Player Matchup

Sylvanus
Sylvanus
CJ542
Sylvanus
Level 145
God Stats
8W - 8L
1,502 SR
Queue Stats
258W - 260L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlashySusano
Tsukuyomi
Level 37
God Stats
2W - 1L
1,752 SR
Queue Stats
21W - 7L
1,746 Elo+
Party 2
Rama
Rama
SYLOK the FILED
Rama
Level 119
God Stats
1W - 4L
1,169 SR
Queue Stats
248W - 301L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
ThanIsTheMan
Cliodhna
Level 145
God Stats
12W - 13L
1,796 SR
Queue Stats
715W - 728L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
andy frodo
Zhong Kui
Level 125
God Stats
6W - 8L
1,537 SR
Queue Stats
173W - 168L
1,506 Elo+
Solo
Team Averages
Level 114
1,551 SR
1,573 Elo+

VS

Team Averages
Level 90
1,575 SR
1,586 Elo+
Agni
Agni
ChevalierCringos
Agni
Level 26
God Stats
1W - 3L
1,295 SR
Queue Stats
130W - 90L
1,611 Elo+
Party 3
Cliodhna
Cliodhna
La_Cassonade
Cliodhna
Level 106
God Stats
19W - 6L
1,791 SR
Queue Stats
725W - 592L
1,609 Elo+
Party 3
King Arthur
King Arthur
NerfBiden
King Arthur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 58L
1,663 Elo+
Party 1
Sun Wukong
Sun Wukong
lxCREEDxl
Sun Wukong
Level 145
God Stats
7W - 2L
1,652 SR
Queue Stats
364W - 293L
1,555 Elo+
Party 1
Terra
Terra
smoked_ya8001
Terra
Level 155
God Stats
3W - 1L
1,638 SR
Queue Stats
244W - 251L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CJ542
Sylvanus
17
3 / 4 / 6
11,323
472
13,268
21,359
12,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
FlashySusano
Tsukuyomi
16
7 / 5 / 8
11,484
479
15,836
20,306
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 4 / 3
12,034
501
13,040
19,509
7,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ThanIsTheMan
Cliodhna
20
15 / 2 / 6
14,196
592
24,616
21,235
10,201
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
andy frodo
Zhong Kui
9
0 / 1 / 0
8,411
350
2,763
2,762
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 4
12,195
508
8,128
13,506
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
La_Cassonade
Cliodhna
20
6 / 5 / 4
13,011
542
20,593
18,926
6,446
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
NerfBiden
King Arthur
20
5 / 2 / 5
11,955
498
11,724
24,448
20,933
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
lxCREEDxl
Sun Wukong
16
3 / 11 / 3
10,469
436
9,511
20,495
9,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 10
10,161
423
7,549
26,331
32,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
30
Kills
16
16
Deaths
30
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CJ542
Sylvanus
3
4
6
1.5
W
2
8
4
0.5
L
Tsukuyomi
FlashySusano
Tsukuyomi
7
5
8
2.2
W
Cliodhna
La_Cassonade
Cliodhna
6
5
4
1.6
W
King Arthur
NerfBiden
King Arthur
5
2
5
3.75
L
5
4
3
1.63
L
Cliodhna
ThanIsTheMan
Cliodhna
15
2
6
9
L
Zhong Kui
andy frodo
Zhong Kui
0
1
0
0
W
Sun Wukong
lxCREEDxl
Sun Wukong
3
11
3
0.41
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,523
Damage
57,505
85,171
Taken
103,706
43,379
Mitigated
73,766
32,402
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CJ542
Sylvanus
13,268
3,390
2,650
10,309
21,359
12,377
719
5,069
15,986
67,023
13,456
W
8,128
169
0
826
13,506
4,109
1,425
2,598
10,731
79,880
0
L
Tsukuyomi
FlashySusano
Tsukuyomi
15,836
3,309
0
2,201
20,306
11,787
146
3,081
17,119
0
53,049
W
Cliodhna
La_Cassonade
Cliodhna
20,593
2,018
0
5,447
18,926
6,446
1,113
2,559
15,984
0
110,820
W
King Arthur
NerfBiden
King Arthur
11,724
1,172
0
7,738
24,448
20,933
188
3,724
20,468
1,741
72,376
L
13,040
9,172
0
6,256
19,509
7,224
1,652
3,757
15,736
0
84,996
L
Cliodhna
ThanIsTheMan
Cliodhna
24,616
3,888
0
9,772
21,235
10,201
1,260
4,171
16,761
0
134,666
L
Zhong Kui
andy frodo
Zhong Kui
2,763
745
0
1,214
2,762
1,790
668
0
2,762
18,864
3,298
W
Sun Wukong
lxCREEDxl
Sun Wukong
9,511
2,500
0
1,138
20,495
9,879
697
1,108
19,072
0
54,656
W
7,549
1,286
3,513
8,264
26,331
32,399
126
4,569
21,261
34,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,448
Gold Earned
57,791
563
Minions Killed
620
0
Camps Cleared
0
1,856,761
Distance Traveled
2,234,466
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,323
472
109
5
0
350,054
3
W
Agni
12,195
508
176
7
0
427,384
0
L
Tsukuyomi
11,484
479
88
4
0
433,911
4
W
Cliodhna
13,011
542
155
6
0
515,456
2
W
King Arthur
11,955
498
130
5
0
443,585
2
L
Rama
12,034
501
137
6
0
415,284
4
L
Cliodhna
14,196
592
182
8
0
550,677
3
L
Zhong Kui
8,411
350
47
2
0
106,835
1
W
Sun Wukong
10,469
436
96
4
0
394,010
0
W
Terra
10,161
423
63
3
0
454,031
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role