Player Matchup

Nox
Nox
J4ASDev
Nox
Level 19
God Stats
3W - 3L
1,502 SR
Queue Stats
49W - 55L
1,527 Elo+
Solo
Neith
Neith
Noah7979
Neith
Level 21
God Stats
2W - 1L
1,729 SR
Queue Stats
41W - 40L
1,625 Elo+
Party 2
Achilles
Achilles
Polargyster
Achilles
Level 49
God Stats
5W - 4L
1,657 SR
Queue Stats
29W - 26L
1,609 Elo+
Party 2
Izanami
Izanami
TTVOberrated
Izanami
Level 18
God Stats
7W - 2L
1,832 SR
Queue Stats
33W - 24L
1,669 Elo+
Party 2
Hercules
Hercules
WishThisWasPS4
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,633 Elo+
Solo
Team Averages
Level 22
1,644 SR
1,613 Elo+

VS

Team Averages
Level 18
1,416 SR
1,578 Elo+
Apollo
Apollo
DieHardSurUnDab
Apollo
Level 20
God Stats
6W - 5L
1,304 SR
Queue Stats
136W - 120L
1,541 Elo+
Solo
Guan Yu
Guan Yu
GStorm
Guan Yu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 55L
1,648 Elo+
Party 1
Ymir
Ymir
Jaggerdrot
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,461 Elo+
Party 1
Janus
Janus
kankerboef11
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 148L
1,556 Elo+
Party 3
Kali
Kali
mothernizer
Kali
Level 21
God Stats
0W - 2L
1,275 SR
Queue Stats
58W - 43L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
1 / 2 / 4
6,430
536
486
2,876
1,335
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Noah7979
Neith
11
1 / 0 / 7
6,575
548
4,440
4,043
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Polargyster
Achilles
12
3 / 1 / 2
6,534
545
6,052
7,479
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
TTVOberrated
Izanami
11
4 / 0 / 4
6,678
557
5,959
4,844
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
15
12 / 1 / 2
8,496
708
9,987
9,005
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,552
463
2,212
7,576
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
GStorm
Guan Yu
11
0 / 5 / 0
6,247
521
2,221
8,944
3,353
Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
5,480
457
1,602
10,794
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 0
7,446
621
2,169
4,900
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 2
7,382
615
3,170
9,320
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
4
4
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Guan Yu
GStorm
Guan Yu
0
5
0
0
W
Nox
1
2
4
1.5
L
0
5
0
0
W
Neith
Noah7979
Neith
1
0
7
4.5
W
Achilles
Polargyster
Achilles
3
1
2
4
W
Izanami
TTVOberrated
Izanami
4
0
4
6
W
Hercules
12
1
2
13
L
2
4
0
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,924
Damage
11,374
28,247
Taken
41,534
15,643
Mitigated
17,988
13,342
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,212
1,637
0
1,921
7,576
1,982
129
80
7,496
0
32,136
L
Guan Yu
GStorm
Guan Yu
2,221
556
4
1,471
8,944
3,353
204
1,164
6,938
0
28,694
W
Nox
486
103
0
336
2,876
1,335
0
750
1,950
23,408
0
L
1,602
870
0
1,018
10,794
7,763
135
184
10,610
13,698
0
W
Neith
Noah7979
Neith
4,440
1,038
0
2,021
4,043
2,136
0
484
3,559
0
21,211
W
Achilles
Polargyster
Achilles
6,052
1,358
0
3,481
7,479
6,803
18
0
7,479
8,798
24,011
W
Izanami
TTVOberrated
Izanami
5,959
3,034
0
3,028
4,844
1,368
996
584
4,260
0
43,532
W
Hercules
9,987
3,173
0
4,476
9,005
4,001
0
1,678
7,228
0
52,316
L
2,169
0
0
639
4,900
1,015
0
396
4,504
32,991
0
L
3,170
1,345
0
3,348
9,320
3,875
0
90
9,191
0
42,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
32,107
312
Minions Killed
337
0
Camps Cleared
0
1,184,940
Distance Traveled
1,219,233
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,552
463
81
7
0
232,933
3
L
Guan Yu
6,247
521
71
6
0
235,456
0
W
Nox
6,430
536
41
3
0
220,992
0
L
Ymir
5,480
457
27
2
0
226,883
2
W
Neith
6,575
548
33
3
0
218,063
8
W
Achilles
6,534
545
51
4
0
247,377
5
W
Izanami
6,678
557
87
7
0
224,874
4
W
Hercules
8,496
708
100
8
0
273,634
2
L
Janus
7,446
621
83
7
0
238,670
2
L
Kali
7,382
615
75
6
0
285,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role