Player Matchup

Yemoja
Yemoja
OllonVaxareN
Yemoja
Level 17
God Stats
9W - 2L
1,551 SR
Queue Stats
24W - 23L
1,414 Elo+
Party 1
Eset
Eset
Parok126
Eset
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Neith
Neith
lekeys
Neith
Level 16
God Stats
4W - 2L
1,466 SR
Queue Stats
13W - 14L
1,464 Elo+
Solo
Anubis
Anubis
rÖvAhÅlA
Anubis
Level 25
God Stats
26W - 16L
1,944 SR
Queue Stats
41W - 34L
1,483 Elo+
Party 1
Loki
Loki
swemetal
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,479 Elo+
Party 1
Team Averages
Level 20
1,592 SR
1,422 Elo+

VS

Team Averages
Level 15
1,496 SR
1,476 Elo+
Fenrir
Fenrir
Bartmatalo
Fenrir
Level 15
God Stats
3W - 6L
1,732 SR
Queue Stats
10W - 11L
1,518 Elo+
Party 2
The Morrigan
The Morrigan
Mario1Tiger
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
NarutoElPut0
Danzaburou
Level 18
God Stats
7W - 10L
1,508 SR
Queue Stats
14W - 28L
1,331 Elo+
Party 2
King Arthur
King Arthur
Xpeke135
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,591 Elo+
Solo
Thanatos
Thanatos
chi7z
Thanatos
Level 12
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 5 / 16
9,443
472
8,521
9,805
8,833
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eset
18
6 / 7 / 8
11,934
597
14,366
19,274
8,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
lekeys
Neith
16
4 / 6 / 5
10,756
538
7,937
10,771
3,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
rÖvAhÅlA
Anubis
19
13 / 2 / 5
12,658
633
16,456
11,779
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
16
9 / 5 / 9
10,866
543
7,861
12,801
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bartmatalo
Fenrir
14
6 / 7 / 4
9,717
486
6,129
20,744
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
Mario1Tiger
The Morrigan
14
3 / 9 / 1
8,544
427
4,402
11,703
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NarutoElPut0
Danzaburou
17
6 / 7 / 5
10,655
533
12,485
14,197
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Xpeke135
King Arthur
16
7 / 5 / 7
10,138
507
8,903
19,539
15,668
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
chi7z
Thanatos
10
3 / 5 / 2
8,079
404
6,178
8,183
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
33
Kills
25
25
Deaths
33
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bartmatalo
Fenrir
6
7
4
1.14
L
The Morrigan
Mario1Tiger
The Morrigan
3
9
1
0.39
L
Danzaburou
NarutoElPut0
Danzaburou
6
7
5
1.21
W
Yemoja
1
5
16
1.8
W
Eset
6
7
8
1.43
L
King Arthur
Xpeke135
King Arthur
7
5
7
2.1
L
Thanatos
chi7z
Thanatos
3
5
2
0.8
W
Neith
lekeys
Neith
4
6
5
1.08
W
Anubis
rÖvAhÅlA
Anubis
13
2
5
7.75
W
Loki
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,141
Damage
38,097
64,430
Taken
74,366
33,043
Mitigated
37,063
21,954
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bartmatalo
Fenrir
6,129
953
0
4,038
20,744
11,637
78
9,765
10,979
0
25,559
L
The Morrigan
Mario1Tiger
The Morrigan
4,402
1,030
0
697
11,703
2,769
0
9,095
2,608
38,425
3,802
L
Danzaburou
NarutoElPut0
Danzaburou
12,485
5,419
0
2,575
14,197
3,947
0
6,768
7,429
0
56,219
W
Yemoja
8,521
1,674
1,369
334
9,805
8,833
429
1,420
8,385
35,063
0
W
Eset
14,366
3,184
304
8,657
19,274
8,748
4,135
530
18,744
89,482
0
L
King Arthur
Xpeke135
King Arthur
8,903
1,988
0
125
19,539
15,668
0
9,434
10,105
0
50,365
L
Thanatos
chi7z
Thanatos
6,178
2,675
0
4,633
8,183
3,042
665
4,281
3,902
0
26,439
W
Neith
lekeys
Neith
7,937
3,597
0
2,324
10,771
3,847
1,374
669
10,102
0
62,357
W
Anubis
rÖvAhÅlA
Anubis
16,456
279
0
7,261
11,779
5,883
1,080
1,185
10,594
83,485
0
W
Loki
7,861
2,237
0
1,705
12,801
5,732
0
0
12,801
0
59,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,657
Gold Earned
47,133
528
Minions Killed
319
0
Camps Cleared
0
1,823,889
Distance Traveled
1,512,173
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,717
486
37
2
0
325,451
2
L
The Morrigan
8,544
427
79
4
0
312,564
1
L
Danzaburou
10,655
533
80
4
0
312,984
1
W
Yemoja
9,443
472
46
2
0
375,049
7
W
Eset
11,934
597
154
8
0
346,439
2
L
King Arthur
10,138
507
73
4
0
380,428
4
L
Thanatos
8,079
404
50
3
0
180,746
1
W
Neith
10,756
538
129
6
0
342,078
4
W
Anubis
12,658
633
131
7
0
364,604
2
W
Loki
10,866
543
68
3
0
395,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role