Player Matchup

Cliodhna
Cliodhna
Desiteratum
Cliodhna
Level 84
God Stats
27W - 19L
1,412 SR
Queue Stats
200W - 264L
1,310 Elo+
Party 1
Sol
Sol
Freight_-Train-_
Sol
Level 13
God Stats
3W - 1L
1,238 SR
Queue Stats
7W - 9L
1,103 Elo+
Party 1
Medusa
Medusa
ghostbeatheat
Medusa
Level 47
God Stats
29W - 38L
1,252 SR
Queue Stats
102W - 151L
1,267 Elo+
Party 1
Team Averages
Level 48
1,301 SR
1,226 Elo+

VS

Team Averages
Level 70
1,537 SR
1,350 Elo+
Gilgamesh
Gilgamesh
JimmyDaveDuck
Gilgamesh
Level 116
God Stats
42W - 30L
1,574 SR
Queue Stats
209W - 251L
1,390 Elo+
Solo
Aphrodite
Aphrodite
NotoriousDUZE
Aphrodite
Level 70
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 86L
1,331 Elo+
Solo
Danzaburou
Danzaburou
e1enex678
Danzaburou
Level 23
God Stats
11W - 15L
1,538 SR
Queue Stats
23W - 29L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Desiteratum
Cliodhna
18
8 / 5 / 1
15,718
748
28,574
26,133
11,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 10 / 7
12,483
594
7,887
14,899
5,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 11 / 4
13,489
642
11,084
21,447
7,510
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JimmyDaveDuck
Gilgamesh
12
4 / 2 / 7
12,080
575
9,557
11,203
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
NotoriousDUZE
Aphrodite
19
2 / 2 / 17
14,042
669
11,781
22,502
13,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
e1enex678
Danzaburou
20
19 / 7 / 4
16,317
777
26,172
28,926
13,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
25
26
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Desiteratum
Cliodhna
8
5
1
1.7
W
0
10
7
0.35
L
Gilgamesh
JimmyDaveDuck
Gilgamesh
4
2
7
3.75
L
Aphrodite
NotoriousDUZE
Aphrodite
2
2
17
5.25
L
Danzaburou
e1enex678
Danzaburou
19
7
4
3
W
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,545
Damage
47,510
62,479
Taken
62,631
24,426
Mitigated
33,611
15,933
Healing
33,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Desiteratum
Cliodhna
28,574
3,939
192
11,624
26,133
11,425
605
5,005
20,608
0
71,195
W
7,887
3,379
0
1,267
14,899
5,491
1,581
3,412
11,241
21,426
0
L
Gilgamesh
JimmyDaveDuck
Gilgamesh
9,557
2,594
0
1,121
11,203
6,687
148
903
10,216
0
20,965
L
Aphrodite
NotoriousDUZE
Aphrodite
11,781
470
8,841
13,152
22,502
13,891
480
1,999
20,008
52,280
0
L
Danzaburou
e1enex678
Danzaburou
26,172
11,119
609
9,530
28,926
13,033
1,707
5,128
23,713
0
78,196
W
11,084
3,388
538
2,312
21,447
7,510
942
3,696
17,534
0
33,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
42,439
161
Minions Killed
231
1
Camps Cleared
10
928,286
Distance Traveled
975,008
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,718
748
90
4
0
377,286
3
W
Sol
12,483
594
35
2
0
235,992
5
L
Gilgamesh
12,080
575
27
1
0
218,530
2
L
Aphrodite
14,042
669
96
5
5
415,028
0
L
Danzaburou
16,317
777
108
5
5
341,450
3
W
Medusa
13,489
642
36
2
1
315,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role