Player Matchup

Bakasura
Bakasura
Chuvasik
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,303 Elo+
Party 1
Yemoja
Yemoja
JekiRomson
Yemoja
Level 18
God Stats
3W - 4L
1,549 SR
Queue Stats
44W - 54L
1,333 Elo+
Solo
Bellona
Bellona
MareleR1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
MareleaA
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 2
Anubis
Anubis
Pssychonautt
Anubis
Level 23
God Stats
0W - 2L
1,251 SR
Queue Stats
32W - 46L
1,296 Elo+
Party 1
Team Averages
Level 14
1,460 SR
1,373 Elo+

VS

Team Averages
Level 23
1,464 SR
1,392 Elo+
Neith
Neith
BlaveArk
Neith
Level 28
God Stats
2W - 1L
1,274 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Chikisrak
Hou Yi
Level 22
God Stats
7W - 5L
1,369 SR
Queue Stats
103W - 88L
1,399 Elo+
Solo
Nemesis
Nemesis
Elosphere
Nemesis
Level 18
God Stats
3W - 2L
1,698 SR
Queue Stats
111W - 112L
1,352 Elo+
Solo
Tiamat
Tiamat
HiImKawa
Tiamat
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,334 Elo+
Party 3
Amaterasu
Amaterasu
dontkillmehhh
Amaterasu
Level 23
God Stats
5W - 6L
1,479 SR
Queue Stats
38W - 39L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chuvasik
Bakasura
10
2 / 4 / 1
5,876
534
3,966
9,174
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JekiRomson
Yemoja
9
0 / 0 / 1
5,486
499
775
1,536
681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
MareleR1
Bellona
7
0 / 2 / 0
4,868
443
3,020
4,948
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
MareleaA
Medusa
7
0 / 5 / 0
4,710
428
1,529
6,047
1,410
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
6 / 2 / 1
6,608
601
4,846
5,789
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlaveArk
Neith
7
1 / 4 / 2
5,207
473
1,985
4,620
1,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Chikisrak
Hou Yi
10
5 / 1 / 0
6,354
578
3,428
4,822
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Elosphere
Nemesis
10
3 / 2 / 1
6,114
556
4,040
6,163
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
HiImKawa
Tiamat
11
2 / 1 / 1
6,469
588
2,883
4,679
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
dontkillmehhh
Amaterasu
10
2 / 0 / 1
6,266
570
4,657
6,342
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
8
Kills
13
13
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
BlaveArk
Neith
1
4
2
0.5
W
Hou Yi
Chikisrak
Hou Yi
5
1
0
5
L
Bakasura
Chuvasik
Bakasura
2
4
1
0.63
W
Nemesis
Elosphere
Nemesis
3
2
1
1.75
W
Tiamat
HiImKawa
Tiamat
2
1
1
2.5
L
Yemoja
JekiRomson
Yemoja
0
0
1
0.5
L
Bellona
MareleR1
Bellona
0
2
0
0
L
Medusa
MareleaA
Medusa
0
5
0
0
L
Anubis
6
2
1
3.25
W
Amaterasu
dontkillmehhh
Amaterasu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,136
Damage
16,993
27,494
Taken
26,626
12,062
Mitigated
11,048
6,071
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BlaveArk
Neith
1,985
1,034
0
16
4,620
1,027
0
2,510
2,030
0
11,881
W
Hou Yi
Chikisrak
Hou Yi
3,428
1,770
0
880
4,822
1,080
748
1,046
3,721
0
24,714
L
Bakasura
Chuvasik
Bakasura
3,966
2,699
0
2,503
9,174
3,918
0
893
8,219
109
29,807
W
Nemesis
Elosphere
Nemesis
4,040
1,893
0
1,210
6,163
2,235
472
1,087
5,011
0
30,119
W
Tiamat
HiImKawa
Tiamat
2,883
498
0
1,999
4,679
2,095
474
1,048
3,603
29,113
0
L
Yemoja
JekiRomson
Yemoja
775
0
439
372
1,536
681
257
269
1,243
18,635
0
L
Bellona
MareleR1
Bellona
3,020
974
0
528
4,948
3,885
0
0
4,948
3,310
10,576
L
Medusa
MareleaA
Medusa
1,529
1,087
0
714
6,047
1,410
584
0
6,047
0
16,383
L
Anubis
4,846
545
0
1,515
5,789
2,168
0
1,469
4,154
23,085
0
W
Amaterasu
dontkillmehhh
Amaterasu
4,657
1,999
0
3,090
6,342
4,611
342
591
5,741
0
26,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
30,410
222
Minions Killed
255
0
Camps Cleared
0
956,279
Distance Traveled
1,045,482
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,207
473
25
2
0
210,318
0
W
Hou Yi
6,354
578
54
5
0
180,478
2
L
Bakasura
5,876
534
72
7
0
234,427
3
W
Nemesis
6,114
556
60
5
0
227,539
4
W
Tiamat
6,469
588
66
6
0
195,892
2
L
Yemoja
5,486
499
28
3
0
201,457
0
L
Bellona
4,868
443
28
3
0
156,504
3
L
Medusa
4,710
428
39
4
0
169,596
0
L
Anubis
6,608
601
55
5
0
194,295
1
W
Amaterasu
6,266
570
50
5
0
231,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role