Player Matchup

Hercules
Hercules
DasaniDominos
Hercules
Level 141
God Stats
1W - 0L
1,792 SR
Queue Stats
23W - 24L
1,590 Elo+
Solo
Artemis
Artemis
Jaxos
Artemis
Level 148
God Stats
1W - 4L
1,463 SR
Queue Stats
133W - 148L
1,603 Elo+
Party 3
Persephone
Persephone
Jess88
Persephone
Level 127
God Stats
4W - 6L
1,314 SR
Queue Stats
245W - 275L
1,571 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SilvaNotGold847
Morgan Le Fay
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,588 Elo+
Solo
Baba Yaga
Baba Yaga
SupineBuffalo90
Baba Yaga
Level 129
God Stats
6W - 8L
1,452 SR
Queue Stats
595W - 648L
1,518 Elo+
Solo
Team Averages
Level 137
1,504 SR
1,574 Elo+

VS

Team Averages
Level 137
1,514 SR
1,607 Elo+
Eset
Eset
Bhicken
Eset
Level 127
God Stats
1W - 1L
1,340 SR
Queue Stats
205W - 143L
1,660 Elo+
Party 2
Awilix
Awilix
Darkstalker989
Awilix
Level 129
God Stats
1W - 2L
1,555 SR
Queue Stats
129W - 126L
1,571 Elo+
Party 1
Vulcan
Vulcan
EverydayHare377
Vulcan
Level 147
God Stats
5W - 4L
1,435 SR
Queue Stats
184W - 174L
1,568 Elo+
Solo
Ares
Ares
SchlagenHelbrum
Ares
Level 124
God Stats
8W - 7L
1,634 SR
Queue Stats
177W - 154L
1,581 Elo+
Party 1
Nox
Nox
VictoryEntente
Nox
Level 157
God Stats
3W - 3L
1,605 SR
Queue Stats
166W - 126L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DasaniDominos
Hercules
15
2 / 5 / 16
9,887
761
8,982
21,853
27,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Jaxos
Artemis
19
9 / 5 / 9
11,732
902
14,475
11,102
4,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Jess88
Persephone
19
6 / 3 / 14
11,881
914
13,927
8,222
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SilvaNotGold847
Morgan Le Fay
16
7 / 2 / 9
10,012
770
12,366
9,607
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
SupineBuffalo90
Baba Yaga
17
2 / 2 / 16
10,425
802
10,051
13,098
12,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bhicken
Eset
16
2 / 4 / 10
9,608
739
8,839
11,755
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 12
8,440
649
7,347
16,183
12,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 7 / 5
11,562
889
14,675
11,160
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 9
9,803
754
6,592
20,314
30,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 4 / 9
9,895
761
8,217
11,551
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
62
26
Kills
17
17
Deaths
26
64
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Eset
Bhicken
Eset
2
4
10
1.75
L
0
6
12
1
W
Hercules
DasaniDominos
Hercules
2
5
16
2
L
8
7
5
1.5
W
Artemis
Jaxos
Artemis
9
5
9
2.7
W
Persephone
Jess88
Persephone
6
3
14
4.33
L
2
5
9
1.3
W
Morgan Le Fay
SilvaNotGold847
Morgan Le Fay
7
2
9
5.75
W
Baba Yaga
SupineBuffalo90
Baba Yaga
2
2
16
5
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,801
Damage
45,670
63,882
Taken
70,963
52,281
Mitigated
61,417
26,826
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Bhicken
Eset
8,839
801
3,206
3,223
11,755
5,274
722
6,752
4,743
24,274
0
L
7,347
2,387
0
832
16,183
12,214
1,908
8,157
7,768
0
10,381
W
Hercules
DasaniDominos
Hercules
8,982
1,959
2,545
6,420
21,853
27,352
58
11,744
9,645
0
12,688
L
14,675
4,107
1,888
1,111
11,160
5,776
66
5,555
5,493
38,439
0
W
Artemis
Jaxos
Artemis
14,475
5,691
1,055
2,286
11,102
4,932
1,969
7,135
3,746
0
34,053
W
Persephone
Jess88
Persephone
13,927
628
2,024
1,472
8,222
3,726
1,925
4,793
3,229
37,100
0
L
6,592
124
1,192
2,034
20,314
30,760
73
7,673
12,247
11,561
0
W
Morgan Le Fay
SilvaNotGold847
Morgan Le Fay
12,366
674
1,525
1,337
9,607
4,118
1,266
5,571
3,895
23,065
0
W
Baba Yaga
SupineBuffalo90
Baba Yaga
10,051
303
2,427
5,735
13,098
12,153
1,189
8,536
4,476
25,076
0
L
8,217
509
403
776
11,551
7,393
607
6,969
4,368
13,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,937
Gold Earned
49,308
149
Minions Killed
127
0
Camps Cleared
0
1,247,417
Distance Traveled
1,186,618
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,608
739
50
4
0
245,946
1
L
Awilix
8,440
649
4
0
0
239,605
0
W
Hercules
9,887
761
12
1
0
236,787
0
L
Vulcan
11,562
889
47
4
0
234,837
1
W
Artemis
11,732
902
43
3
0
222,714
0
W
Persephone
11,881
914
52
4
0
260,106
0
L
Ares
9,803
754
8
1
0
254,207
0
W
Morgan Le Fay
10,012
770
20
2
0
258,192
0
W
Baba Yaga
10,425
802
22
2
0
269,618
0
L
Nox
9,895
761
18
1
0
212,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role