Player Matchup

Ares
Ares
Facanha99
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
TheLenientKiten
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,597 Elo+
Solo
Anubis
Anubis
Yogurt9815
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
nynation503
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
snektull
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,519 Elo+

VS

Team Averages
Level 13
1,427 SR
1,302 Elo+
Ymir
Ymir
EL_LUCHO_PAPUCHI
Ymir
Level 5
God Stats
6W - 9L
1,728 SR
Queue Stats
36W - 82L
1,263 Elo+
Solo
Hera
Hera
HoboSpider3421
Hera
Level 26
God Stats
1W - 0L
1,168 SR
Queue Stats
65W - 78L
1,214 Elo+
Solo
Izanami
Izanami
SOUTHSIDEGOON12
Izanami
Level 26
God Stats
10W - 9L
1,346 SR
Queue Stats
14W - 16L
1,259 Elo+
Solo
Jing Wei
Jing Wei
creepyacecin
Jing Wei
Level 5
God Stats
4W - 1L
1,394 SR
Queue Stats
5W - 4L
1,273 Elo+
Solo
Bakasura
Bakasura
special-spiel0
Bakasura
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 10 / 0
6,245
347
1,584
17,581
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 7 / 2
7,113
395
2,410
10,223
4,895
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Yogurt9815
Anubis
8
1 / 6 / 1
6,665
370
2,626
6,583
2,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
nynation503
Artemis
9
0 / 16 / 1
6,178
343
7,689
15,392
3,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
snektull
Nemesis
13
8 / 7 / 0
8,920
496
9,950
16,887
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 13
9,807
545
5,811
12,897
13,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 1 / 9
11,026
613
12,781
8,123
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 2
9,785
544
3,750
9,495
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
creepyacecin
Jing Wei
14
11 / 4 / 5
10,298
572
11,061
11,843
3,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
18
18 / 0 / 8
12,005
667
11,495
11,200
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
10
Kills
43
46
Deaths
12
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Ares
0
10
0
0
W
8
1
9
12.5
W
4
4
2
1.25
L
1
7
2
0.29
L
Anubis
Yogurt9815
Anubis
1
6
1
0.25
W
Jing Wei
creepyacecin
Jing Wei
11
4
5
3.38
L
Artemis
nynation503
Artemis
0
16
1
0.03
L
Nemesis
snektull
Nemesis
8
7
0
1.14
W
Bakasura
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
44,898
66,666
Taken
53,558
28,171
Mitigated
29,541
6,943
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,811
1,260
0
1,159
12,897
13,771
867
2,011
10,886
25,306
0
L
Ares
1,584
265
0
680
17,581
11,627
0
8,534
8,611
15,623
0
W
12,781
5,177
0
1,688
8,123
2,944
5,359
841
7,282
59,669
0
W
3,750
1,954
0
1,823
9,495
2,922
6,804
292
9,203
0
51,762
L
2,410
103
0
1,186
10,223
4,895
443
1,793
8,114
0
26,669
L
Anubis
Yogurt9815
Anubis
2,626
429
0
1,298
6,583
2,383
343
1,010
5,530
21,599
0
W
Jing Wei
creepyacecin
Jing Wei
11,061
8,384
0
3,443
11,843
3,908
4,355
994
10,849
0
50,792
L
Artemis
nynation503
Artemis
7,689
3,980
0
1,107
15,392
3,726
0
2,864
11,862
0
29,242
L
Nemesis
snektull
Nemesis
9,950
3,756
0
2,672
16,887
5,540
48
4,008
12,744
0
46,272
W
Bakasura
11,495
8,732
0
5,319
11,200
5,996
135
249
10,951
0
65,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
52,921
228
Minions Killed
463
0
Camps Cleared
0
1,311,701
Distance Traveled
1,579,094
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,807
545
41
2
0
313,666
2
L
Ares
6,245
347
21
1
0
283,597
1
W
Hera
11,026
613
105
6
0
269,870
7
W
Izanami
9,785
544
103
6
0
251,709
3
L
Susano
7,113
395
56
3
0
292,064
4
L
Anubis
6,665
370
41
2
0
146,902
2
W
Jing Wei
10,298
572
87
5
0
289,884
1
L
Artemis
6,178
343
38
2
0
253,412
2
L
Nemesis
8,920
496
72
4
0
335,726
2
W
Bakasura
12,005
667
127
7
0
453,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role