Player Matchup

Neith
Neith
Errastas
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 3
Loki
Loki
NeneaMartinelv2
Loki
Level 41
God Stats
57W - 47L
1,499 SR
Queue Stats
84W - 91L
1,345 Elo+
Party 1
Olorun
Olorun
Sico__95
Olorun
Level 7
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 7L
1,049 Elo+
Party 3
Fenrir
Fenrir
StalkerX24
Fenrir
Level 37
God Stats
1W - 1L
1,331 SR
Queue Stats
75W - 89L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
iGamerGG
Cthulhu
Level 14
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 9L
1,274 Elo+
Party 1
Team Averages
Level 21
1,384 SR
1,229 Elo+

VS

Team Averages
Level 14
1,558 SR
1,408 Elo+
Achilles
Achilles
Archieee
Achilles
Level 27
God Stats
13W - 9L
1,601 SR
Queue Stats
165W - 172L
1,384 Elo+
Solo
Jing Wei
Jing Wei
DJShadowSents
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MegaWolf03
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,255 Elo+
Party 2
Chang'e
Chang'e
RGP18M
Chang'e
Level 18
God Stats
6W - 4L
1,689 SR
Queue Stats
10W - 12L
1,401 Elo+
Party 2
Thor
Thor
superbreak
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Errastas
Neith
15
2 / 3 / 4
9,258
441
6,029
8,235
2,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 5 / 7
10,012
477
9,427
12,749
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Sico__95
Olorun
17
9 / 3 / 6
11,106
529
12,376
19,752
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
StalkerX24
Fenrir
20
15 / 2 / 5
12,610
600
14,480
15,512
9,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
iGamerGG
Cthulhu
15
4 / 3 / 11
9,291
442
12,142
13,119
12,801
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archieee
Achilles
17
6 / 5 / 1
10,906
519
13,801
15,822
14,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
DJShadowSents
Jing Wei
13
2 / 9 / 2
8,280
394
7,519
14,509
4,657
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
MegaWolf03
Kukulkan
16
3 / 9 / 2
10,274
489
14,551
15,334
6,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
RGP18M
Chang'e
11
1 / 5 / 4
7,639
364
4,277
11,509
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 1
9,761
465
8,797
14,477
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
34
Kills
16
16
Deaths
34
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Archieee
Achilles
6
5
1
1.3
L
Jing Wei
DJShadowSents
Jing Wei
2
9
2
0.33
W
Neith
Errastas
Neith
2
3
4
1.33
L
Kukulkan
MegaWolf03
Kukulkan
3
9
2
0.44
W
4
5
7
1.5
L
Chang'e
RGP18M
Chang'e
1
5
4
0.6
W
Olorun
Sico__95
Olorun
9
3
6
4
W
Fenrir
StalkerX24
Fenrir
15
2
5
8.75
W
Cthulhu
iGamerGG
Cthulhu
4
3
11
3.17
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,454
Damage
48,945
69,367
Taken
71,651
36,463
Mitigated
37,683
20,046
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Archieee
Achilles
13,801
1,267
0
1,384
15,822
14,660
564
3,552
12,270
1,329
57,515
L
Jing Wei
DJShadowSents
Jing Wei
7,519
5,043
0
0
14,509
4,657
588
4,253
10,256
0
40,529
W
Neith
Errastas
Neith
6,029
2,794
0
977
8,235
2,767
122
1,838
6,397
0
37,763
L
Kukulkan
MegaWolf03
Kukulkan
14,551
2,293
0
1,553
15,334
6,148
1,322
8,371
6,963
64,618
0
W
9,427
4,181
0
1,816
12,749
4,676
474
1,329
11,420
0
58,175
L
Chang'e
RGP18M
Chang'e
4,277
525
2,735
3,430
11,509
3,344
230
5,656
5,853
22,130
0
W
Olorun
Sico__95
Olorun
12,376
7,017
199
9,868
19,752
6,622
2,626
10,965
8,787
58,522
0
W
Fenrir
StalkerX24
Fenrir
14,480
4,098
0
6,477
15,512
9,597
1,415
2,610
12,767
117
104,514
W
Cthulhu
iGamerGG
Cthulhu
12,142
1,152
439
270
13,119
12,801
280
3,694
9,205
28,248
0
L
8,797
3,588
0
1,835
14,477
8,874
0
3,057
11,420
0
60,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,277
Gold Earned
46,860
441
Minions Killed
425
0
Camps Cleared
0
1,847,675
Distance Traveled
1,668,821
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,906
519
96
5
0
356,398
9
L
Jing Wei
8,280
394
83
4
0
342,213
2
W
Neith
9,258
441
85
4
0
308,112
1
L
Kukulkan
10,274
489
116
6
0
302,410
1
W
Loki
10,012
477
70
3
0
426,376
0
L
Chang'e
7,639
364
27
1
0
328,209
0
W
Olorun
11,106
529
102
5
0
358,384
3
W
Fenrir
12,610
600
148
7
0
397,272
0
W
Cthulhu
9,291
442
36
2
0
357,531
0
L
Thor
9,761
465
103
5
0
339,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role