Player Matchup

Medusa
Medusa
Monarchius
Medusa
Level 62
God Stats
101W - 109L
1,564 SR
Queue Stats
323W - 386L
1,424 Elo+
Solo
Freya
Freya
MosaiqCode
Freya
Level 143
God Stats
1W - 0L
1,562 SR
Queue Stats
55W - 61L
1,473 Elo+
Party 1
Pele
Pele
SourNug
Pele
Level 158
God Stats
4W - 2L
1,623 SR
Queue Stats
239W - 221L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
Thayssone
Ao Kuang
Level 96
God Stats
24W - 18L
1,563 SR
Queue Stats
279W - 241L
1,505 Elo+
Solo
Sylvanus
Sylvanus
juegospintura
Sylvanus
Level 50
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 23L
1,466 Elo+
Solo
Team Averages
Level 102
1,519 SR
1,488 Elo+

VS

Team Averages
Level 112
1,605 SR
1,513 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SmilePoker80
Thanatos
Level 89
God Stats
19W - 21L
1,525 SR
Queue Stats
219W - 204L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
WeedWarrrior5
Sun Wukong
Level 68
God Stats
4W - 3L
1,669 SR
Queue Stats
310W - 323L
1,484 Elo+
Solo
Izanami
Izanami
Zaxuga
Izanami
Level 128
God Stats
3W - 1L
1,829 SR
Queue Stats
39W - 36L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Monarchius
Medusa
12
3 / 2 / 1
7,113
593
4,377
6,193
1,903
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
10
1 / 2 / 3
5,818
485
5,476
7,541
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
SourNug
Pele
13
2 / 3 / 2
7,362
614
6,078
11,450
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Thayssone
Ao Kuang
13
5 / 0 / 1
7,616
635
3,785
6,988
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
juegospintura
Sylvanus
9
1 / 1 / 2
5,580
465
3,122
6,729
5,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 1 / 0
7,660
638
3,302
5,450
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
 
Ganesha
9
0 / 2 / 2
5,619
468
4,858
5,844
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SmilePoker80
Thanatos
10
3 / 5 / 2
6,746
562
4,307
9,700
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
WeedWarrrior5
Sun Wukong
12
2 / 2 / 1
7,395
616
7,017
9,242
6,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Zaxuga
Izanami
9
0 / 3 / 1
5,759
480
2,020
6,568
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
8
8
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
1
0
3
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Medusa
Monarchius
Medusa
3
2
1
1.75
W
Freya
1
2
3
1.25
L
Thanatos
SmilePoker80
Thanatos
3
5
2
0.8
W
Pele
SourNug
Pele
2
3
2
1
W
Ao Kuang
Thayssone
Ao Kuang
5
0
1
5.5
L
Sun Wukong
WeedWarrrior5
Sun Wukong
2
2
1
1.25
L
Izanami
Zaxuga
Izanami
0
3
1
0.17
W
Sylvanus
juegospintura
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
21,504
38,901
Taken
36,804
17,065
Mitigated
15,318
16,691
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,302
1,282
0
1,681
5,450
2,192
486
969
4,481
38,005
7,106
L
Ganesha
 
Ganesha
4,858
0
0
833
5,844
1,682
0
4,565
1,279
19,584
0
W
Medusa
Monarchius
Medusa
4,377
1,861
0
2,943
6,193
1,903
0
1,404
4,789
0
43,401
W
Freya
5,476
1,513
0
2,690
7,541
2,409
0
2,848
4,393
29,963
4,054
L
Thanatos
SmilePoker80
Thanatos
4,307
1,325
0
5,935
9,700
2,935
80
1,622
8,078
0
27,168
W
Pele
SourNug
Pele
6,078
1,331
0
6,204
11,450
3,837
0
0
11,450
0
46,242
W
Ao Kuang
Thayssone
Ao Kuang
3,785
592
0
2,524
6,988
2,963
172
313
6,675
40,319
8,665
L
Sun Wukong
WeedWarrrior5
Sun Wukong
7,017
1,815
0
3,614
9,242
6,662
129
992
8,250
0
44,204
L
Izanami
Zaxuga
Izanami
2,020
1,452
0
1,325
6,568
1,847
246
3,545
3,023
0
29,643
W
Sylvanus
juegospintura
Sylvanus
3,122
767
715
1,615
6,729
5,953
0
2,204
4,245
17,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
33,179
357
Minions Killed
359
0
Camps Cleared
0
1,180,502
Distance Traveled
1,152,282
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,660
638
98
8
0
235,319
5
L
Ganesha
5,619
468
23
2
0
258,672
2
W
Medusa
7,113
593
85
7
0
240,881
3
W
Freya
5,818
485
64
5
0
231,806
4
L
Thanatos
6,746
562
52
4
0
220,493
1
W
Pele
7,362
614
94
8
0
223,652
3
W
Ao Kuang
7,616
635
86
7
0
247,795
4
L
Sun Wukong
7,395
616
101
8
0
220,901
2
L
Izanami
5,759
480
85
7
0
216,897
2
W
Sylvanus
5,580
465
28
2
0
236,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role