Player Matchup

Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
 
Geb
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
EndlessNaught
Chaac
Gold III
Level 128
God Stats
2W - 4L
1,507 SR
Queue Stats
297W - 298L
1,514 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Sansnhat
Cu Chulainn
Gold II
Level 107
God Stats
7W - 19L
1,557 SR
Queue Stats
198W - 193L
1,458 MMR
Solo
Hera
Hera
Gold V
Tristanb27
Hera
Gold V
Level 108
God Stats
5W - 6L
1,598 SR
Queue Stats
31W - 43L
1,574 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,532 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,582 SR
1,516 MMR
Guan Yu
Guan Yu
Gold I
Iver974
Guan Yu
Gold I
Level 145
God Stats
4W - 3L
1,581 SR
Queue Stats
1,057W - 1,070L
1,520 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Liliggxz
Zhong Kui
Gold II
Level 158
God Stats
42W - 44L
1,522 SR
Queue Stats
786W - 806L
1,522 MMR
Solo
Danzaburou
Danzaburou
Gold III
Reset_Reality
Danzaburou
Gold III
Level 148
God Stats
2W - 0L
1,569 SR
Queue Stats
265W - 278L
1,443 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Vc Clarity
Sun Wukong
Gold III
Level 115
God Stats
15W - 7L
1,745 SR
Queue Stats
93W - 87L
1,478 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Vc Iceyy
Gilgamesh
Gold V
Level 67
God Stats
1W - 0L
1,490 SR
Queue Stats
16W - 12L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 4 / 1
7,270
454
3,602
11,929
3,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
 
Geb
11
0 / 4 / 5
6,553
410
4,227
11,548
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 4
8,180
511
6,878
9,162
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Sansnhat
Cu Chulainn
16
5 / 3 / 2
9,098
569
10,882
9,337
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 4
7,290
456
3,693
7,297
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayArtioTsukuyomiCabrakanOdin

VS

Bans
LokiAwilixCthulhuFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Iver974
Guan Yu
13
3 / 1 / 6
8,190
512
5,620
11,277
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Liliggxz
Zhong Kui
15
5 / 3 / 2
9,349
584
7,996
10,367
6,732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Reset_Reality
Danzaburou
14
4 / 3 / 3
9,636
602
7,809
11,201
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Vc Clarity
Sun Wukong
15
1 / 0 / 5
9,244
578
5,117
9,825
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Vc Iceyy
Gilgamesh
15
4 / 1 / 6
9,127
570
6,243
10,290
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
8
Kills
17
17
Deaths
8
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
1
0.38
L
Geb
 
Geb
0
4
5
0.63
L
1
1
4
3
W
Guan Yu
Iver974
Guan Yu
3
1
6
6
W
Zhong Kui
Liliggxz
Zhong Kui
5
3
2
2
W
Danzaburou
Reset_Reality
Danzaburou
4
3
3
1.83
L
Cu Chulainn
Sansnhat
Cu Chulainn
5
3
2
2
L
1
5
4
0.6
W
Sun Wukong
Vc Clarity
Sun Wukong
1
0
5
3.5
W
Gilgamesh
Vc Iceyy
Gilgamesh
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
32,785
49,273
Taken
52,960
21,569
Mitigated
32,601
15,606
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,602
1,333
0
4,356
11,929
3,638
0
0
11,802
0
44,775
L
Geb
 
Geb
4,227
439
0
2,147
11,548
7,297
0
1,421
9,567
30,388
0
L
6,878
789
0
5,663
9,162
4,939
802
754
7,679
0
51,593
W
Guan Yu
Iver974
Guan Yu
5,620
581
1,688
3,827
11,277
11,895
112
2,685
8,434
0
28,947
W
Zhong Kui
Liliggxz
Zhong Kui
7,996
712
0
3,848
10,367
6,732
720
2,870
7,303
56,275
0
W
Danzaburou
Reset_Reality
Danzaburou
7,809
2,266
0
2,902
11,201
3,584
2,960
1,161
10,000
0
56,710
L
Cu Chulainn
Sansnhat
Cu Chulainn
10,882
2,265
0
2,900
9,337
3,617
0
1,572
7,499
64
63,442
L
3,693
1,511
0
540
7,297
2,078
0
4,525
2,725
31,138
0
W
Sun Wukong
Vc Clarity
Sun Wukong
5,117
655
0
5,933
9,825
6,414
222
452
8,652
4,743
51,350
W
Gilgamesh
Vc Iceyy
Gilgamesh
6,243
2,088
0
4,413
10,290
3,976
0
590
9,621
0
59,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,391
Gold Earned
45,546
425
Minions Killed
477
0
Camps Cleared
0
1,465,772
Distance Traveled
1,520,098
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,270
454
77
5
0
288,411
6
L
Geb
6,553
410
44
3
0
298,396
3
L
Chaac
8,180
511
99
6
0
305,372
0
W
Guan Yu
8,190
512
56
4
0
284,851
4
W
Zhong Kui
9,349
584
94
6
0
269,917
3
W
Danzaburou
9,636
602
98
6
0
326,474
0
L
Cu Chulainn
9,098
569
130
8
0
351,326
3
L
Hera
7,290
456
75
5
0
222,267
4
W
Sun Wukong
9,244
578
124
8
0
306,350
1
W
Gilgamesh
9,127
570
105
7
0
332,506
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role