Player Matchup

Izanami
Izanami
Agabeynebey
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DorminLou
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,665 SR
Queue Stats
10W - 23L
1,500 Elo+
Party 3
Bellona
Bellona
Draniikk
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 3
Ravana
Ravana
Palpetinus
Ravana
Level 29
God Stats
4W - 5L
1,308 SR
Queue Stats
79W - 105L
1,343 Elo+
Solo
Fafnir
Fafnir
Vatrushkins
Fafnir
Level 40
God Stats
1W - 2L
1,525 SR
Queue Stats
10W - 24L
1,500 Elo+
Party 3
Team Averages
Level 25
1,500 SR
1,469 Elo+

VS

Team Averages
Level 20
1,437 SR
1,382 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lazar311
Ah Muzen Cab
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 42L
1,317 Elo+
Party 1
Achilles
Achilles
NkdSnake1991
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,341 Elo+
Solo
Sol
Sol
ShexzillA
Sol
Level 27
God Stats
6W - 5L
1,501 SR
Queue Stats
38W - 49L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
allahchim
Jormungandr
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
kudfury
Bakasura
Level 14
God Stats
1W - 3L
1,185 SR
Queue Stats
5W - 7L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agabeynebey
Izanami
19
15 / 4 / 9
13,347
607
25,774
14,898
6,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
DorminLou
Morgan Le Fay
14
1 / 8 / 7
10,159
462
7,301
14,211
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Draniikk
Bellona
17
4 / 6 / 6
11,981
545
9,829
15,571
16,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Palpetinus
Ravana
19
11 / 2 / 6
13,480
613
19,721
12,179
11,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
16
6 / 1 / 13
12,603
573
10,542
15,841
18,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lazar311
Ah Muzen Cab
14
2 / 4 / 4
9,569
435
5,524
8,916
3,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
NkdSnake1991
Achilles
14
2 / 9 / 6
9,470
430
9,641
23,477
22,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 7 / 3
11,191
509
13,425
18,720
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
allahchim
Jormungandr
12
0 / 11 / 5
8,436
383
4,828
25,405
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
kudfury
Bakasura
17
9 / 6 / 3
11,286
513
12,760
20,997
10,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
37
Kills
20
21
Deaths
37
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Agabeynebey
Izanami
15
4
9
4.88
W
Morgan Le Fay
DorminLou
Morgan Le Fay
1
8
7
0.56
W
Bellona
Draniikk
Bellona
4
6
6
1.17
L
Ah Muzen Cab
Lazar311
Ah Muzen Cab
2
4
4
1
L
Achilles
NkdSnake1991
Achilles
2
9
6
0.56
W
Ravana
Palpetinus
Ravana
11
2
6
7
L
7
7
3
1.21
W
Fafnir
6
1
13
12.5
L
Jormungandr
allahchim
Jormungandr
0
11
5
0.23
L
Bakasura
kudfury
Bakasura
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,167
Damage
46,178
72,700
Taken
97,515
57,704
Mitigated
65,886
15,775
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Agabeynebey
Izanami
25,774
15,235
524
3,291
14,898
6,187
9,092
4,510
10,028
0
109,747
W
Morgan Le Fay
DorminLou
Morgan Le Fay
7,301
1,929
0
1,425
14,211
5,171
543
7,478
6,439
26,378
0
W
Bellona
Draniikk
Bellona
9,829
1,966
0
1,570
15,571
16,348
2,779
1,897
12,408
16,584
39,171
L
Ah Muzen Cab
Lazar311
Ah Muzen Cab
5,524
2,773
0
1,573
8,916
3,431
830
1,841
7,075
0
46,203
L
Achilles
NkdSnake1991
Achilles
9,641
3,230
0
1,557
23,477
22,124
0
2,646
20,831
1,567
34,396
W
Ravana
Palpetinus
Ravana
19,721
10,416
0
2,431
12,179
11,065
1,610
4,329
7,436
0
88,161
L
13,425
4,668
0
6,675
18,720
7,597
2,336
6,873
11,847
64,314
6,420
W
Fafnir
10,542
2,439
553
5,981
15,841
18,933
1,192
5,138
10,187
22,045
0
L
Jormungandr
allahchim
Jormungandr
4,828
1,828
0
544
25,405
22,184
261
5,779
19,626
20,922
0
L
Bakasura
kudfury
Bakasura
12,760
7,928
0
7,835
20,997
10,550
747
3,472
17,525
78
56,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,570
Gold Earned
49,952
469
Minions Killed
378
0
Camps Cleared
0
1,889,954
Distance Traveled
1,727,360
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,347
607
156
7
0
367,198
3
W
Morgan Le Fay
10,159
462
51
2
0
261,768
5
W
Bellona
11,981
545
113
5
0
419,765
0
L
Ah Muzen Cab
9,569
435
74
3
0
363,464
8
L
Achilles
9,470
430
58
3
0
336,939
1
W
Ravana
13,480
613
130
6
0
416,080
1
L
Sol
11,191
509
115
5
0
353,187
1
W
Fafnir
12,603
573
19
1
0
425,143
0
L
Jormungandr
8,436
383
26
1
0
340,549
0
L
Bakasura
11,286
513
105
5
0
333,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role