Player Matchup

Baron Samedi
Baron Samedi
BrokenMental
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dynasic
Arachne
Level 20
God Stats
7W - 8L
1,404 SR
Queue Stats
12W - 18L
1,198 Elo+
Party 1
Cerberus
Cerberus
Goldy44268
Cerberus
Level 7
God Stats
3W - 1L
1,427 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
The Morrigan
The Morrigan
dingus4196
The Morrigan
Level 21
God Stats
2W - 1L
1,286 SR
Queue Stats
12W - 19L
1,181 Elo+
Party 1
Guan Yu
Guan Yu
neekross654
Guan Yu
Level 14
God Stats
3W - 1L
1,705 SR
Queue Stats
12W - 3L
1,832 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,442 Elo+

VS

Team Averages
Level 25
1,476 SR
1,379 Elo+
Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BarryPK
Sol
Level 28
God Stats
3W - 5L
1,380 SR
Queue Stats
48W - 43L
1,366 Elo+
Solo
Sobek
Sobek
FeGstem
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
LhitSord
Gilgamesh
Level 27
God Stats
1W - 5L
1,192 SR
Queue Stats
74W - 109L
1,290 Elo+
Solo
Charybdis
Charybdis
reaper4201
Charybdis
Level 15
God Stats
6W - 2L
1,806 SR
Queue Stats
24W - 12L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrokenMental
Baron Samedi
19
15 / 1 / 1
11,904
567
23,198
15,672
14,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Dynasic
Arachne
17
4 / 4 / 6
10,538
502
9,084
16,594
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Goldy44268
Cerberus
12
0 / 4 / 7
8,617
410
4,385
15,542
13,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
dingus4196
The Morrigan
14
2 / 5 / 3
9,125
435
5,252
10,298
3,906
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
neekross654
Guan Yu
16
4 / 3 / 5
9,659
460
7,323
13,400
8,901
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
3 / 1 / 4
10,448
498
4,934
13,539
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
5 / 8 / 4
9,445
450
14,439
13,882
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
FeGstem
Sobek
13
2 / 2 / 6
8,764
417
8,562
18,134
17,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
LhitSord
Gilgamesh
15
4 / 8 / 1
9,721
463
12,258
18,352
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
reaper4201
Charybdis
14
3 / 7 / 4
9,123
434
6,974
11,804
3,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
25
Kills
17
17
Deaths
26
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
1
4
5
L
Sol
5
8
4
0.88
W
Baron Samedi
BrokenMental
Baron Samedi
15
1
1
15.5
W
Arachne
Dynasic
Arachne
4
4
6
1.75
L
Sobek
FeGstem
Sobek
2
2
6
2.5
W
Cerberus
Goldy44268
Cerberus
0
4
7
0.88
L
Gilgamesh
LhitSord
Gilgamesh
4
8
1
0.56
W
The Morrigan
dingus4196
The Morrigan
2
5
3
0.7
W
Guan Yu
neekross654
Guan Yu
4
3
5
2.17
L
Charybdis
reaper4201
Charybdis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,242
Damage
47,167
71,506
Taken
75,711
48,910
Mitigated
46,285
26,628
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,934
1,067
0
4,427
13,539
5,788
0
3,132
10,377
0
81,603
L
Sol
14,439
4,559
0
3,103
13,882
4,979
2,992
8,023
5,859
40,791
5,712
W
Baron Samedi
BrokenMental
Baron Samedi
23,198
2,030
2,596
9,252
15,672
14,894
1,765
4,610
10,840
94,378
0
W
Arachne
Dynasic
Arachne
9,084
6,921
0
5,429
16,594
7,550
0
5,922
10,496
0
75,730
L
Sobek
FeGstem
Sobek
8,562
1,299
0
3,516
18,134
17,563
688
9,359
8,757
23,449
0
W
Cerberus
Goldy44268
Cerberus
4,385
653
0
2,370
15,542
13,659
873
5,623
9,735
21,387
0
L
Gilgamesh
LhitSord
Gilgamesh
12,258
2,345
0
2,308
18,352
14,095
977
6,141
11,934
17,456
38,290
W
The Morrigan
dingus4196
The Morrigan
5,252
914
68
1,846
10,298
3,906
0
5,742
4,378
42,423
1,602
W
Guan Yu
neekross654
Guan Yu
7,323
564
319
4,748
13,400
8,901
945
2,703
9,910
224
37,233
L
Charybdis
reaper4201
Charybdis
6,974
3,989
0
1,031
11,804
3,860
667
6,051
5,753
0
51,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,843
Gold Earned
47,501
436
Minions Killed
416
0
Camps Cleared
0
1,921,172
Distance Traveled
1,818,878
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,448
498
130
6
0
406,539
0
L
Sol
9,445
450
77
4
0
334,947
1
W
Baron Samedi
11,904
567
142
7
0
379,152
0
W
Arachne
10,538
502
111
5
0
427,809
3
L
Sobek
8,764
417
16
1
0
362,268
0
W
Cerberus
8,617
410
46
2
0
362,325
0
L
Gilgamesh
9,721
463
108
5
0
374,799
1
W
The Morrigan
9,125
435
68
3
0
360,782
5
W
Guan Yu
9,659
460
69
3
0
391,104
3
L
Charybdis
9,123
434
85
4
0
340,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role