Player Matchup

Chaac
Chaac
 
Chaac
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AndrewPohuliai
Kali
Level 29
God Stats
17W - 16L
1,618 SR
Queue Stats
216W - 180L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
Beastskillz
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,448 Elo+
Party 1
Zeus
Zeus
Gyinbleid
Zeus
Level 133
God Stats
13W - 12L
1,641 SR
Queue Stats
295W - 318L
1,528 Elo+
Party 2
Hachiman
Hachiman
TendaArmada
Hachiman
Level 68
God Stats
7W - 10L
1,629 SR
Queue Stats
79W - 67L
1,463 Elo+
Party 1
Team Averages
Level 61
1,577 SR
1,487 Elo+

VS

Team Averages
Level 49
1,510 SR
1,456 Elo+
Scylla
Scylla
CrazyySniper
Scylla
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 12L
1,535 Elo+
Party 4
Khepri
Khepri
FlameDr4gon
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,323 Elo+
Party 3
Mulan
Mulan
HoomansFate
Mulan
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
MonkeyDPolpa
Ne Zha
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
flashash
Danzaburou
Level 81
God Stats
3W - 1L
1,551 SR
Queue Stats
66W - 69L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 7 / 0
4,878
488
2,550
8,938
4,977
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 5 / 0
4,799
480
1,076
7,348
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Beastskillz
Sylvanus
8
0 / 2 / 3
5,265
527
1,488
6,639
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
10
0 / 3 / 0
5,286
529
1,008
6,000
1,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
TendaArmada
Hachiman
9
3 / 3 / 0
5,421
542
3,104
6,121
1,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 0 / 5
6,926
693
4,794
2,425
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
1
0 / 0 / 0
3,614
361
0
0
0
12
8 / 0 / 2
7,615
762
8,671
5,480
5,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
12
6 / 0 / 3
6,695
670
3,739
4,289
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
flashash
Danzaburou
10
2 / 3 / 3
6,298
630
4,908
6,400
1,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
20
20
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
0
0
L
0
5
0
0
L
Sylvanus
Beastskillz
Sylvanus
0
2
3
0.75
W
Scylla
4
0
5
6.5
W
Khepri
0
0
0
0
L
Zeus
0
3
0
0
W
8
0
2
9
W
Ne Zha
6
0
3
7.5
L
Hachiman
TendaArmada
Hachiman
3
3
0
1
W
Danzaburou
flashash
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,226
Damage
22,112
35,046
Taken
18,594
16,098
Mitigated
9,298
9,059
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,550
994
0
1,840
8,938
4,977
0
1,475
7,463
0
18,660
L
1,076
303
0
1,917
7,348
2,701
0
1,179
6,169
0
23,515
L
Sylvanus
Beastskillz
Sylvanus
1,488
396
231
1,871
6,639
4,806
254
137
6,502
11,594
0
W
Scylla
4,794
767
0
1,037
2,425
659
687
619
1,806
40,375
0
W
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
1,008
155
0
1,718
6,000
1,660
0
2,601
3,399
27,642
0
W
8,671
1,938
0
2,112
5,480
5,322
336
220
5,049
7,352
35,377
W
Ne Zha
3,739
1,052
0
2,439
4,289
1,490
0
240
4,049
0
34,185
L
Hachiman
TendaArmada
Hachiman
3,104
1,837
0
1,482
6,121
1,954
868
832
5,289
0
25,796
W
Danzaburou
flashash
Danzaburou
4,908
2,816
0
1,736
6,400
1,827
299
1,417
4,983
0
25,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
31,148
227
Minions Killed
316
0
Camps Cleared
0
894,786
Distance Traveled
859,423
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,878
488
42
4
0
182,085
0
L
Kali
4,799
480
49
5
0
191,347
4
L
Sylvanus
5,265
527
18
2
0
160,495
2
W
Scylla
6,926
693
87
9
0
205,803
5
W
Khepri
3,614
361
0
0
0
0
0
L
Zeus
5,286
529
62
6
0
177,587
1
W
Mulan
7,615
762
104
10
0
206,682
4
W
Ne Zha
6,695
670
66
7
0
255,466
1
L
Hachiman
5,421
542
56
6
0
183,272
2
W
Danzaburou
6,298
630
59
6
0
191,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role