Player Matchup

Kali
Kali
Demize NB
Kali
Level 139
God Stats
11W - 12L
1,500 SR
Queue Stats
173W - 158L
1,439 Elo+
Party 2
Ullr
Ullr
DontCryBebe
Ullr
Level 120
God Stats
4W - 6L
1,153 SR
Queue Stats
145W - 139L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
Vamp-Cartii
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 103L
1,467 Elo+
Party 2
Skadi
Skadi
Xz-Rampo_12
Skadi
Level 37
God Stats
4W - 5L
1,356 SR
Queue Stats
200W - 213L
1,369 Elo+
Party 1
Cabrakan
Cabrakan
call8652145104
Cabrakan
Level 17
God Stats
3W - 3L
1,493 SR
Queue Stats
30W - 22L
1,453 Elo+
Party 2
Team Averages
Level 68
1,400 SR
1,429 Elo+

VS

Team Averages
Level 50
1,476 SR
1,311 Elo+
Cthulhu
Cthulhu
BossPun
Cthulhu
Level 29
God Stats
2W - 3L
1,486 SR
Queue Stats
27W - 43L
1,193 Elo+
Party 3
Sun Wukong
Sun Wukong
HandsForSale
Sun Wukong
Level 19
God Stats
29W - 24L
1,491 SR
Queue Stats
71W - 84L
1,354 Elo+
Party 3
Mercury
Mercury
Seedz18
Mercury
Level 61
God Stats
8W - 14L
1,496 SR
Queue Stats
269W - 354L
1,349 Elo+
Party 3
Baron Samedi
Baron Samedi
UgotBEEFson
Baron Samedi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 265L
1,361 Elo+
Party 3
Izanami
Izanami
twiggzz77
Izanami
Level 66
God Stats
56W - 62L
1,408 SR
Queue Stats
171W - 191L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
13 / 2 / 4
9,276
580
13,688
9,177
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 3 / 0
9,861
616
7,754
8,923
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Vamp-Cartii
Baron Samedi
13
4 / 2 / 3
8,468
529
11,338
9,183
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 7
8,337
521
9,454
8,200
3,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
1 / 0 / 10
7,600
475
2,579
8,374
7,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BossPun
Cthulhu
11
1 / 3 / 0
6,615
413
4,721
10,610
7,011
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
HandsForSale
Sun Wukong
11
1 / 3 / 1
6,694
418
4,433
9,979
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Seedz18
Mercury
10
2 / 7 / 4
7,048
441
6,648
11,497
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
UgotBEEFson
Baron Samedi
12
3 / 8 / 3
7,087
443
6,087
12,442
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
twiggzz77
Izanami
9
0 / 4 / 1
6,209
388
4,316
8,478
1,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
7
7
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BossPun
Cthulhu
1
3
0
0.33
W
Kali
13
2
4
7.5
W
5
3
0
1.67
L
Sun Wukong
HandsForSale
Sun Wukong
1
3
1
0.5
L
Mercury
Seedz18
Mercury
2
7
4
0.57
L
Baron Samedi
UgotBEEFson
Baron Samedi
3
8
3
0.56
W
Baron Samedi
Vamp-Cartii
Baron Samedi
4
2
3
2.75
W
2
0
7
5.5
W
Cabrakan
1
0
10
6
L
Izanami
twiggzz77
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
26,205
43,857
Taken
53,006
23,313
Mitigated
24,044
15,898
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BossPun
Cthulhu
4,721
571
101
3,459
10,610
7,011
0
2,286
8,324
16,967
0
W
Kali
13,688
7,112
0
2,898
9,177
4,687
32
2,725
6,410
0
36,065
W
7,754
2,205
0
2,221
8,923
3,414
1,970
510
7,840
0
74,971
L
Sun Wukong
HandsForSale
Sun Wukong
4,433
469
0
1,874
9,979
8,417
0
2,256
7,723
0
24,239
L
Mercury
Seedz18
Mercury
6,648
3,752
0
250
11,497
3,072
0
2,714
8,783
0
28,935
L
Baron Samedi
UgotBEEFson
Baron Samedi
6,087
84
501
2,840
12,442
4,173
165
4,473
7,969
24,986
1,626
W
Baron Samedi
Vamp-Cartii
Baron Samedi
11,338
773
1,186
4,311
9,183
4,298
185
3,164
5,893
51,317
0
W
9,454
4,667
0
1,917
8,200
3,239
678
2,743
5,413
0
61,288
W
Cabrakan
2,579
129
1,790
1,575
8,374
7,675
371
1,645
6,687
15,646
0
L
Izanami
twiggzz77
Izanami
4,316
2,373
0
328
8,478
1,371
0
2,188
6,290
0
38,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
33,653
408
Minions Killed
248
0
Camps Cleared
0
1,442,341
Distance Traveled
1,355,797
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,615
413
33
2
0
266,615
2
W
Kali
9,276
580
53
3
0
324,693
1
W
Ullr
9,861
616
132
8
0
288,195
3
L
Sun Wukong
6,694
418
61
4
0
273,113
2
L
Mercury
7,048
441
56
4
0
281,617
0
L
Baron Samedi
7,087
443
30
2
0
262,007
0
W
Baron Samedi
8,468
529
84
5
0
266,788
3
W
Skadi
8,337
521
110
7
0
277,083
3
W
Cabrakan
7,600
475
29
2
0
285,582
1
L
Izanami
6,209
388
68
4
0
272,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role