Player Matchup

Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Ktownkriminal47
Cerberus
Masters
Level 159
God Stats
46W - 36L
1,694 SR
Queue Stats
841W - 849L
2,027 MMR
Solo
Loki
Loki
Diamond IV
RatMarrow
Loki
Diamond IV
Level 126
God Stats
2W - 0L
1,606 SR
Queue Stats
318W - 313L
2,172 MMR
Party 1
Neith
Neith
Diamond II
iBeast10
Neith
Diamond II
Level 125
God Stats
4W - 2L
1,621 SR
Queue Stats
394W - 387L
2,340 MMR
Party 1
Chaac
Chaac
Platinum III
mi-nouuuu
Chaac
Platinum III
Level 146
God Stats
6W - 2L
1,729 SR
Queue Stats
303W - 298L
1,934 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,630 SR
1,995 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,564 SR
2,091 MMR
Amaterasu
Amaterasu
Platinum IV
 
Amaterasu
Platinum IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
BOLDINBLOOD
Sylvanus
Diamond III
Level 160
God Stats
31W - 26L
1,656 SR
Queue Stats
1,099W - 1,081L
2,106 MMR
Solo
Thanatos
Thanatos
Diamond II
Ping-Jungle
Thanatos
Diamond II
Level 84
God Stats
2W - 8L
1,417 SR
Queue Stats
493W - 479L
2,309 MMR
Solo
Scylla
Scylla
Masters
charlswolf
Scylla
Masters
Level 144
God Stats
64W - 87L
1,567 SR
Queue Stats
577W - 552L
2,439 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
tylercakes123
Jing Wei
Diamond IV
Level 129
God Stats
7W - 9L
1,677 SR
Queue Stats
626W - 629L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
6 / 2 / 5
11,961
598
18,118
19,222
13,421
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
3 / 4 / 13
10,482
524
9,840
15,707
15,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
16
5 / 5 / 10
10,691
535
7,735
15,604
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
iBeast10
Neith
19
5 / 3 / 7
12,172
609
12,649
13,858
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
mi-nouuuu
Chaac
18
6 / 2 / 4
11,611
581
16,803
20,112
23,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
OdinCharybdisArtioGilgameshGeb

VS

Bans
TiamatNikeAresAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 3 / 1
9,660
483
13,126
23,800
18,918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
BOLDINBLOOD
Sylvanus
12
5 / 6 / 3
8,594
430
10,697
22,008
27,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Ping-Jungle
Thanatos
14
4 / 7 / 6
9,391
470
8,492
16,785
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
charlswolf
Scylla
15
0 / 5 / 0
8,432
422
5,842
9,329
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
tylercakes123
Jing Wei
17
3 / 4 / 4
10,590
530
8,645
12,202
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
25
Kills
15
16
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
2
5
4.25
L
Amaterasu
 
Amaterasu
3
3
1
1.17
L
Sylvanus
BOLDINBLOOD
Sylvanus
5
6
3
1.08
W
Cerberus
3
4
13
2.38
L
Thanatos
Ping-Jungle
Thanatos
4
7
6
1
W
Loki
5
5
10
2
L
Scylla
charlswolf
Scylla
0
5
0
0
W
Neith
iBeast10
Neith
5
3
7
2.83
W
Chaac
mi-nouuuu
Chaac
6
2
4
4
L
Jing Wei
tylercakes123
Jing Wei
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,145
Damage
46,802
84,503
Taken
84,124
63,840
Mitigated
59,032
36,733
Healing
27,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,118
2,811
405
11,907
19,222
13,421
1,604
7,233
11,661
95,257
0
L
Amaterasu
 
Amaterasu
13,126
3,685
0
10,170
23,800
18,918
0
5,331
17,197
14,115
50,713
L
Sylvanus
BOLDINBLOOD
Sylvanus
10,697
3,263
64
3,322
22,008
27,966
0
11,425
10,375
26,616
7,307
W
Cerberus
9,840
609
0
3,706
15,707
15,661
220
3,484
12,223
27,165
0
L
Thanatos
Ping-Jungle
Thanatos
8,492
2,678
0
10,116
16,785
5,449
0
3,736
12,910
0
51,184
W
Loki
7,735
2,117
0
4,112
15,604
5,622
0
3,633
11,887
0
66,479
L
Scylla
charlswolf
Scylla
5,842
220
0
1,157
9,329
2,580
0
4,427
4,900
64,576
0
W
Neith
iBeast10
Neith
12,649
4,357
0
6,764
13,858
5,166
1,984
3,008
10,842
0
112,513
W
Chaac
mi-nouuuu
Chaac
16,803
3,928
0
9,839
20,112
23,970
308
3,968
16,103
0
74,648
L
Jing Wei
tylercakes123
Jing Wei
8,645
5,263
0
2,618
12,202
4,119
566
3,583
8,619
0
72,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,917
Gold Earned
46,667
643
Minions Killed
508
0
Camps Cleared
0
1,885,864
Distance Traveled
1,828,671
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,961
598
195
10
0
357,241
2
L
Amaterasu
9,660
483
112
6
0
407,978
1
L
Sylvanus
8,594
430
66
3
0
326,326
4
W
Cerberus
10,482
524
42
2
0
404,161
6
L
Thanatos
9,391
470
99
5
0
367,664
2
W
Loki
10,691
535
105
5
0
396,232
5
L
Scylla
8,432
422
104
5
0
350,009
12
W
Neith
12,172
609
166
8
0
353,152
4
W
Chaac
11,611
581
135
7
0
375,078
0
L
Jing Wei
10,590
530
127
6
0
376,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role