Player Matchup

Neith
Neith
DontCallMeFerry
Neith
Level 21
God Stats
5W - 0L
1,829 SR
Queue Stats
35W - 6L
1,723 Elo+
Solo
Fenrir
Fenrir
DxnnisAtn
Fenrir
Level 18
God Stats
25W - 20L
1,504 SR
Queue Stats
39W - 37L
1,425 Elo+
Party 2
Bacchus
Bacchus
HawkCF
Bacchus
Level 21
God Stats
13W - 7L
1,697 SR
Queue Stats
283W - 252L
1,593 Elo+
Party 1
Cernunnos
Cernunnos
ItsSasukesan
Cernunnos
Level 27
God Stats
3W - 1L
1,469 SR
Queue Stats
82W - 71L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
itsjustie
Danzaburou
Level 18
God Stats
9W - 5L
1,720 SR
Queue Stats
176W - 142L
1,584 Elo+
Party 1
Team Averages
Level 21
1,644 SR
1,562 Elo+

VS

Team Averages
Level 14
1,513 SR
1,498 Elo+
Zeus
Zeus
Clean1x
Zeus
Level 14
God Stats
54W - 30L
1,661 SR
Queue Stats
145W - 144L
1,611 Elo+
Solo
Yemoja
Yemoja
Danylovic
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,753 Elo+
Solo
Ullr
Ullr
KrTChMpN
Ullr
Level 9
God Stats
1W - 2L
1,742 SR
Queue Stats
15W - 16L
1,452 Elo+
Solo
Bellona
Bellona
dragonslayer017
Bellona
Level 19
God Stats
0W - 3L
1,250 SR
Queue Stats
5W - 8L
1,435 Elo+
Solo
Danzaburou
Danzaburou
wi2ta
Danzaburou
Level 20
God Stats
1W - 3L
1,411 SR
Queue Stats
4W - 12L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 3 / 10
17,869
1,276
46,589
20,231
10,483
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
DxnnisAtn
Fenrir
20
9 / 8 / 7
13,729
981
11,679
24,967
18,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
HawkCF
Bacchus
20
1 / 3 / 22
14,822
1,059
17,083
20,451
34,280
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
ItsSasukesan
Cernunnos
20
1 / 6 / 24
13,413
958
17,939
18,559
8,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
itsjustie
Danzaburou
20
5 / 5 / 20
14,233
1,017
20,078
18,754
8,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Clean1x
Zeus
20
12 / 9 / 11
15,838
1,131
37,023
18,576
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Danylovic
Yemoja
19
0 / 4 / 16
13,371
955
6,666
19,824
26,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
20
7 / 5 / 13
14,389
1,028
27,207
22,623
8,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 8 / 11
12,967
926
9,180
30,259
35,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
wi2ta
Danzaburou
20
3 / 10 / 16
13,400
957
18,689
26,084
9,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
92
36
Kills
25
25
Deaths
36
83
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Zeus
Clean1x
Zeus
12
9
11
1.94
L
Yemoja
Danylovic
Yemoja
0
4
16
2
W
20
3
10
8.33
W
Fenrir
DxnnisAtn
Fenrir
9
8
7
1.56
W
Bacchus
HawkCF
Bacchus
1
3
22
4
W
Cernunnos
ItsSasukesan
Cernunnos
1
6
24
2.17
L
Ullr
7
5
13
2.7
L
3
8
11
1.06
W
Danzaburou
itsjustie
Danzaburou
5
5
20
3
L
Danzaburou
wi2ta
Danzaburou
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,368
Damage
98,765
102,962
Taken
117,366
80,132
Mitigated
86,244
14,136
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Clean1x
Zeus
37,023
2,804
0
1,073
18,576
6,005
0
4,326
14,250
75,100
0
L
Yemoja
Danylovic
Yemoja
6,666
1,375
5,022
2,350
19,824
26,277
0
2,694
17,130
18,248
0
W
46,589
17,096
0
5,876
20,231
10,483
0
9,403
10,828
0
104,317
W
Fenrir
DxnnisAtn
Fenrir
11,679
1,636
0
258
24,967
18,873
0
8,670
16,297
0
15,095
W
Bacchus
HawkCF
Bacchus
17,083
926
0
2,224
20,451
34,280
0
7,480
12,971
25,513
0
W
Cernunnos
ItsSasukesan
Cernunnos
17,939
9,648
0
1,266
18,559
8,295
0
8,356
10,203
0
41,191
L
Ullr
27,207
10,044
0
994
22,623
8,740
0
1,870
20,753
0
61,227
L
9,180
1,866
1,598
1,772
30,259
35,502
0
2,724
27,535
114
23,287
W
Danzaburou
itsjustie
Danzaburou
20,078
12,181
0
4,512
18,754
8,201
0
9,894
8,860
0
50,107
L
Danzaburou
wi2ta
Danzaburou
18,689
5,602
0
2,032
26,084
9,720
0
5,469
20,615
0
33,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,066
Gold Earned
69,965
290
Minions Killed
259
6
Camps Cleared
11
1,257,189
Distance Traveled
1,254,071
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,838
1,131
77
6
4
228,108
0
L
Yemoja
13,371
955
28
2
0
229,605
1
W
Neith
17,869
1,276
154
11
0
236,097
0
W
Fenrir
13,729
981
8
1
4
252,443
0
W
Bacchus
14,822
1,059
24
2
0
295,081
0
W
Cernunnos
13,413
958
57
4
0
241,157
0
L
Ullr
14,389
1,028
91
7
3
270,211
0
L
Bellona
12,967
926
37
3
1
275,563
1
W
Danzaburou
14,233
1,017
47
3
2
232,411
0
L
Danzaburou
13,400
957
26
2
3
250,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role