Player Matchup

Thoth
Thoth
Colossos321
Thoth
Level 120
God Stats
2W - 5L
1,486 SR
Queue Stats
183W - 153L
1,592 Elo+
Solo
Bacchus
Bacchus
Ertin0x5
Bacchus
Level 97
God Stats
4W - 2L
1,632 SR
Queue Stats
348W - 351L
1,516 Elo+
Party 1
Tyr
Tyr
SadEsT_xHunter
Tyr
Level 125
God Stats
19W - 15L
1,632 SR
Queue Stats
193W - 173L
1,507 Elo+
Party 3
Cliodhna
Cliodhna
coned145
Cliodhna
Level 87
God Stats
2W - 3L
1,416 SR
Queue Stats
167W - 134L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
vico29
Danzaburou
Level 99
God Stats
6W - 2L
1,629 SR
Queue Stats
159W - 161L
1,536 Elo+
Party 1
Team Averages
Level 106
1,559 SR
1,531 Elo+

VS

Team Averages
Level 123
1,526 SR
1,493 Elo+
Athena
Athena
AshleyUD
Athena
Level 121
God Stats
18W - 26L
1,488 SR
Queue Stats
174W - 162L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Liensi
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RaptuRe77
Cthulhu
Level 153
God Stats
3W - 2L
1,643 SR
Queue Stats
120W - 126L
1,513 Elo+
Party 2
Charybdis
Charybdis
Ziula160
Charybdis
Level 92
God Stats
1W - 2L
1,497 SR
Queue Stats
266W - 252L
1,464 Elo+
Solo
Nu Wa
Nu Wa
madenmar
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 130L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,026
586
4,251
6,531
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Ertin0x5
Bacchus
11
2 / 0 / 5
7,141
595
4,166
5,721
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 1
8,190
683
5,142
8,543
5,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
coned145
Cliodhna
12
2 / 3 / 3
6,887
574
4,446
8,768
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
vico29
Danzaburou
13
3 / 0 / 4
7,382
615
6,911
5,529
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AshleyUD
Athena
10
3 / 2 / 2
6,137
511
5,120
9,366
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Liensi
Morgan Le Fay
10
1 / 6 / 0
5,853
488
2,367
7,421
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
RaptuRe77
Cthulhu
9
1 / 0 / 1
5,319
443
2,276
7,114
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Ziula160
Charybdis
10
0 / 3 / 0
5,941
495
1,117
6,253
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
madenmar
Nu Wa
12
3 / 4 / 4
7,126
594
5,889
7,176
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
8
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
AshleyUD
Athena
3
2
2
2
W
3
5
2
0.8
W
Bacchus
Ertin0x5
Bacchus
2
0
5
4.5
L
Morgan Le Fay
Liensi
Morgan Le Fay
1
6
0
0.17
L
Cthulhu
RaptuRe77
Cthulhu
1
0
1
1.5
W
5
0
1
5.5
L
Charybdis
Ziula160
Charybdis
0
3
0
0
W
Cliodhna
coned145
Cliodhna
2
3
3
1.17
L
Nu Wa
madenmar
Nu Wa
3
4
4
1.25
W
Danzaburou
vico29
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
16,769
35,092
Taken
37,330
17,229
Mitigated
13,089
14,006
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AshleyUD
Athena
5,120
1,564
0
1,696
9,366
3,370
18
2,021
7,125
29,132
0
W
4,251
414
0
921
6,531
1,772
0
4,667
1,664
35,041
0
W
Bacchus
Ertin0x5
Bacchus
4,166
348
0
1,527
5,721
5,492
0
1,927
3,694
25,283
0
L
Morgan Le Fay
Liensi
Morgan Le Fay
2,367
262
0
1,012
7,421
2,350
0
502
6,893
24,937
0
L
Cthulhu
RaptuRe77
Cthulhu
2,276
127
120
1,300
7,114
3,655
0
1,389
5,673
11,367
0
W
5,142
304
0
5,445
8,543
5,389
40
3,100
5,357
0
47,148
L
Charybdis
Ziula160
Charybdis
1,117
494
0
1,422
6,253
1,456
732
2,239
4,014
0
29,313
W
Cliodhna
coned145
Cliodhna
4,446
348
0
3,989
8,768
2,642
0
3,387
5,241
0
49,543
L
Nu Wa
madenmar
Nu Wa
5,889
1,499
0
1,663
7,176
2,258
0
1,799
5,208
43,259
0
W
Danzaburou
vico29
Danzaburou
6,911
3,870
0
2,124
5,529
1,934
188
1,959
3,484
0
48,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,626
Gold Earned
30,376
449
Minions Killed
299
0
Camps Cleared
0
1,260,071
Distance Traveled
1,155,727
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,137
511
54
5
0
272,572
7
W
Thoth
7,026
586
86
7
0
228,150
3
W
Bacchus
7,141
595
42
4
0
247,872
5
L
Morgan Le Fay
5,853
488
57
5
0
212,313
3
L
Cthulhu
5,319
443
21
2
0
251,554
4
W
Tyr
8,190
683
122
10
0
280,857
5
L
Charybdis
5,941
495
80
7
0
208,528
2
W
Cliodhna
6,887
574
91
8
0
288,198
3
L
Nu Wa
7,126
594
87
7
0
210,760
1
W
Danzaburou
7,382
615
108
9
0
214,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role