Player Matchup

Ares
Ares
Magma_Dragoon95
Ares
Level 80
God Stats
12W - 8L
1,601 SR
Queue Stats
85W - 68L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Mega_Slurp453
Danzaburou
Level 27
God Stats
3W - 4L
1,589 SR
Queue Stats
20W - 13L
1,483 Elo+
Party 1
Merlin
Merlin
biohazardslimjim
Merlin
Level 88
God Stats
9W - 6L
1,482 SR
Queue Stats
136W - 167L
1,403 Elo+
Party 1
Team Averages
Level 65
1,557 SR
1,453 Elo+

VS

Team Averages
Level 43
1,468 SR
1,328 Elo+
Izanami
Izanami
SOUTHSIDEGOON12
Izanami
Level 26
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Apollo
Apollo
jmoney710
Apollo
Level 7
God Stats
1W - 6L
1,313 SR
Queue Stats
2W - 8L
1,176 Elo+
Party 2
Chang'e
Chang'e
slyM Status
Chang'e
Level 96
God Stats
0W - 1L
1,732 SR
Queue Stats
34W - 22L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 12
11,114
855
9,898
17,773
25,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Mega_Slurp453
Danzaburou
14
5 / 2 / 13
10,300
792
12,324
10,800
5,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 1 / 11
10,996
846
16,833
9,212
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,560
658
6,362
12,824
4,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
jmoney710
Apollo
11
0 / 11 / 3
7,958
612
6,927
14,105
4,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
slyM Status
Chang'e
13
3 / 6 / 1
9,801
754
11,927
19,278
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
4
4
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
W
Danzaburou
Mega_Slurp453
Danzaburou
5
2
13
5.75
L
1
6
2
0.33
W
11
1
11
16.5
L
Apollo
jmoney710
Apollo
0
11
3
0.14
L
Chang'e
slyM Status
Chang'e
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,055
Damage
25,216
37,785
Taken
46,207
34,631
Mitigated
21,607
9,446
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,898
969
415
2,590
17,773
25,001
473
4,608
13,165
19,222
0
W
Danzaburou
Mega_Slurp453
Danzaburou
12,324
5,261
0
3,429
10,800
5,318
1,280
4,026
6,774
0
35,674
L
6,362
4,185
0
1,726
12,824
4,230
0
6,800
5,721
0
26,861
W
16,833
640
0
3,012
9,212
4,312
936
3,806
5,406
53,018
0
L
Apollo
jmoney710
Apollo
6,927
5,694
0
1,338
14,105
4,726
43
8,247
5,538
0
23,614
L
Chang'e
slyM Status
Chang'e
11,927
2,061
1,657
8,360
19,278
12,651
58
11,528
7,240
34,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
26,319
145
Minions Killed
139
4
Camps Cleared
5
737,490
Distance Traveled
553,267
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,114
855
19
1
0
262,268
0
W
Danzaburou
10,300
792
44
3
1
235,641
2
L
Izanami
8,560
658
50
4
3
160,911
4
W
Merlin
10,996
846
82
6
3
239,581
1
L
Apollo
7,958
612
55
4
1
170,940
0
L
Chang'e
9,801
754
34
3
1
221,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role