Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
IOOOIOI
Kali
Level 46
God Stats
16W - 12L
1,606 SR
Queue Stats
153W - 174L
1,365 Elo+
Party 3
Izanami
Izanami
ImDead2
Izanami
Level 55
God Stats
15W - 17L
1,454 SR
Queue Stats
50W - 70L
1,437 Elo+
Solo
Camazotz
Camazotz
Noname322
Camazotz
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 175L
1,365 Elo+
Party 3
Team Averages
Level 75
1,512 SR
1,433 Elo+

VS

Team Averages
Level 116
1,490 SR
1,454 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dioniog3
Ra
Level 112
God Stats
2W - 1L
1,580 SR
Queue Stats
152W - 172L
1,461 Elo+
Party 2
Izanami
Izanami
Murkett
Izanami
Level 69
God Stats
1W - 3L
1,535 SR
Queue Stats
83W - 105L
1,456 Elo+
Solo
Achilles
Achilles
SamTheEye
Achilles
Level 116
God Stats
12W - 18L
1,376 SR
Queue Stats
336W - 366L
1,413 Elo+
Party 2
Zhong Kui
Zhong Kui
nic666
Zhong Kui
Level 156
God Stats
91W - 100L
1,461 SR
Queue Stats
311W - 322L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 1 / 3
9,480
527
9,318
9,619
6,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
13
3 / 2 / 5
8,764
487
4,941
15,390
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kali
IOOOIOI
Kali
12
2 / 7 / 6
8,152
453
7,147
15,556
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
ImDead2
Izanami
14
2 / 5 / 2
8,939
497
11,136
10,685
3,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Noname322
Camazotz
14
3 / 4 / 2
8,390
466
6,430
13,656
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 2 / 8
8,372
465
5,170
15,250
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 5 / 0
6,653
370
4,144
4,735
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Murkett
Izanami
15
7 / 7 / 5
9,461
526
14,409
14,891
5,449
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
SamTheEye
Achilles
6
0 / 0 / 1
6,035
335
1,409
1,954
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
nic666
Zhong Kui
17
11 / 0 / 3
10,612
590
18,215
15,444
13,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
14
Kills
19
19
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
3
5.5
W
Ymir
 
Ymir
3
2
5
2.75
L
Terra
 
Terra
0
2
8
2
L
1
5
0
0.2
W
Kali
IOOOIOI
Kali
2
7
6
0.71
W
Izanami
ImDead2
Izanami
2
5
2
0.6
L
Izanami
Murkett
Izanami
7
7
5
1.36
W
Camazotz
Noname322
Camazotz
3
4
2
1
L
Achilles
SamTheEye
Achilles
0
0
1
0.5
L
Zhong Kui
nic666
Zhong Kui
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
43,347
64,906
Taken
52,274
34,717
Mitigated
32,840
19,059
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,318
876
0
5,736
9,619
6,638
286
3,481
6,047
64,176
0
W
Ymir
 
Ymir
4,941
649
0
1,742
15,390
11,833
84
6,562
8,725
25,284
0
L
Terra
 
Terra
5,170
375
1,314
3,762
15,250
11,860
68
5,444
9,806
27,771
0
L
4,144
483
72
891
4,735
1,322
0
1,942
2,793
21,229
0
W
Kali
IOOOIOI
Kali
7,147
3,602
0
4,437
15,556
7,197
0
5,414
10,108
0
41,474
W
Izanami
ImDead2
Izanami
11,136
7,804
0
791
10,685
3,474
2,289
3,997
6,668
0
64,373
L
Izanami
Murkett
Izanami
14,409
9,704
0
1,193
14,891
5,449
927
2,869
12,022
0
71,860
W
Camazotz
Noname322
Camazotz
6,430
1,533
0
6,353
13,656
5,575
0
7,975
5,681
0
31,694
L
Achilles
SamTheEye
Achilles
1,409
699
0
893
1,954
526
0
497
1,457
0
9,051
L
Zhong Kui
nic666
Zhong Kui
18,215
1,467
0
9,998
15,444
13,683
3,024
3,507
11,937
61,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
41,133
413
Minions Killed
353
0
Camps Cleared
0
1,699,134
Distance Traveled
1,179,398
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,480
527
120
7
0
324,690
4
W
Ymir
8,764
487
29
2
0
336,783
5
L
Terra
8,372
465
63
4
0
350,299
5
L
Ra
6,653
370
39
2
0
130,856
1
W
Kali
8,152
453
57
3
0
362,248
3
W
Izanami
8,939
497
137
8
0
307,708
1
L
Izanami
9,461
526
124
7
0
307,327
1
W
Camazotz
8,390
466
70
4
0
367,705
0
L
Achilles
6,035
335
22
1
0
90,061
1
L
Zhong Kui
10,612
590
105
6
0
300,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role