Player Matchup

Ah Puch
Ah Puch
BATES020
Ah Puch
Level 84
God Stats
4W - 5L
1,456 SR
Queue Stats
148W - 190L
1,362 Elo+
Solo
Achilles
Achilles
Viennaswag
Achilles
Level 105
God Stats
9W - 13L
1,413 SR
Queue Stats
221W - 299L
1,371 Elo+
Solo
Bakasura
Bakasura
luxiidLeanerr
Bakasura
Level 97
God Stats
41W - 38L
1,446 SR
Queue Stats
200W - 206L
1,288 Elo+
Solo
Team Averages
Level 95
1,438 SR
1,340 Elo+

VS

Team Averages
Level 83
1,384 SR
1,338 Elo+
Ullr
Ullr
Fran2771
Ullr
Level 109
God Stats
1W - 4L
1,214 SR
Queue Stats
6W - 9L
1,313 Elo+
Solo
Fenrir
Fenrir
FredBear-boom
Fenrir
Level 36
God Stats
45W - 59L
1,436 SR
Queue Stats
103W - 154L
1,353 Elo+
Solo
Chang'e
Chang'e
Kornwallace334
Chang'e
Level 104
God Stats
12W - 15L
1,502 SR
Queue Stats
107W - 143L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BATES020
Ah Puch
12
2 / 0 / 5
11,728
533
8,562
2,841
897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Viennaswag
Achilles
20
5 / 3 / 14
15,105
687
21,158
27,251
25,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
luxiidLeanerr
Bakasura
20
15 / 4 / 5
16,123
733
28,027
19,320
11,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 8 / 3
12,223
556
9,297
18,284
6,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 7 / 4
12,795
582
10,394
25,775
12,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 7 / 3
13,491
613
12,534
22,244
10,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
7
7
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BATES020
Ah Puch
2
0
5
4.5
L
Ullr
1
8
3
0.31
L
2
7
4
0.57
L
4
7
3
0.79
W
Achilles
Viennaswag
Achilles
5
3
14
4
W
Bakasura
luxiidLeanerr
Bakasura
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,747
Damage
32,225
49,412
Taken
66,303
37,568
Mitigated
30,064
14,244
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BATES020
Ah Puch
8,562
149
809
869
2,841
897
255
623
2,218
29,962
0
L
Ullr
9,297
4,741
0
1,479
18,284
6,393
1,342
3,168
13,319
0
52,821
L
10,394
2,703
0
3,224
25,775
12,830
0
3,171
19,793
0
35,449
L
12,534
269
3,307
6,597
22,244
10,841
0
3,064
16,991
51,554
0
W
Achilles
Viennaswag
Achilles
21,158
4,872
0
6,031
27,251
25,211
1,281
5,705
21,546
0
69,820
W
Bakasura
luxiidLeanerr
Bakasura
28,027
14,908
233
6,302
19,320
11,460
1,299
7,329
11,991
0
70,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
38,509
253
Minions Killed
235
11
Camps Cleared
8
1,001,423
Distance Traveled
986,764
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,728
533
51
2
1
196,162
4
L
Ullr
12,223
556
96
4
5
277,936
0
L
Fenrir
12,795
582
47
2
1
349,973
0
L
Chang'e
13,491
613
92
4
2
358,855
0
W
Achilles
15,105
687
94
4
1
410,439
1
W
Bakasura
16,123
733
108
5
9
394,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role