Player Matchup

Ra
Ra
Sandhillhell
Ra
Level 113
God Stats
5W - 7L
1,491 SR
Queue Stats
88W - 95L
1,388 Elo+
Party 1
Geb
Geb
jermanmafia
Geb
Level 101
God Stats
5W - 9L
1,478 SR
Queue Stats
183W - 197L
1,373 Elo+
Party 1
Awilix
Awilix
riotwolfiee
Awilix
Level 104
God Stats
1W - 1L
1,495 SR
Queue Stats
5W - 4L
1,571 Elo+
Party 1
Team Averages
Level 106
1,488 SR
1,444 Elo+

VS

Team Averages
Level 109
1,484 SR
1,412 Elo+
Nemesis
Nemesis
Chac_Balam
Nemesis
Level 104
God Stats
6W - 1L
1,595 SR
Queue Stats
611W - 745L
1,433 Elo+
Solo
Kukulkan
Kukulkan
TannicDiamond9
Kukulkan
Level 140
God Stats
3W - 4L
1,515 SR
Queue Stats
244W - 236L
1,460 Elo+
Solo
Cabrakan
Cabrakan
crazy_tiger772
Cabrakan
Level 84
God Stats
1W - 2L
1,343 SR
Queue Stats
22W - 26L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
12,117
638
16,772
14,945
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 6
11,378
599
6,851
13,547
16,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
17
7 / 4 / 4
12,659
666
11,975
14,029
6,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chac_Balam
Nemesis
15
3 / 6 / 9
11,513
606
12,918
16,791
7,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
6 / 5 / 5
12,764
672
12,572
10,483
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
17
5 / 2 / 8
12,594
663
8,708
19,098
27,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
13
Kills
14
15
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chac_Balam
Nemesis
3
6
9
1.25
L
4
7
4
0.86
W
Kukulkan
6
5
5
1.7
W
Cabrakan
5
2
8
4.5
L
2
4
6
1.25
L
Awilix
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
34,198
42,521
Taken
46,372
28,677
Mitigated
39,392
8,509
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chac_Balam
Nemesis
12,918
7,253
0
3,890
16,791
7,352
970
10,032
6,759
0
41,707
L
16,772
1,067
2,306
3,007
14,945
6,191
345
7,846
7,099
73,259
0
W
Kukulkan
12,572
969
589
1,764
10,483
4,391
1,229
6,045
4,438
50,753
0
W
Cabrakan
8,708
1,084
807
4,704
19,098
27,649
300
7,956
11,142
32,246
0
L
6,851
1,062
371
1,299
13,547
16,432
105
6,127
7,420
18,347
0
L
Awilix
11,975
6,778
527
999
14,029
6,054
734
7,872
6,157
0
38,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,154
Gold Earned
36,871
227
Minions Killed
189
10
Camps Cleared
5
883,032
Distance Traveled
873,912
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,513
606
43
2
5
348,446
5
L
Ra
12,117
638
128
7
4
288,510
2
W
Kukulkan
12,764
672
82
4
0
195,608
2
W
Cabrakan
12,594
663
64
3
0
329,858
5
L
Geb
11,378
599
24
1
1
257,971
6
L
Awilix
12,659
666
75
4
5
336,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role