Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MastaBongrippa
Sun Wukong
Level 66
God Stats
3W - 7L
1,342 SR
Queue Stats
85W - 85L
1,433 Elo+
Solo
Skadi
Skadi
Otherkiva5196
Skadi
Level 56
God Stats
6W - 7L
1,384 SR
Queue Stats
15W - 31L
1,186 Elo+
Solo
Team Averages
Level 75
1,409 SR
1,373 Elo+

VS

Team Averages
Level 64
1,429 SR
1,395 Elo+
King Arthur
King Arthur
LordSunburn
King Arthur
Level 52
God Stats
0W - 2L
1,392 SR
Queue Stats
22W - 44L
1,347 Elo+
Solo
Hun Batz
Hun Batz
TheAustinSteven
Hun Batz
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,361 Elo+
Solo
Ra
Ra
Toughcan
Ra
Level 61
God Stats
12W - 20L
1,395 SR
Queue Stats
76W - 103L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 3 / 11
7,937
722
11,315
8,039
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
MastaBongrippa
Sun Wukong
13
11 / 0 / 5
9,181
835
14,139
11,721
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 3 / 13
7,682
698
5,054
6,555
2,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LordSunburn
King Arthur
10
1 / 7 / 5
6,902
627
6,578
15,379
11,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
10
1 / 6 / 3
6,546
595
5,676
11,461
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 4 / 2
7,458
678
8,036
9,461
3,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
6
6
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
11
3.17
L
King Arthur
LordSunburn
King Arthur
1
7
5
0.5
W
Sun Wukong
MastaBongrippa
Sun Wukong
11
0
5
13.5
W
2
3
13
2.83
L
Hun Batz
1
6
3
0.42
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
20,290
26,315
Taken
36,301
15,248
Mitigated
22,633
6,475
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,315
1,493
26
1,593
8,039
2,825
146
2,559
5,360
27,627
0
L
King Arthur
LordSunburn
King Arthur
6,578
1,117
108
1,980
15,379
11,572
24
6,113
8,848
94
12,705
W
Sun Wukong
MastaBongrippa
Sun Wukong
14,139
2,243
670
3,567
11,721
10,295
230
2,911
8,353
0
23,145
W
5,054
2,608
0
619
6,555
2,128
0
3,154
3,316
0
20,470
L
Hun Batz
5,676
1,425
0
544
11,461
7,067
0
2,196
8,823
0
14,944
L
8,036
740
2,679
3,299
9,461
3,994
0
3,232
5,804
33,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
20,906
100
Minions Killed
92
4
Camps Cleared
4
543,859
Distance Traveled
575,346
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,937
722
42
4
2
177,176
1
L
King Arthur
6,902
627
6
1
0
192,798
1
W
Sun Wukong
9,181
835
25
2
2
203,205
0
W
Skadi
7,682
698
33
3
0
163,478
0
L
Hun Batz
6,546
595
21
2
3
174,300
2
L
Ra
7,458
678
65
6
1
208,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role