Player Matchup

Danzaburou
Danzaburou
e1enex678
Danzaburou
Level 23
God Stats
11W - 15L
1,485 SR
Queue Stats
23W - 29L
1,304 Elo+
Solo
Hera
Hera
malouki
Hera
Level 29
God Stats
21W - 28L
1,394 SR
Queue Stats
38W - 69L
1,243 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
woolywun
Ah Muzen Cab
Level 108
God Stats
175W - 320L
1,361 SR
Queue Stats
591W - 902L
1,252 Elo+
Solo
Team Averages
Level 53
1,413 SR
1,266 Elo+

VS

Team Averages
Level 49
1,502 SR
1,322 Elo+
Baron Samedi
Baron Samedi
OutsideCrib3161
Baron Samedi
Level 63
God Stats
4W - 3L
1,477 SR
Queue Stats
10W - 15L
1,449 Elo+
Solo
Sobek
Sobek
Skyrapter54
Sobek
Level 67
God Stats
6W - 5L
1,528 SR
Queue Stats
58W - 60L
1,273 Elo+
Solo
Cliodhna
Cliodhna
crazycatsmtf
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
e1enex678
Danzaburou
12
3 / 8 / 8
9,223
709
9,131
11,587
3,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
malouki
Hera
13
8 / 1 / 8
10,119
778
15,117
7,152
2,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
woolywun
Ah Muzen Cab
14
5 / 0 / 8
9,902
762
8,982
10,499
7,760
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OutsideCrib3161
Baron Samedi
12
3 / 3 / 4
8,782
676
9,220
10,492
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 4
7,587
584
2,799
14,008
13,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
crazycatsmtf
Cliodhna
11
3 / 7 / 4
8,201
631
8,669
15,034
4,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
7
9
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
OutsideCrib3161
Baron Samedi
3
3
4
1.67
W
1
6
4
0.5
W
Cliodhna
crazycatsmtf
Cliodhna
3
7
4
0.71
L
Danzaburou
e1enex678
Danzaburou
3
8
8
0.88
L
Hera
malouki
Hera
8
1
8
12
L
Ah Muzen Cab
woolywun
Ah Muzen Cab
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
20,688
29,238
Taken
39,534
13,457
Mitigated
22,363
9,275
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
OutsideCrib3161
Baron Samedi
9,220
724
744
3,329
10,492
4,343
0
4,287
6,205
32,613
0
W
2,799
140
0
620
14,008
13,260
0
5,927
8,081
9,188
0
W
Cliodhna
crazycatsmtf
Cliodhna
8,669
1,103
0
146
15,034
4,760
0
5,384
9,650
0
15,648
L
Danzaburou
e1enex678
Danzaburou
9,131
3,804
0
1,608
11,587
3,688
1,720
3,241
8,170
0
23,625
L
Hera
malouki
Hera
15,117
3,028
191
384
7,152
2,009
406
3,976
3,068
27,649
0
L
Ah Muzen Cab
woolywun
Ah Muzen Cab
8,982
2,741
332
6,760
10,499
7,760
866
4,939
5,360
0
37,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
24,570
135
Minions Killed
87
8
Camps Cleared
2
755,549
Distance Traveled
667,239
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,782
676
58
4
1
172,316
2
W
Sobek
7,587
584
19
1
1
231,145
0
W
Cliodhna
8,201
631
10
1
0
263,778
0
L
Danzaburou
9,223
709
29
2
2
203,008
2
L
Hera
10,119
778
38
3
2
275,358
0
L
Ah Muzen Cab
9,902
762
68
5
4
277,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role