Player Matchup

Set
Set
Bay XII
Set
Level 8
God Stats
2W - 2L
1,257 SR
Queue Stats
17W - 15L
1,336 Elo+
Party 1
Hel
Hel
CatNatTTV
Hel
Level 15
God Stats
7W - 9L
1,519 SR
Queue Stats
15W - 29L
1,192 Elo+
Party 1
Medusa
Medusa
CokeZoot
Medusa
Level 18
God Stats
6W - 6L
1,456 SR
Queue Stats
20W - 26L
1,383 Elo+
Party 1
Ares
Ares
HB9970
Ares
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,312 Elo+
Party 1
Odin
Odin
NoFluteSkin
Odin
Level 67
God Stats
1W - 8L
1,303 SR
Queue Stats
26W - 37L
1,316 Elo+
Party 1
Team Averages
Level 26
1,407 SR
1,308 Elo+

VS

Team Averages
Level 21
1,509 SR
1,456 Elo+
Merlin
Merlin
ItsBlatantWho
Merlin
Level 30
God Stats
7W - 4L
1,629 SR
Queue Stats
35W - 29L
1,522 Elo+
Solo
Neith
Neith
LordAlex999
Neith
Level 6
God Stats
2W - 2L
1,382 SR
Queue Stats
4W - 4L
1,424 Elo+
Solo
Fenrir
Fenrir
XxGonZaLoO
Fenrir
Level 13
God Stats
10W - 15L
1,545 SR
Queue Stats
53W - 55L
1,452 Elo+
Solo
Thanatos
Thanatos
petko-bs
Thanatos
Level 26
God Stats
11W - 15L
1,526 SR
Queue Stats
161W - 154L
1,464 Elo+
Solo
Vulcan
Vulcan
valenciano-puciv
Vulcan
Level 28
God Stats
87W - 76L
1,462 SR
Queue Stats
144W - 133L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
0 / 12 / 4
8,400
840
4,363
18,657
5,461
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 10 / 3
8,783
878
4,805
18,838
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
CokeZoot
Medusa
15
1 / 6 / 4
9,020
902
7,121
15,449
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
HB9970
Ares
15
0 / 3 / 5
8,498
850
4,498
14,560
8,348
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 8 / 1
11,275
1,128
14,389
19,574
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

74

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 23
11,197
1,120
21,055
9,130
3,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 24
10,280
1,028
10,575
7,235
3,265
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
XxGonZaLoO
Fenrir
17
5 / 1 / 15
10,086
1,009
8,099
9,670
6,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
petko-bs
Thanatos
17
13 / 3 / 10
11,848
1,185
14,754
9,252
4,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
14 / 0 / 12
11,786
1,179
25,631
3,876
1,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
7
Kills
39
39
Deaths
7
17
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Set
0
12
4
0.17
L
1
10
3
0.25
L
Medusa
CokeZoot
Medusa
1
6
4
0.5
L
Ares
HB9970
Ares
0
3
5
0.83
W
5
1
23
16.5
W
2
2
24
7
L
5
8
1
0.69
W
Fenrir
XxGonZaLoO
Fenrir
5
1
15
12.5
W
Thanatos
petko-bs
Thanatos
13
3
10
6
W
14
0
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,176
Damage
80,114
87,078
Taken
39,163
31,527
Mitigated
19,875
12,264
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
4,363
1,974
0
0
18,657
5,461
0
9,562
9,095
0
14,610
L
4,805
1,772
5,566
1,860
18,838
5,813
0
8,652
10,186
26,968
0
L
Medusa
CokeZoot
Medusa
7,121
3,824
0
1,174
15,449
3,805
0
10,943
4,506
0
25,640
L
Ares
HB9970
Ares
4,498
492
625
893
14,560
8,348
0
7,379
7,181
12,233
0
W
21,055
575
0
847
9,130
3,790
0
1,313
7,817
39,134
0
W
10,575
6,035
0
392
7,235
3,265
0
1,071
6,164
0
16,642
L
14,389
1,942
0
2,146
19,574
8,100
0
10,150
9,424
0
32,255
W
Fenrir
XxGonZaLoO
Fenrir
8,099
687
0
161
9,670
6,749
0
3,526
6,144
0
13,665
W
Thanatos
petko-bs
Thanatos
14,754
4,076
0
7,347
9,252
4,265
0
2,942
6,310
0
27,195
W
25,631
9,494
0
830
3,876
1,806
0
451
3,425
51,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,976
Gold Earned
55,197
166
Minions Killed
161
4
Camps Cleared
4
864,216
Distance Traveled
946,277
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,400
840
17
2
2
165,536
0
L
Hel
8,783
878
62
6
0
176,298
0
L
Medusa
9,020
902
43
4
1
175,181
0
L
Ares
8,498
850
7
1
0
154,544
1
W
Merlin
11,197
1,120
35
4
1
179,154
0
W
Neith
10,280
1,028
18
2
1
147,274
0
L
Odin
11,275
1,128
37
4
1
192,657
1
W
Fenrir
10,086
1,009
12
1
2
217,270
0
W
Thanatos
11,848
1,185
28
3
0
194,080
0
W
Vulcan
11,786
1,179
68
7
0
208,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role