Player Matchup

Skadi
Skadi
Domdolox
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,720 Elo+
Solo
Ra
Ra
Racismo
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
TheRinger1798
Cthulhu
Level 8
God Stats
2W - 0L
1,292 SR
Queue Stats
2W - 1L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
WishThisWasPS4
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,526 Elo+
Solo
Discordia
Discordia
renanshi
Discordia
Level 13
God Stats
3W - 5L
1,214 SR
Queue Stats
27W - 33L
1,321 Elo+
Party 3
Team Averages
Level 7
1,401 SR
1,466 Elo+

VS

Team Averages
Level 15
1,473 SR
1,379 Elo+
Kukulkan
Kukulkan
Darksolgryn
Kukulkan
Level 17
God Stats
2W - 3L
1,496 SR
Queue Stats
12W - 18L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
Nedorazymenie
Aphrodite
Level 26
God Stats
2W - 3L
1,376 SR
Queue Stats
64W - 73L
1,319 Elo+
Party 2
Fenrir
Fenrir
PyroWulf843
Fenrir
Level 5
God Stats
0W - 4L
1,281 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 1
Nike
Nike
Sharun0ke
Nike
Level 16
God Stats
0W - 2L
1,345 SR
Queue Stats
13W - 14L
1,590 Elo+
Party 1
Nemesis
Nemesis
noxik11
Nemesis
Level 12
God Stats
2W - 2L
1,867 SR
Queue Stats
24W - 30L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Domdolox
Skadi
17
3 / 9 / 8
11,340
473
8,372
13,901
3,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 10
11,174
466
6,254
15,316
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
4 / 10 / 17
12,414
517
12,173
23,445
20,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
WishThisWasPS4
Tsukuyomi
20
34 / 2 / 5
17,943
748
38,806
22,270
10,739
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
renanshi
Discordia
16
2 / 10 / 14
11,692
487
12,538
15,605
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darksolgryn
Kukulkan
15
6 / 10 / 8
9,784
408
11,317
20,813
6,855
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Nedorazymenie
Aphrodite
16
3 / 8 / 14
10,656
444
9,787
19,319
13,996
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
5 / 12 / 6
9,737
406
6,400
19,516
11,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
17
12 / 8 / 5
11,376
474
16,996
19,246
11,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
noxik11
Nemesis
18
11 / 9 / 6
11,780
491
17,334
25,488
11,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
76
44
Kills
37
38
Deaths
47
54
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Darksolgryn
Kukulkan
6
10
8
1
W
Skadi
Domdolox
Skadi
3
9
8
0.78
L
Aphrodite
Nedorazymenie
Aphrodite
3
8
14
1.25
L
Fenrir
5
12
6
0.67
W
1
7
10
0.86
L
Nike
12
8
5
1.81
W
Cthulhu
4
10
17
1.25
W
Tsukuyomi
WishThisWasPS4
Tsukuyomi
34
2
5
18.25
L
Nemesis
noxik11
Nemesis
11
9
6
1.56
W
Discordia
renanshi
Discordia
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,143
Damage
61,834
90,537
Taken
104,382
44,170
Mitigated
54,401
24,063
Healing
26,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Darksolgryn
Kukulkan
11,317
2,111
62
5,091
20,813
6,855
0
4,321
16,366
52,203
0
W
Skadi
Domdolox
Skadi
8,372
5,035
0
1,755
13,901
3,259
4,722
2,442
11,459
0
42,761
L
Aphrodite
Nedorazymenie
Aphrodite
9,787
1,707
5,232
7,500
19,319
13,996
833
10,356
8,461
40,213
0
L
Fenrir
6,400
1,661
0
1,961
19,516
11,051
390
2,381
17,023
548
44,106
W
6,254
1,102
477
4,162
15,316
5,367
348
3,808
11,508
67,720
0
L
Nike
16,996
1,474
0
1,120
19,246
11,078
1,271
4,191
14,943
3,983
63,191
W
Cthulhu
12,173
631
0
4,044
23,445
20,443
1,442
10,112
13,333
45,712
0
W
Tsukuyomi
WishThisWasPS4
Tsukuyomi
38,806
12,545
0
11,404
22,270
10,739
3,257
3,027
19,243
0
160,481
L
Nemesis
noxik11
Nemesis
17,334
7,293
0
5,333
25,488
11,421
1,387
8,663
16,624
0
73,815
W
Discordia
renanshi
Discordia
12,538
398
10
2,211
15,605
4,362
2,532
4,009
11,596
43,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,563
Gold Earned
53,333
516
Minions Killed
432
0
Camps Cleared
0
2,125,217
Distance Traveled
1,973,327
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,784
408
83
3
0
352,466
1
W
Skadi
11,340
473
75
3
0
398,636
0
L
Aphrodite
10,656
444
70
3
0
401,844
1
L
Fenrir
9,737
406
63
3
0
375,724
2
W
Ra
11,174
466
106
4
0
393,353
3
L
Nike
11,376
474
108
5
0
408,024
0
W
Cthulhu
12,414
517
77
3
0
405,164
0
W
Tsukuyomi
17,943
748
200
8
0
560,350
1
L
Nemesis
11,780
491
108
5
0
435,269
0
W
Discordia
11,692
487
58
2
0
367,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role