Player Matchup

Bellona
Bellona
King_stone301
Bellona
Level 13
God Stats
13W - 6L
1,459 SR
Queue Stats
79W - 119L
1,279 Elo+
Party 2
Achilles
Achilles
WaRz_IluS1oN_Qc
Achilles
Level 13
God Stats
3W - 1L
1,473 SR
Queue Stats
111W - 137L
1,220 Elo+
Party 2
Ah Puch
Ah Puch
clayjackson9
Ah Puch
Level 30
God Stats
17W - 15L
1,468 SR
Queue Stats
27W - 36L
1,266 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,255 Elo+

VS

Team Averages
Level 27
1,441 SR
1,182 Elo+
Agni
Agni
Criptonian_Q
Agni
Level 60
God Stats
44W - 43L
1,536 SR
Queue Stats
247W - 309L
1,291 Elo+
Party 1
Charybdis
Charybdis
sdew
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,360 Elo+
Solo
Nike
Nike
vemonsnipes1911
Nike
Level 6
God Stats
0W - 3L
1,286 SR
Queue Stats
10W - 29L
896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
7 / 2 / 8
10,710
714
9,042
12,200
6,364
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
13
1 / 2 / 13
9,736
649
4,610
14,842
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
clayjackson9
Ah Puch
15
10 / 0 / 7
11,507
767
20,587
4,503
2,014
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
9,162
611
9,412
16,152
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
sdew
Charybdis
8
0 / 8 / 1
7,717
514
1,137
9,817
2,930
11
1 / 3 / 3
8,776
585
4,286
14,047
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
3
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Bellona
7
2
8
5.5
W
Achilles
1
2
13
3.75
W
Ah Puch
clayjackson9
Ah Puch
10
0
7
13.5
L
Charybdis
sdew
Charybdis
0
8
1
0.06
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
14,835
31,545
Taken
40,016
22,244
Mitigated
17,327
4,809
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,412
1,352
0
2,018
16,152
5,284
0
9,130
6,761
24,767
0
W
Bellona
9,042
6,125
0
947
12,200
6,364
1,022
3,453
8,295
0
21,207
W
Achilles
4,610
741
152
2,279
14,842
13,866
419
4,455
9,600
0
26,862
W
Ah Puch
clayjackson9
Ah Puch
20,587
566
746
685
4,503
2,014
449
2,420
1,979
55,709
0
L
Charybdis
sdew
Charybdis
1,137
431
0
26
9,817
2,930
0
4,432
5,345
0
4,856
L
4,286
756
0
568
14,047
9,113
0
7,029
6,527
0
10,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
25,655
150
Minions Killed
56
9
Camps Cleared
0
889,766
Distance Traveled
525,328
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,162
611
41
3
0
220,567
3
W
Bellona
10,710
714
19
1
2
322,335
0
W
Achilles
9,736
649
33
2
5
279,491
2
W
Ah Puch
11,507
767
98
7
2
287,940
0
L
Charybdis
7,717
514
6
0
0
86,206
4
L
Nike
8,776
585
9
1
0
218,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role