Player Matchup

Discordia
Discordia
Devastation108
Discordia
Level 23
God Stats
35W - 20L
1,603 SR
Queue Stats
50W - 35L
1,432 Elo+
Party 2
Geb
Geb
HacknSlash357
Geb
Level 80
God Stats
10W - 6L
1,494 SR
Queue Stats
53W - 53L
1,411 Elo+
Party 2
Cliodhna
Cliodhna
HolyKnightGoldan
Cliodhna
Level 68
God Stats
2W - 1L
1,650 SR
Queue Stats
83W - 86L
1,389 Elo+
Party 2
Team Averages
Level 57
1,582 SR
1,411 Elo+

VS

Team Averages
Level 44
1,599 SR
1,321 Elo+
Hercules
Hercules
DG RAGE
Hercules
Level 16
God Stats
2W - 1L
1,653 SR
Queue Stats
50W - 45L
1,262 Elo+
Solo
Neith
Neith
Krodin987
Neith
Level 101
God Stats
3W - 6L
1,384 SR
Queue Stats
45W - 53L
1,420 Elo+
Party 1
Tiamat
Tiamat
spyke1097_ttv
Tiamat
Level 15
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 8L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devastation108
Discordia
11
4 / 0 / 9
7,456
746
6,092
3,140
1,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 14
8,131
813
6,283
7,418
6,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
10 / 0 / 6
8,732
873
10,558
6,651
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DG RAGE
Hercules
8
0 / 6 / 0
6,010
601
1,541
10,367
4,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Krodin987
Neith
9
0 / 7 / 0
5,802
580
5,679
9,276
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 0
5,754
575
2,549
7,430
4,642
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
DG RAGE
Hercules
0
6
0
0
W
Discordia
Devastation108
Discordia
4
0
9
8.5
W
4
0
14
11
W
10
0
6
13
L
Neith
Krodin987
Neith
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
9,769
17,209
Taken
27,073
9,838
Mitigated
11,839
6,308
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DG RAGE
Hercules
1,541
281
0
1,652
10,367
4,389
0
3,645
6,722
0
8,795
W
Discordia
Devastation108
Discordia
6,092
575
0
1,232
3,140
1,020
478
212
2,802
22,689
0
W
6,283
382
344
1,114
7,418
6,314
31
1,137
6,105
18,388
0
W
10,558
806
0
3,618
6,651
2,504
0
1,031
5,458
0
28,653
L
Neith
Krodin987
Neith
5,679
2,123
0
852
9,276
2,808
0
5,082
4,194
0
20,376
L
2,549
550
0
1,046
7,430
4,642
0
3,880
3,550
8,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
17,566
112
Minions Killed
73
5
Camps Cleared
2
635,816
Distance Traveled
453,649
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,010
601
20
2
1
132,025
3
W
Discordia
7,456
746
48
5
0
180,372
1
W
Geb
8,131
813
13
1
0
230,382
2
W
Cliodhna
8,732
873
51
5
5
225,062
2
L
Neith
5,802
580
37
4
1
163,460
1
L
Tiamat
5,754
575
16
2
0
158,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role