0
283,119
2
W
Neith
8,018
573
87
6
0
261,946
4
L
Artemis
5,442
389
49
4
0
230,628
0
L
Fenrir
5,690
406
53
4
0
275,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role