Player Matchup

Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MAMAJOUNS
Kukulkan
Level 78
God Stats
0W - 4L
1,515 SR
Queue Stats
266W - 251L
1,501 Elo+
Solo
Hel
Hel
Subakiey
Hel
Level 68
God Stats
0W - 1L
1,304 SR
Queue Stats
13W - 5L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gawin94
Ah Muzen Cab
Level 129
God Stats
15W - 9L
1,648 SR
Queue Stats
600W - 612L
1,500 Elo+
Solo
Khepri
Khepri
sfreguis
Khepri
Level 55
God Stats
1W - 1L
1,908 SR
Queue Stats
161W - 110L
1,536 Elo+
Party 1
Team Averages
Level 83
1,575 SR
1,498 Elo+

VS

Team Averages
Level 118
1,564 SR
1,473 Elo+
Vamana
Vamana
Extendo Bean
Vamana
Level 124
God Stats
1W - 2L
1,163 SR
Queue Stats
120W - 124L
1,506 Elo+
Solo
Discordia
Discordia
Iann08
Discordia
Level 101
God Stats
8W - 6L
1,486 SR
Queue Stats
462W - 483L
1,483 Elo+
Solo
Yemoja
Yemoja
LunarSpectrum02
Yemoja
Level 119
God Stats
4W - 2L
1,575 SR
Queue Stats
420W - 442L
1,435 Elo+
Solo
Ah Puch
Ah Puch
SAN CHICHARO
Ah Puch
Level 142
God Stats
7W - 3L
1,868 SR
Queue Stats
209W - 232L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tokyo Ghouly
Cu Chulainn
Level 104
God Stats
3W - 2L
1,727 SR
Queue Stats
265W - 263L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
3 / 8 / 4
10,287
643
18,807
21,767
16,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
MAMAJOUNS
Kukulkan
19
3 / 4 / 7
11,719
732
20,915
14,175
6,425
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 4 / 6
11,377
711
19,092
13,561
7,010
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
gawin94
Ah Muzen Cab
17
3 / 4 / 6
10,313
645
21,795
13,647
5,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
sfreguis
Khepri
17
1 / 4 / 12
10,944
684
10,037
34,644
31,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
3 / 4 / 14
10,967
685
17,271
31,654
19,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Iann08
Discordia
19
4 / 4 / 12
11,852
741
17,756
10,152
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 1 / 15
12,418
776
5,678
17,832
18,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
SAN CHICHARO
Ah Puch
20
6 / 2 / 12
12,022
751
30,011
18,028
8,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Tokyo Ghouly
Cu Chulainn
19
7 / 5 / 10
12,361
773
17,143
31,283
24,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
16
Kills
24
24
Deaths
16
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
8
4
0.63
W
Vamana
3
4
14
2.5
W
Discordia
Iann08
Discordia
4
4
12
2.5
W
4
1
15
11.5
L
Kukulkan
MAMAJOUNS
Kukulkan
3
4
7
1.63
W
Ah Puch
SAN CHICHARO
Ah Puch
6
2
12
6
L
6
4
6
2.25
W
Cu Chulainn
Tokyo Ghouly
Cu Chulainn
7
5
10
2.4
L
Ah Muzen Cab
gawin94
Ah Muzen Cab
3
4
6
1.5
L
Khepri
sfreguis
Khepri
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,646
Damage
87,859
97,794
Taken
108,949
66,871
Mitigated
75,061
48,514
Healing
64,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
18,807
3,265
1,647
4,808
21,767
16,021
569
9,629
12,138
0
28,246
W
Vamana
17,271
8,081
2,565
14,324
31,654
19,102
800
15,732
15,918
0
29,519
W
Discordia
Iann08
Discordia
17,756
369
2,294
561
10,152
4,614
808
4,417
5,709
45,007
0
W
5,678
1,524
13,476
8,066
17,832
18,279
1,271
9,184
8,596
18,605
0
L
Kukulkan
MAMAJOUNS
Kukulkan
20,915
1,480
1,996
2,098
14,175
6,425
383
8,625
5,550
49,218
0
W
Ah Puch
SAN CHICHARO
Ah Puch
30,011
1,476
4,030
9,652
18,028
8,186
1,866
7,475
10,531
45,109
0
L
19,092
993
13,105
6,077
13,561
7,010
216
9,304
4,257
36,454
0
W
Cu Chulainn
Tokyo Ghouly
Cu Chulainn
17,143
5,506
657
8,603
31,283
24,880
695
13,132
18,151
0
34,575
L
Ah Muzen Cab
gawin94
Ah Muzen Cab
21,795
7,404
549
4,095
13,647
5,701
730
7,222
6,425
0
37,466
L
Khepri
sfreguis
Khepri
10,037
220
1,449
12,690
34,644
31,714
128
18,665
15,979
11,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,640
Gold Earned
59,620
179
Minions Killed
191
0
Camps Cleared
0
1,428,803
Distance Traveled
1,418,929
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,287
643
24
2
0
291,565
0
W
Vamana
10,967
685
22
1
0
291,073
1
W
Discordia
11,852
741
71
4
0
282,119
1
W
Yemoja
12,418
776
22
1
0
274,030
0
L
Kukulkan
11,719
732
74
5
0
275,236
3
W
Ah Puch
12,022
751
35
2
0
310,248
2
L
Hel
11,377
711
40
3
0
299,030
0
W
Cu Chulainn
12,361
773
41
3
0
261,459
0
L
Ah Muzen Cab
10,313
645
37
2
0
256,723
0
L
Khepri
10,944
684
4
0
0
306,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role