Player Matchup

Arachne
Arachne
DaddyMai
Arachne
Level 21
God Stats
3W - 1L
1,539 SR
Queue Stats
195W - 162L
1,609 Elo+
Solo
Janus
Janus
GLADIAT0R HD
Janus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 251L
1,515 Elo+
Solo
Cernunnos
Cernunnos
kbrich27
Cernunnos
Level 135
God Stats
49W - 27L
1,606 SR
Queue Stats
2,375W - 2,392L
1,527 Elo+
Solo
Guan Yu
Guan Yu
monkey nija 534
Guan Yu
Level 107
God Stats
1W - 1L
1,330 SR
Queue Stats
142W - 145L
1,492 Elo+
Solo
Skadi
Skadi
neday
Skadi
Level 159
God Stats
11W - 8L
1,612 SR
Queue Stats
743W - 737L
1,542 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,537 Elo+

VS

Team Averages
Level 72
1,503 SR
1,518 Elo+
Baba Yaga
Baba Yaga
Bluddystumpp
Baba Yaga
Level 66
God Stats
5W - 8L
1,513 SR
Queue Stats
316W - 327L
1,498 Elo+
Solo
Loki
Loki
I D R X T I
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,766 Elo+
Solo
King Arthur
King Arthur
Kino_935
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Hercules
Hercules
SarsStreet
Hercules
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,521 Elo+
Solo
Terra
Terra
machoma
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyMai
Arachne
20
9 / 5 / 22
13,104
728
27,407
34,303
34,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 4 / 20
13,877
771
25,414
13,727
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
kbrich27
Cernunnos
20
2 / 4 / 22
12,849
714
25,504
18,602
7,588
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 6 / 24
11,496
639
12,522
25,182
27,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
neday
Skadi
20
11 / 3 / 16
13,490
749
24,815
12,297
4,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bluddystumpp
Baba Yaga
20
7 / 4 / 11
12,269
682
32,364
19,542
9,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 8 / 11
12,346
686
16,043
19,571
12,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Kino_935
King Arthur
17
2 / 9 / 11
11,024
612
9,648
26,918
24,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SarsStreet
Hercules
20
6 / 5 / 12
12,127
674
16,777
36,476
40,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Terra
machoma
Terra
19
3 / 6 / 13
11,301
628
15,926
33,406
36,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
80
32
Kills
22
22
Deaths
32
104
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bluddystumpp
Baba Yaga
7
4
11
3.13
W
Arachne
DaddyMai
Arachne
9
5
22
4
W
8
4
20
4.5
L
4
8
11
1.19
L
King Arthur
Kino_935
King Arthur
2
9
11
0.83
L
Hercules
SarsStreet
Hercules
6
5
12
2.4
W
Cernunnos
kbrich27
Cernunnos
2
4
22
3.25
L
Terra
machoma
Terra
3
6
13
1.58
W
2
6
24
2.33
W
Skadi
neday
Skadi
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,662
Damage
90,758
104,111
Taken
135,913
79,239
Mitigated
122,565
56,707
Healing
50,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bluddystumpp
Baba Yaga
32,364
644
2,507
5,607
19,542
9,006
788
3,767
15,775
53,568
0
W
Arachne
DaddyMai
Arachne
27,407
8,432
4,713
15,402
34,303
34,160
231
13,649
19,801
18,787
25,165
W
25,414
2,078
1,128
2,895
13,727
4,929
939
7,187
6,350
51,197
0
L
16,043
2,316
1,577
3,994
19,571
12,439
946
4,220
15,351
0
46,651
L
King Arthur
Kino_935
King Arthur
9,648
928
0
2,521
26,918
24,371
504
7,928
18,990
0
16,203
L
Hercules
SarsStreet
Hercules
16,777
3,862
3,236
14,805
36,476
40,283
1,822
10,551
25,925
0
30,330
W
Cernunnos
kbrich27
Cernunnos
25,504
15,250
430
6,688
18,602
7,588
1,995
9,386
8,877
0
50,294
L
Terra
machoma
Terra
15,926
2,037
5,831
10,767
33,406
36,466
559
9,876
23,530
26,007
0
W
12,522
2,642
10,335
10,424
25,182
27,836
263
10,890
13,998
0
16,824
W
Skadi
neday
Skadi
24,815
10,813
1,323
3,369
12,297
4,726
2,178
5,216
6,795
0
40,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,816
Gold Earned
59,067
188
Minions Killed
196
0
Camps Cleared
0
1,662,132
Distance Traveled
1,597,374
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,269
682
45
3
0
336,422
1
W
Arachne
13,104
728
29
2
0
349,588
0
W
Janus
13,877
771
55
3
0
334,600
2
L
Loki
12,346
686
71
4
0
326,496
3
L
King Arthur
11,024
612
12
1
0
300,422
2
L
Hercules
12,127
674
37
2
0
344,593
1
W
Cernunnos
12,849
714
53
3
0
296,492
5
L
Terra
11,301
628
31
2
0
289,441
0
W
Guan Yu
11,496
639
9
1
0
337,202
2
W
Skadi
13,490
749
42
2
0
344,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role