Player Matchup

Ne Zha
Ne Zha
AlexBreakdown
Ne Zha
Level 105
God Stats
12W - 2L
1,988 SR
Queue Stats
389W - 300L
1,623 Elo+
Party 3
Poseidon
Poseidon
HexNancyTtv
Poseidon
Level 66
God Stats
2W - 6L
1,437 SR
Queue Stats
338W - 233L
1,647 Elo+
Party 3
Danzaburou
Danzaburou
JakNPug
Danzaburou
Level 29
God Stats
97W - 52L
1,736 SR
Queue Stats
189W - 109L
1,715 Elo+
Party 3
Skadi
Skadi
ZZaperZZ
Skadi
Level 51
God Stats
2W - 2L
1,382 SR
Queue Stats
13W - 9L
1,572 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sannityreap
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,645 Elo+
Party 1
Team Averages
Level 55
1,608 SR
1,640 Elo+

VS

Team Averages
Level 68
1,557 SR
1,511 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Efoon
Khepri
Level 36
God Stats
7W - 11L
1,383 SR
Queue Stats
98W - 101L
1,556 Elo+
Solo
Anhur
Anhur
ImpyStan
Anhur
Level 39
God Stats
4W - 9L
1,544 SR
Queue Stats
172W - 156L
1,551 Elo+
Solo
Sylvanus
Sylvanus
TYfromAFTV
Sylvanus
Level 68
God Stats
14W - 8L
1,695 SR
Queue Stats
186W - 203L
1,539 Elo+
Party 2
Kali
Kali
myanacondadoes1
Kali
Level 42
God Stats
2W - 2L
1,664 SR
Queue Stats
304W - 326L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 6
11,480
638
12,574
14,578
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
HexNancyTtv
Poseidon
16
3 / 1 / 4
10,157
564
9,703
11,168
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JakNPug
Danzaburou
14
4 / 0 / 10
10,178
565
8,912
13,789
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
ZZaperZZ
Skadi
16
3 / 2 / 8
10,409
578
11,482
6,985
1,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
sannityreap
Morgan Le Fay
15
1 / 5 / 1
9,260
514
5,442
11,046
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 6 / 2
8,501
472
8,836
11,885
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Efoon
Khepri
11
0 / 5 / 2
7,261
403
3,891
16,723
12,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ImpyStan
Anhur
14
3 / 2 / 0
8,516
473
5,069
9,188
3,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
TYfromAFTV
Sylvanus
16
2 / 2 / 3
9,765
543
8,517
13,099
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 6 / 1
8,718
484
5,316
16,601
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
21
Kills
9
10
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
2
0.33
W
10
2
6
6.5
L
Khepri
Efoon
Khepri
0
5
2
0.2
W
Poseidon
HexNancyTtv
Poseidon
3
1
4
5
L
Anhur
ImpyStan
Anhur
3
2
0
1.5
W
Danzaburou
JakNPug
Danzaburou
4
0
10
9
L
Sylvanus
TYfromAFTV
Sylvanus
2
2
3
1.75
W
Skadi
ZZaperZZ
Skadi
3
2
8
3.5
L
3
6
1
0.58
W
Morgan Le Fay
sannityreap
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,113
Damage
31,629
57,566
Taken
67,496
23,631
Mitigated
35,240
16,013
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,836
53
0
883
11,885
3,529
0
3,430
8,276
55,641
0
W
12,574
3,212
0
4,198
14,578
5,337
632
4,196
10,158
0
90,606
L
Khepri
Efoon
Khepri
3,891
405
1,389
3,284
16,723
12,358
0
2,119
14,538
20,769
0
W
Poseidon
HexNancyTtv
Poseidon
9,703
1,327
0
1,341
11,168
2,995
947
4,733
6,135
72,570
0
L
Anhur
ImpyStan
Anhur
5,069
1,394
0
1,426
9,188
3,079
0
339
8,809
0
50,500
W
Danzaburou
JakNPug
Danzaburou
8,912
2,135
0
6,103
13,789
10,096
1,044
3,117
10,316
0
33,093
L
Sylvanus
TYfromAFTV
Sylvanus
8,517
1,472
758
4,971
13,099
9,050
320
3,636
9,055
46,657
10,733
W
Skadi
ZZaperZZ
Skadi
11,482
4,940
0
2,143
6,985
1,854
4,093
1,795
5,158
0
69,445
L
5,316
1,551
0
5,290
16,601
7,224
0
4,675
11,673
0
57,100
W
Morgan Le Fay
sannityreap
Morgan Le Fay
5,442
521
0
2,228
11,046
3,349
730
5,875
5,129
47,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,484
Gold Earned
42,761
528
Minions Killed
431
0
Camps Cleared
0
1,749,607
Distance Traveled
1,673,363
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,501
472
103
6
0
324,817
9
W
Ne Zha
11,480
638
125
7
0
390,316
7
L
Khepri
7,261
403
30
2
0
336,251
3
W
Poseidon
10,157
564
134
7
0
358,135
4
L
Anhur
8,516
473
95
5
0
336,196
3
W
Danzaburou
10,178
565
38
2
0
353,755
4
L
Sylvanus
9,765
543
113
6
0
302,953
2
W
Skadi
10,409
578
129
7
0
341,123
4
L
Kali
8,718
484
90
5
0
373,146
1
W
Morgan Le Fay
9,260
514
102
6
0
306,278
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role