Player Matchup

Sobek
Sobek
DragonsAreSexy
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,302 Elo+
Party 1
Apollo
Apollo
Gibbo8337
Apollo
Level 127
God Stats
15W - 5L
1,792 SR
Queue Stats
386W - 423L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
NatharnHUN
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PowerIdola
Tsukuyomi
Level 157
God Stats
1W - 2L
1,557 SR
Queue Stats
140W - 106L
1,575 Elo+
Solo
The Morrigan
The Morrigan
norbie99
The Morrigan
Level 129
God Stats
1W - 0L
1,298 SR
Queue Stats
81W - 60L
1,565 Elo+
Party 2
Team Averages
Level 138
1,530 SR
1,482 Elo+

VS

Team Averages
Level 103
1,440 SR
1,530 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeadMonkeyWas
King Arthur
Level 62
God Stats
7W - 6L
1,516 SR
Queue Stats
20W - 17L
1,532 Elo+
Solo
Cliodhna
Cliodhna
JackNought
Cliodhna
Level 80
God Stats
0W - 3L
1,271 SR
Queue Stats
96W - 108L
1,483 Elo+
Solo
Scylla
Scylla
OmkarK
Scylla
Level 160
God Stats
4W - 7L
1,521 SR
Queue Stats
713W - 671L
1,526 Elo+
Solo
Cernunnos
Cernunnos
eloy1220
Cernunnos
Level 86
God Stats
1W - 5L
1,393 SR
Queue Stats
125W - 122L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
6,513
465
2,785
9,537
4,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Gibbo8337
Apollo
11
2 / 4 / 6
6,992
499
4,899
9,569
2,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NatharnHUN
Sylvanus
13
3 / 2 / 1
7,787
556
8,889
9,608
9,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PowerIdola
Tsukuyomi
14
4 / 0 / 5
8,595
614
8,506
12,185
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
norbie99
The Morrigan
14
4 / 3 / 2
8,226
588
8,309
7,419
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 4
6,748
482
6,066
11,301
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
DeadMonkeyWas
King Arthur
11
1 / 4 / 2
6,998
500
5,033
11,577
5,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
JackNought
Cliodhna
13
3 / 0 / 1
8,040
574
6,780
8,603
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
OmkarK
Scylla
12
1 / 4 / 2
7,304
522
3,811
9,040
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
eloy1220
Cernunnos
12
4 / 4 / 1
7,417
530
7,392
8,227
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
14
Kills
9
9
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
4
1
L
King Arthur
DeadMonkeyWas
King Arthur
1
4
2
0.5
W
1
0
3
2.5
W
Apollo
Gibbo8337
Apollo
2
4
6
1.25
L
Cliodhna
JackNought
Cliodhna
3
0
1
3.5
W
Sylvanus
NatharnHUN
Sylvanus
3
2
1
1.75
L
Scylla
OmkarK
Scylla
1
4
2
0.5
W
Tsukuyomi
PowerIdola
Tsukuyomi
4
0
5
6.5
L
Cernunnos
eloy1220
Cernunnos
4
4
1
1.13
W
The Morrigan
norbie99
The Morrigan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
29,082
48,318
Taken
48,748
23,977
Mitigated
23,413
18,113
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,066
692
1,511
4,413
11,301
8,812
0
3,066
8,235
18,608
0
L
King Arthur
DeadMonkeyWas
King Arthur
5,033
648
0
2,044
11,577
5,797
36
6,284
5,293
5,180
28,212
W
2,785
422
1,333
2,483
9,537
4,933
0
2,722
6,815
6,870
0
W
Apollo
Gibbo8337
Apollo
4,899
2,514
0
1,454
9,569
2,793
0
3,741
5,722
0
41,499
L
Cliodhna
JackNought
Cliodhna
6,780
1,078
0
4,075
8,603
2,879
0
3,374
5,229
0
64,785
W
Sylvanus
NatharnHUN
Sylvanus
8,889
1,312
500
3,184
9,608
9,161
486
735
8,873
37,176
5,609
L
Scylla
OmkarK
Scylla
3,811
397
70
2,344
9,040
3,289
201
5,121
3,919
43,645
0
W
Tsukuyomi
PowerIdola
Tsukuyomi
8,506
2,642
0
6,866
12,185
3,826
0
585
11,600
0
70,431
L
Cernunnos
eloy1220
Cernunnos
7,392
3,951
0
2,648
8,227
2,636
278
949
7,278
0
44,751
W
The Morrigan
norbie99
The Morrigan
8,309
2,189
62
2,231
7,419
3,264
0
2,801
4,410
49,060
6,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
36,507
388
Minions Killed
372
0
Camps Cleared
0
1,347,323
Distance Traveled
1,427,596
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,748
482
20
1
0
283,075
3
L
King Arthur
6,998
500
61
4
0
281,701
4
W
Sobek
6,513
465
13
1
0
265,949
0
W
Apollo
6,992
499
74
5
0
267,846
1
L
Cliodhna
8,040
574
131
9
0
346,340
2
W
Sylvanus
7,787
556
86
6
0
239,693
1
L
Scylla
7,304
522
78
6
0
267,595
2
W
Tsukuyomi
8,595
614
114
8
0
320,264
5
L
Cernunnos
7,417
530
82
6
0
248,885
5
W
The Morrigan
8,226
588
101
7
0
253,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role