Player Matchup

Cabrakan
Cabrakan
Fabiianq16
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 54L
1,305 Elo+
Party 2
Awilix
Awilix
NinjaLord1212
Awilix
Level 63
God Stats
2W - 5L
1,459 SR
Queue Stats
27W - 59L
1,295 Elo+
Party 2
Jing Wei
Jing Wei
Quamiii
Jing Wei
Level 93
God Stats
0W - 2L
1,227 SR
Queue Stats
9W - 21L
1,249 Elo+
Party 2
Horus
Horus
fxture_trunks
Horus
Level 58
God Stats
1W - 3L
1,414 SR
Queue Stats
42W - 84L
1,269 Elo+
Party 2
Nu Wa
Nu Wa
qnl-20091
Nu Wa
Level 80
God Stats
2W - 7L
1,357 SR
Queue Stats
39W - 76L
1,292 Elo+
Party 2
Team Averages
Level 67
1,391 SR
1,282 Elo+

VS

Team Averages
Level 67
1,572 SR
1,407 Elo+
Sun Wukong
Sun Wukong
BOBINATER 9000
Sun Wukong
Level 49
God Stats
2W - 0L
1,749 SR
Queue Stats
212W - 201L
1,430 Elo+
Solo
Kali
Kali
LIScopesIL
Kali
Level 61
God Stats
12W - 7L
1,586 SR
Queue Stats
27W - 37L
1,382 Elo+
Solo
Ymir
Ymir
OMIIOMIII
Ymir
Level 117
God Stats
11W - 15L
1,492 SR
Queue Stats
278W - 303L
1,406 Elo+
Party 1
Neith
Neith
SnOwManNgi
Neith
Level 48
God Stats
20W - 9L
1,567 SR
Queue Stats
283W - 321L
1,412 Elo+
Party 1
Discordia
Discordia
llltUqlll
Discordia
Level 60
God Stats
22W - 26L
1,465 SR
Queue Stats
183W - 191L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fabiianq16
Cabrakan
16
2 / 8 / 5
10,895
436
7,247
28,123
19,487
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 12 / 1
10,711
428
13,011
21,949
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Quamiii
Jing Wei
18
3 / 7 / 5
11,670
467
10,274
19,183
6,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
2 / 6 / 1
12,191
488
11,470
21,170
11,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
qnl-20091
Nu Wa
16
1 / 7 / 1
10,160
406
14,215
16,652
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOBINATER 9000
Sun Wukong
20
4 / 1 / 9
14,138
566
13,437
20,404
27,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
13 / 3 / 11
15,691
628
24,380
27,172
15,784
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
4 / 1 / 21
13,672
547
10,794
20,643
28,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
20
14 / 2 / 8
15,362
614
24,333
17,508
7,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
llltUqlll
Discordia
19
5 / 3 / 10
13,480
539
16,061
11,657
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
10
Kills
40
40
Deaths
10
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BOBINATER 9000
Sun Wukong
4
1
9
8.5
L
Cabrakan
Fabiianq16
Cabrakan
2
8
5
0.56
W
13
3
11
6.17
L
2
12
1
0.21
W
Ymir
4
1
21
14.5
L
Jing Wei
Quamiii
Jing Wei
3
7
5
0.79
W
Neith
14
2
8
9
L
2
6
1
0.42
W
Discordia
llltUqlll
Discordia
5
3
10
3.33
L
Nu Wa
qnl-20091
Nu Wa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,217
Damage
89,005
107,077
Taken
97,384
50,061
Mitigated
83,629
18,950
Healing
39,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BOBINATER 9000
Sun Wukong
13,437
3,377
0
6,215
20,404
27,163
2,925
2,078
18,326
717
95,355
L
Cabrakan
Fabiianq16
Cabrakan
7,247
171
1,185
2,927
28,123
19,487
0
6,286
21,610
26,927
0
W
24,380
10,755
0
13,510
27,172
15,784
3,455
5,688
21,484
0
134,869
L
13,011
6,504
0
3,572
21,949
7,958
803
7,433
14,211
0
75,097
W
Ymir
10,794
1,775
3,717
6,547
20,643
28,283
145
5,585
15,058
44,255
0
L
Jing Wei
Quamiii
Jing Wei
10,274
6,511
0
2,607
19,183
6,669
0
4,401
14,546
0
68,237
W
Neith
24,333
15,032
0
8,037
17,508
7,965
8,348
4,303
13,205
0
133,573
L
11,470
5,871
349
5,149
21,170
11,043
1,192
1,172
19,143
0
69,061
W
Discordia
llltUqlll
Discordia
16,061
136
0
1,861
11,657
4,434
769
4,378
7,279
91,326
0
L
Nu Wa
qnl-20091
Nu Wa
14,215
2,410
0
3,161
16,652
4,904
663
7,016
9,013
73,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
72,343
490
Minions Killed
690
0
Camps Cleared
0
2,070,307
Distance Traveled
2,303,619
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,138
566
141
6
0
447,859
2
L
Cabrakan
10,895
436
43
2
0
384,128
0
W
Kali
15,691
628
170
7
0
511,244
0
L
Awilix
10,711
428
112
4
0
400,185
6
W
Ymir
13,672
547
43
2
0
450,842
9
L
Jing Wei
11,670
467
106
4
0
437,023
1
W
Neith
15,362
614
182
7
0
436,972
2
L
Horus
12,191
488
121
5
0
445,655
3
W
Discordia
13,480
539
154
6
0
456,702
5
L
Nu Wa
10,160
406
108
4
0
403,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role