Player Matchup

Cliodhna
Cliodhna
GuruLaghima9057
Cliodhna
Level 83
God Stats
2W - 2L
1,683 SR
Queue Stats
127W - 120L
1,435 Elo+
Party 2
Scylla
Scylla
THETBONEKILLA
Scylla
Level 126
God Stats
0W - 2L
1,230 SR
Queue Stats
165W - 195L
1,393 Elo+
Party 2
Charybdis
Charybdis
The 2 Gun Kid
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,503 Elo+
Party 2
Team Averages
Level 109
1,471 SR
1,444 Elo+

VS

Team Averages
Level 68
1,517 SR
1,657 Elo+
Ganesha
Ganesha
JohanS0826
Ganesha
Level 21
God Stats
5W - 0L
1,596 SR
Queue Stats
5W - 0L
1,861 Elo+
Party 1
Loki
Loki
RoYaL Alli
Loki
Level 29
God Stats
6W - 4L
1,516 SR
Queue Stats
148W - 117L
1,538 Elo+
Solo
Agni
Agni
best_name_ever17
Agni
Level 155
God Stats
1W - 0L
1,438 SR
Queue Stats
66W - 62L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
3 / 9 / 0
7,279
662
5,725
14,590
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 11 / 2
6,457
587
3,211
13,845
3,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
The 2 Gun Kid
Charybdis
11
2 / 9 / 3
7,389
672
6,394
10,203
2,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JohanS0826
Ganesha
12
0 / 4 / 25
9,002
818
5,044
13,197
15,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
20 / 1 / 9
11,248
1,023
16,316
8,926
3,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
9 / 0 / 17
9,746
886
13,363
5,407
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
5
Kills
29
29
Deaths
5
5
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
9
0
0.33
W
Ganesha
JohanS0826
Ganesha
0
4
25
3.13
W
20
1
9
24.5
L
0
11
2
0.09
L
Charybdis
The 2 Gun Kid
Charybdis
2
9
3
0.39
W
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
34,723
38,638
Taken
27,530
15,682
Mitigated
21,301
2,410
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
5,725
649
0
770
14,590
9,400
0
7,059
7,047
0
17,768
W
Ganesha
JohanS0826
Ganesha
5,044
790
0
2,004
13,197
15,743
54
1,449
11,462
13,096
0
W
16,316
3,855
0
1,410
8,926
3,596
179
1,943
6,827
0
35,239
L
3,211
274
0
682
13,845
3,443
0
5,476
8,078
13,456
0
L
Charybdis
The 2 Gun Kid
Charybdis
6,394
4,396
0
958
10,203
2,839
0
5,224
4,797
0
16,890
W
13,363
1,141
372
1,168
5,407
1,962
1,670
271
4,922
33,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,125
Gold Earned
29,996
71
Minions Killed
119
4
Camps Cleared
7
490,311
Distance Traveled
657,587
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,279
662
24
2
0
183,546
0
W
Ganesha
9,002
818
0
0
0
208,308
8
W
Loki
11,248
1,023
50
5
3
227,660
2
L
Scylla
6,457
587
20
2
2
165,487
0
L
Charybdis
7,389
672
27
2
2
141,278
3
W
Agni
9,746
886
69
6
4
221,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role