Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BinBagWest
Zhong Kui
Level 66
God Stats
17W - 16L
1,548 SR
Queue Stats
306W - 299L
1,569 Elo+
Party 1
Sol
Sol
Issa Thicky
Sol
Level 109
God Stats
2W - 1L
1,557 SR
Queue Stats
40W - 23L
1,520 Elo+
Party 2
Loki
Loki
Rygbe
Loki
Level 105
God Stats
6W - 12L
1,456 SR
Queue Stats
112W - 85L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xTheMiggs
Cu Chulainn
Level 24
God Stats
2W - 2L
1,697 SR
Queue Stats
58W - 47L
1,578 Elo+
Party 1
Team Averages
Level 90
1,551 SR
1,552 Elo+

VS

Team Averages
Level 72
1,624 SR
1,492 Elo+
Tiamat
Tiamat
Dilhole_baginz69
Tiamat
Level 107
God Stats
2W - 4L
1,296 SR
Queue Stats
389W - 338L
1,566 Elo+
Solo
Osiris
Osiris
RevenantScar
Osiris
Level 37
God Stats
2W - 0L
1,779 SR
Queue Stats
60W - 62L
1,548 Elo+
Solo
Cliodhna
Cliodhna
Stalebread84
Cliodhna
Level 101
God Stats
1W - 1L
1,690 SR
Queue Stats
97W - 80L
1,470 Elo+
Solo
Ymir
Ymir
mudymississippi
Ymir
Level 31
God Stats
3W - 1L
1,818 SR
Queue Stats
82W - 99L
1,381 Elo+
Solo
Neith
Neith
nhamshar365
Neith
Level 85
God Stats
2W - 1L
1,537 SR
Queue Stats
75W - 55L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 0 / 4
7,916
466
7,020
10,043
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
BinBagWest
Zhong Kui
13
1 / 1 / 1
7,842
461
3,622
5,505
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 4
8,767
516
11,399
15,007
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Rygbe
Loki
15
9 / 3 / 3
9,534
561
12,600
14,810
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
xTheMiggs
Cu Chulainn
13
1 / 4 / 0
7,563
445
5,145
12,574
7,086
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,467
498
6,454
10,372
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
18
5 / 2 / 2
11,051
650
12,782
12,222
11,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
Stalebread84
Cliodhna
15
4 / 6 / 3
9,463
557
9,645
14,894
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 5
8,221
484
3,537
11,728
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 3 / 0
9,528
560
5,953
8,284
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
15
Kills
13
13
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
4
3
L
Zhong Kui
BinBagWest
Zhong Kui
1
1
1
1.5
W
2
4
2
0.75
L
3
5
4
1
W
Osiris
5
2
2
3
L
Loki
Rygbe
Loki
9
3
3
3.5
W
Cliodhna
Stalebread84
Cliodhna
4
6
3
0.92
W
0
1
5
2.5
W
2
3
0
0.67
L
Cu Chulainn
xTheMiggs
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
38,371
57,939
Taken
57,500
29,434
Mitigated
35,224
20,271
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,020
2,226
0
3,974
10,043
9,744
0
2,254
7,695
0
27,547
L
Zhong Kui
BinBagWest
Zhong Kui
3,622
735
0
2,699
5,505
3,530
0
448
5,057
46,874
6,234
W
6,454
620
0
2,109
10,372
5,518
0
4,427
5,945
40,699
0
L
11,399
3,776
0
5,609
15,007
4,558
0
5,309
9,364
61,056
0
W
Osiris
12,782
5,143
0
5,040
12,222
11,988
1,994
275
11,947
0
84,913
L
Loki
Rygbe
Loki
12,600
4,516
0
5,801
14,810
4,516
0
1,528
13,059
0
60,569
W
Cliodhna
Stalebread84
Cliodhna
9,645
1,482
0
4,611
14,894
5,519
0
3,656
11,238
0
54,601
W
3,537
807
0
3,454
11,728
9,281
0
5,279
6,449
27,693
0
W
5,953
3,176
0
2,074
8,284
2,918
2,650
1,325
6,959
0
75,204
L
Cu Chulainn
xTheMiggs
Cu Chulainn
5,145
1,392
0
2,188
12,574
7,086
170
0
12,574
2,676
35,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
46,730
437
Minions Killed
558
0
Camps Cleared
0
1,528,307
Distance Traveled
1,657,192
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,916
466
29
2
0
361,643
2
L
Zhong Kui
7,842
461
111
7
0
232,833
1
W
Tiamat
8,467
498
96
6
0
347,020
5
L
Sol
8,767
516
116
7
0
275,882
5
W
Osiris
11,051
650
166
10
0
317,199
0
L
Loki
9,534
561
103
6
0
346,901
0
W
Cliodhna
9,463
557
86
5
0
371,991
3
W
Ymir
8,221
484
52
3
0
334,907
5
W
Neith
9,528
560
158
9
0
286,075
6
L
Cu Chulainn
7,563
445
78
5
0
311,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role