Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KevinNeg
Apollo
Level 124
God Stats
7W - 8L
1,512 SR
Queue Stats
169W - 164L
1,529 Elo+
Solo
Sol
Sol
Pklos
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,514 Elo+
Solo
Fenrir
Fenrir
Robaer
Fenrir
Level 124
God Stats
11W - 11L
1,413 SR
Queue Stats
163W - 157L
1,563 Elo+
Solo
Cthulhu
Cthulhu
juegospintura
Cthulhu
Level 50
God Stats
0W - 1L
1,301 SR
Queue Stats
21W - 23L
1,479 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,517 Elo+

VS

Team Averages
Level 69
1,521 SR
1,489 Elo+
Khepri
Khepri
CCcheese
Khepri
Level 86
God Stats
8W - 2L
1,598 SR
Queue Stats
47W - 36L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Klowned
Zhong Kui
Level 41
God Stats
6W - 16L
1,177 SR
Queue Stats
270W - 358L
1,369 Elo+
Solo
Achilles
Achilles
KukuYmirMain
Achilles
Level 43
God Stats
9W - 9L
1,545 SR
Queue Stats
195W - 175L
1,524 Elo+
Party 1
Izanami
Izanami
PencilShavings
Izanami
Level 88
God Stats
29W - 19L
1,608 SR
Queue Stats
332W - 295L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
Uwuf
Cliodhna
Level 89
God Stats
8W - 1L
1,674 SR
Queue Stats
22W - 26L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 0
5,693
569
2,185
6,613
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
KevinNeg
Apollo
8
0 / 4 / 0
4,872
487
1,905
7,045
1,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Pklos
Sol
11
1 / 2 / 0
5,974
597
4,500
4,039
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Robaer
Fenrir
8
0 / 6 / 1
5,032
503
2,688
8,196
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
7
0 / 5 / 0
4,303
430
2,752
7,565
4,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CCcheese
Khepri
9
1 / 0 / 8
6,154
615
2,183
3,904
1,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Klowned
Zhong Kui
9
0 / 1 / 0
5,282
528
1,391
7,557
4,519
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
KukuYmirMain
Achilles
12
3 / 0 / 0
6,535
654
3,273
5,575
3,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
10 / 0 / 1
7,310
731
8,893
4,714
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Uwuf
Cliodhna
11
5 / 0 / 3
6,520
652
6,332
4,755
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
19
19
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
W
Khepri
CCcheese
Khepri
1
0
8
5
L
Apollo
KevinNeg
Apollo
0
4
0
0
W
Zhong Kui
Klowned
Zhong Kui
0
1
0
0
W
Achilles
KukuYmirMain
Achilles
3
0
0
3
W
10
0
1
10.5
L
Sol
Pklos
Sol
1
2
0
0.5
L
Fenrir
Robaer
Fenrir
0
6
1
0.08
W
Cliodhna
Uwuf
Cliodhna
5
0
3
6.5
L
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
22,072
33,458
Taken
26,505
11,986
Mitigated
13,066
9,363
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,185
59
0
2,568
6,613
2,500
0
0
6,613
29,095
0
W
Khepri
CCcheese
Khepri
2,183
263
1,209
1,379
3,904
1,919
157
820
3,084
9,744
0
L
Apollo
KevinNeg
Apollo
1,905
897
0
1,745
7,045
1,529
0
858
6,187
0
28,748
W
Zhong Kui
Klowned
Zhong Kui
1,391
145
0
3,890
7,557
4,519
0
3,645
3,526
25,199
0
W
Achilles
KukuYmirMain
Achilles
3,273
405
0
2,036
5,575
3,624
0
1,110
4,169
221
32,428
W
8,893
6,803
0
500
4,714
1,662
1,331
1,856
2,858
0
57,165
L
Sol
Pklos
Sol
4,500
677
0
1,339
4,039
1,084
0
1,044
2,995
35,371
0
L
Fenrir
Robaer
Fenrir
2,688
984
0
2,213
8,196
2,158
0
509
7,687
0
24,554
W
Cliodhna
Uwuf
Cliodhna
6,332
1,078
0
3,568
4,755
1,342
0
1,301
3,317
0
36,223
L
Cthulhu
2,752
258
0
1,498
7,565
4,715
0
1,163
6,402
14,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
31,801
299
Minions Killed
331
0
Camps Cleared
0
977,403
Distance Traveled
1,006,024
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,693
569
62
6
0
187,785
3
W
Khepri
6,154
615
12
1
0
197,080
1
L
Apollo
4,872
487
69
7
0
184,778
1
W
Zhong Kui
5,282
528
50
5
0
183,220
5
W
Achilles
6,535
654
74
7
0
195,786
2
W
Izanami
7,310
731
115
12
0
178,406
5
L
Sol
5,974
597
81
8
0
189,584
3
L
Fenrir
5,032
503
61
6
0
207,235
3
W
Cliodhna
6,520
652
80
8
0
251,532
1
L
Cthulhu
4,303
430
26
3
0
208,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role