Player Matchup

Kali
Kali
AdrestiaInvidia
Kali
Level 42
God Stats
1W - 0L
1,707 SR
Queue Stats
16W - 12L
1,583 Elo+
Party 1
Chang'e
Chang'e
Deelanz
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,481 Elo+
Party 1
Sol
Sol
EfrainRM
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
STRIKER CID 9
Izanami
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 72L
1,499 Elo+
Solo
Sobek
Sobek
TheeRonGee
Sobek
Level 108
God Stats
3W - 0L
1,609 SR
Queue Stats
105W - 83L
1,473 Elo+
Party 1
Team Averages
Level 96
1,563 SR
1,507 Elo+

VS

Team Averages
Level 112
1,533 SR
1,506 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Chicharron568
Susano
Level 117
God Stats
13W - 14L
1,467 SR
Queue Stats
1,845W - 1,885L
1,518 Elo+
Party 2
Ra
Ra
Geerbeer_01
Ra
Level 127
God Stats
3W - 3L
1,403 SR
Queue Stats
267W - 287L
1,547 Elo+
Solo
Achilles
Achilles
SlappaSLAP
Achilles
Level 106
God Stats
2W - 1L
1,644 SR
Queue Stats
151W - 138L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
lanectar
Gilgamesh
Level 62
God Stats
3W - 2L
1,650 SR
Queue Stats
353W - 409L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 13
11,981
922
10,582
25,946
35,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Deelanz
Chang'e
17
4 / 1 / 19
10,502
808
20,589
18,366
8,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 4 / 16
10,854
835
22,405
11,711
4,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Izanami
16
5 / 6 / 11
10,287
791
18,777
14,321
6,298
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Sobek
18
4 / 3 / 19
10,961
843
26,406
22,836
25,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 6 / 10
9,382
722
10,429
21,956
27,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
1 / 5 / 11
9,292
715
13,719
21,819
22,421
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
8 / 4 / 6
10,921
840
23,101
19,334
9,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
SlappaSLAP
Achilles
15
4 / 2 / 5
8,924
686
15,845
26,604
25,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
lanectar
Gilgamesh
15
2 / 7 / 7
8,713
670
13,322
27,227
13,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
56
24
Kills
17
17
Deaths
24
78
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
6
10
1.17
W
7
3
13
4.5
L
1
5
11
1.3
W
Chang'e
Deelanz
Chang'e
4
1
19
13.5
W
4
4
16
3
L
8
4
6
2.75
W
Izanami
5
6
11
1.75
L
Achilles
SlappaSLAP
Achilles
4
2
5
3.25
W
Sobek
4
3
19
4.5
L
Gilgamesh
lanectar
Gilgamesh
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,759
Damage
76,416
93,180
Taken
116,940
80,741
Mitigated
98,674
56,325
Healing
53,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,429
2,923
1,852
4,953
21,956
27,833
18
14,926
7,030
15,983
0
W
10,582
3,602
4,275
9,616
25,946
35,764
402
8,239
16,495
0
19,022
L
13,719
784
2,299
4,551
21,819
22,421
727
11,167
10,652
0
26,111
W
Chang'e
Deelanz
Chang'e
20,589
1,334
17,607
12,344
18,366
8,373
865
7,189
10,535
39,314
0
W
22,405
7,510
1,052
2,151
11,711
4,810
2,796
4,122
7,293
47,465
0
L
23,101
2,802
11,221
10,247
19,334
9,782
818
11,061
8,273
47,392
0
W
Izanami
18,777
8,378
1,046
970
14,321
6,298
1,795
5,713
8,102
0
36,252
L
Achilles
SlappaSLAP
Achilles
15,845
3,136
1,426
10,711
26,604
25,386
126
17,612
8,992
0
17,037
W
Sobek
26,406
1,185
1,697
5,567
22,836
25,496
421
6,861
15,143
41,143
0
L
Gilgamesh
lanectar
Gilgamesh
13,322
1,869
602
5,272
27,227
13,252
260
14,634
12,593
240
24,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,585
Gold Earned
47,232
167
Minions Killed
114
0
Camps Cleared
0
1,232,750
Distance Traveled
1,169,622
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,382
722
12
1
0
222,132
3
W
Kali
11,981
922
19
1
0
261,930
1
L
Susano
9,292
715
30
2
0
240,997
0
W
Chang'e
10,502
808
25
2
0
295,347
1
W
Sol
10,854
835
51
4
0
210,687
0
L
Ra
10,921
840
50
4
0
228,656
1
W
Izanami
10,287
791
35
3
0
221,775
1
L
Achilles
8,924
686
7
1
0
256,565
0
W
Sobek
10,961
843
37
3
0
243,011
0
L
Gilgamesh
8,713
670
15
1
0
221,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role