Player Matchup

Merlin
Merlin
Juicewrlddizzyx
Merlin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Scylla
Scylla
King_RAHL--
Scylla
Level 67
God Stats
7W - 7L
1,555 SR
Queue Stats
23W - 27L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NINJA_RDB
Morgan Le Fay
Level 125
God Stats
14W - 12L
1,626 SR
Queue Stats
310W - 308L
1,521 Elo+
Party 1
Chaac
Chaac
Xx JoNeSiE11 xX
Chaac
Level 97
God Stats
26W - 15L
1,762 SR
Queue Stats
152W - 135L
1,546 Elo+
Solo
Bellona
Bellona
droskyosky420
Bellona
Level 98
God Stats
49W - 55L
1,504 SR
Queue Stats
267W - 267L
1,504 Elo+
Party 1
Team Averages
Level 94
1,590 SR
1,471 Elo+

VS

Team Averages
Level 124
1,544 SR
1,511 Elo+
Bellona
Bellona
AKA AKAAZZ
Bellona
Level 160
God Stats
4W - 4L
1,429 SR
Queue Stats
741W - 724L
1,592 Elo+
Solo
Osiris
Osiris
Abokato
Osiris
Level 145
God Stats
3W - 1L
1,615 SR
Queue Stats
47W - 72L
1,469 Elo+
Solo
Ganesha
Ganesha
Kyttikay
Ganesha
Level 82
God Stats
12W - 12L
1,539 SR
Queue Stats
765W - 828L
1,461 Elo+
Solo
Zeus
Zeus
LordStrifee
Zeus
Level 119
God Stats
116W - 74L
1,647 SR
Queue Stats
825W - 847L
1,485 Elo+
Solo
Kukulkan
Kukulkan
SeigenZedalav
Kukulkan
Level 114
God Stats
3W - 2L
1,492 SR
Queue Stats
20W - 19L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,350
941
6,382
11,401
3,875
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
17
2 / 4 / 4
10,445
950
8,458
12,510
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
NINJA_RDB
Morgan Le Fay
17
2 / 7 / 5
11,074
1,007
8,283
13,987
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 3
11,363
1,033
17,464
23,577
21,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bellona
16
0 / 13 / 4
9,535
867
7,177
29,536
16,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Team 1 Tickets

81

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AKA AKAAZZ
Bellona
18
5 / 1 / 12
11,233
1,021
9,762
11,082
10,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Abokato
Osiris
18
7 / 3 / 10
11,930
1,085
17,527
12,551
12,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Kyttikay
Ganesha
19
3 / 2 / 20
12,379
1,125
13,550
13,881
17,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 2 / 7
11,187
1,017
22,673
6,269
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
SeigenZedalav
Kukulkan
19
9 / 2 / 9
12,115
1,101
20,098
8,094
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
10
Kills
30
30
Deaths
10
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
AKA AKAAZZ
Bellona
5
1
12
11
W
Osiris
Abokato
Osiris
7
3
10
4
L
1
2
5
1.75
L
Scylla
2
4
4
1
W
Ganesha
Kyttikay
Ganesha
3
2
20
6.5
W
6
2
7
4.75
L
Morgan Le Fay
NINJA_RDB
Morgan Le Fay
2
7
5
0.64
W
Kukulkan
SeigenZedalav
Kukulkan
9
2
9
6.75
L
5
4
3
1.63
L
Bellona
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
83,610
91,011
Taken
51,877
51,341
Mitigated
45,576
10,417
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AKA AKAAZZ
Bellona
9,762
3,278
0
350
11,082
10,212
0
5,134
5,598
0
10,968
W
Osiris
Abokato
Osiris
17,527
7,716
0
871
12,551
12,285
0
5,787
6,385
0
34,368
L
6,382
757
0
230
11,401
3,875
0
7,516
3,885
32,368
0
L
Scylla
8,458
173
0
0
12,510
4,258
0
7,165
5,345
19,021
0
W
Ganesha
Kyttikay
Ganesha
13,550
869
0
4,023
13,881
17,122
0
7,238
6,231
20,963
0
W
22,673
1,345
0
565
6,269
2,638
0
1,839
4,290
47,337
0
L
Morgan Le Fay
NINJA_RDB
Morgan Le Fay
8,283
265
0
105
13,987
4,988
0
9,157
4,830
34,752
0
W
Kukulkan
SeigenZedalav
Kukulkan
20,098
1,297
0
0
8,094
3,319
0
3,125
4,605
70,812
0
L
17,464
1,941
0
8,076
23,577
21,524
0
11,346
12,231
0
33,999
L
Bellona
7,177
2,140
577
1,429
29,536
16,696
0
21,137
8,399
0
21,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,767
Gold Earned
58,844
196
Minions Killed
231
5
Camps Cleared
12
1,024,414
Distance Traveled
1,090,570
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,233
1,021
3
0
2
231,376
0
W
Osiris
11,930
1,085
39
4
7
231,578
1
L
Merlin
10,350
941
69
6
0
168,326
1
L
Scylla
10,445
950
25
2
3
199,798
0
W
Ganesha
12,379
1,125
0
0
0
209,025
3
W
Zeus
11,187
1,017
50
5
3
197,675
1
L
Morgan Le Fay
11,074
1,007
46
4
0
210,297
0
W
Kukulkan
12,115
1,101
139
13
0
220,916
0
L
Chaac
11,363
1,033
36
3
1
230,877
0
L
Bellona
9,535
867
20
2
1
215,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role